layout.centerwork: improved code

This commit is contained in:
Luca CPZ 2018-02-15 14:05:26 +01:00
parent 31d64906a0
commit d1112da25d
1 changed files with 52 additions and 70 deletions

View File

@ -9,25 +9,23 @@
--]]
local floor = math.floor
local screen = screen
local floor, max, screen = math.floor, math.max, screen
local centerwork = {
name = "centerwork",
horizontal = { name = "centerworkh" }
name = "centerwork",
horizontal = { name = "centerworkh" }
}
local function do_centerwork(p, orientation)
local t = p.tag or screen[p.screen].selected_tag
local wa = p.workarea
local function arrange(p, layout)
local t = p.tag or screen[p.screen].selected_tag
local wa = p.workarea
local cls = p.clients
if #cls == 0 then return end
local c = cls[1]
local g = {}
local c, g = cls[1], {}
-- Main column, fixed width and height.
-- Main column, fixed width and height
local mwfact = t.master_width_factor
local mainhei = floor(wa.height * mwfact)
local mainwid = floor(wa.width * mwfact)
@ -42,7 +40,7 @@ local function do_centerwork(p, orientation)
local slaveFirstDim, slaveSecondDim = 0, 0
if orientation == "vertical" then
if layout.name == "centerwork" then -- vertical
if nbrFirstSlaves > 0 then slaveFirstDim = floor(wa.height / nbrFirstSlaves) end
if nbrSecondSlaves > 0 then slaveSecondDim = floor(wa.height / nbrSecondSlaves) end
@ -51,7 +49,7 @@ local function do_centerwork(p, orientation)
g.x = wa.x + slaveLwid
g.y = wa.y
else
else -- horizontal
if nbrFirstSlaves > 0 then slaveFirstDim = floor(wa.width / nbrFirstSlaves) end
if nbrSecondSlaves > 0 then slaveSecondDim = floor(wa.width / nbrSecondSlaves) end
@ -62,92 +60,76 @@ local function do_centerwork(p, orientation)
g.y = wa.y + slaveThei
end
if g.width < 1 then g.width = 1 end
if g.height < 1 then g.height = 1 end
g.width = max(g.width, 1)
g.height = max(g.height, 1)
p.geometries[c] = g
-- Auxiliary windows.
-- Auxiliary clients
if #cls <= 1 then return end
for i = 2,#cls do
local c = cls[i]
local g = {}
for i = 2, #cls do
local c, g = cls[i], {}
local idxChecker, dimToAssign
local rowIndex = floor(i/2)
if orientation == "vertical" then
if i % 2 == 0 then
-- left slave
g.x = wa.x
g.y = wa.y + (rowIndex-1)*slaveFirstDim
if layout.name == "centerwork" then
if i % 2 == 0 then -- left slave
g.x = wa.x
g.y = wa.y + (rowIndex - 1) * slaveFirstDim
g.width = slaveLwid
-- if last slave in left row use remaining space for that slave
if rowIndex == nbrFirstSlaves then
g.height = wa.y + wa.height - g.y
else
g.height = slaveFirstDim
end
else
-- right slave
g.x = wa.x + slaveLwid + mainwid
g.y = wa.y + (rowIndex-1)*slaveSecondDim
idxChecker, dimToAssign = nbrFirstSlaves, slaveFirstDim
else -- right slave
g.x = wa.x + slaveLwid + mainwid
g.y = wa.y + (rowIndex - 1) * slaveSecondDim
g.width = slaveRwid
-- if last slave in right row use remaining space for that slave
if rowIndex == nbrSecondSlaves then
g.height = wa.y + wa.height - g.y
else
g.height = slaveSecondDim
end
idxChecker, dimToAssign = nbrSecondSlaves, slaveSecondDim
end
-- if last slave in row, use remaining space for it
if rowIndex == idxChecker then
g.height = wa.y + wa.height - g.y
else
g.height = dimToAssign
end
else
if i % 2 == 0 then
-- top slave
g.x = wa.x + (rowIndex-1)*slaveFirstDim
g.y = wa.y
if i % 2 == 0 then -- top slave
g.x = wa.x + (rowIndex - 1) * slaveFirstDim
g.y = wa.y
g.height = slaveThei
-- if last slave in top row use remaining space for that slave
if rowIndex == nbrFirstSlaves then
g.width = wa.x + wa.width - g.x
else
g.width = slaveFirstDim
end
else
-- bottom slave
g.x = wa.x + (rowIndex-1)*slaveSecondDim
g.y = wa.y + slaveThei + mainhei
idxChecker, dimToAssign = nbrFirstSlaves, slaveFirstDim
else -- bottom slave
g.x = wa.x + (rowIndex - 1) * slaveSecondDim
g.y = wa.y + slaveThei + mainhei
g.height = slaveBhei
-- if last slave in bottom row use remaining space for that slave
if rowIndex == nbrSecondSlaves then
g.width = wa.x + wa.width - g.x
else
g.width = slaveSecondDim
end
idxChecker, dimToAssign = nbrSecondSlaves, slaveSecondDim
end
-- if last slave in row, use remaining space for it
if rowIndex == idxChecker then
g.width = wa.x + wa.width - g.x
else
g.width = dimToAssign
end
end
if g.width < 1 then g.width = 1 end
if g.height < 1 then g.height = 1 end
g.width = max(g.width, 1)
g.height = max(g.height, 1)
p.geometries[c] = g
end
end
function centerwork.horizontal.arrange(p)
return do_centerwork(p, "horizontal")
function centerwork.arrange(p)
return arrange(p, centerwork)
end
function centerwork.arrange(p)
return do_centerwork(p, "vertical")
function centerwork.horizontal.arrange(p)
return arrange(p, centerwork.horizontal)
end
return centerwork