mirror of https://github.com/lcpz/lain.git
quake: skip_wibox option added #263; mpd: removed mpdcover script call (much faster now)
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--[[
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Licensed under GNU General Public License v2
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* (c) 2014, projektile, worron
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* (c) 2013, Luke Bonham
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* (c) 2012, Josh Komoroske
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* (c) 2010-2012, Peter Hofmann
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--]]
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local beautiful = require("beautiful")
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local ipairs = ipairs
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local math = { ceil = math.ceil, sqrt = math.sqrt, floor = math.floor, max = math.max }
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local tonumber = tonumber
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local uselessfair = {}
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-- Transformation functions
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local function swap(geometry)
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return { x = geometry.y, y = geometry.x, width = geometry.height, height = geometry.width }
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end
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-- Client geometry correction depending on useless gap and window border
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local function size_correction(c, geometry, useless_gap)
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geometry.width = math.max(geometry.width - 2 * c.border_width - useless_gap, 1)
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geometry.height = math.max(geometry.height - 2 * c.border_width - useless_gap, 1)
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geometry.x = geometry.x + useless_gap / 2
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geometry.y = geometry.y + useless_gap / 2
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end
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-- Main tiling function
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local function fair(p, orientation)
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-- Theme vars
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local useless_gap = beautiful.useless_gap_width or 0
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local global_border = beautiful.global_border_width or 0
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-- Aliases
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local wa = p.workarea
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local cls = p.clients
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-- Nothing to tile here
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if #cls == 0 then return end
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-- Workarea size correction depending on useless gap and global border
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wa.height = wa.height - 2 * global_border - useless_gap
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wa.width = wa.width - 2 * global_border - useless_gap
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wa.x = wa.x + useless_gap / 2 + global_border
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wa.y = wa.y + useless_gap / 2 + global_border
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-- Geometry calculation
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local row, col = 0, 0
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local rows = math.ceil(math.sqrt(#cls))
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local cols = math.ceil(#cls / rows)
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for i, c in ipairs(cls) do
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local g = {}
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-- find tile orientation for current client and swap geometry if need
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local need_swap = (orientation == "east" and #cls <= 2) or (orientation == "south" and #cls > 2)
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local area = need_swap and swap(wa) or wa
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-- calculate geometry
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if #cls < (cols * rows) and row == cols - 1 then
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g.width = area.width / (rows - ((cols * rows) - #cls))
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else
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g.width = area.width / rows
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end
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g.height = area.height / cols
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g.x = area.x + col * g.width
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g.y = area.y + row * g.height
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-- turn back to real if geometry was swapped
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if need_swap then g = swap(g) end
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-- window size correction depending on useless gap and window border
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size_correction(c, g, useless_gap)
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-- set geometry
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c:geometry(g)
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-- update tile grid coordinates
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col = i % rows
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row = math.floor(i / rows)
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end
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end
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-- Layout constructor
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local function construct_layout(name, direction)
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return {
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name = name,
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-- @p screen The screen number to tile
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arrange = function(p) return fair(p, direction) end
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}
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end
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-- Build layouts with different tile direction
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uselessfair.vertical = construct_layout("uselessfair", "south")
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uselessfair.horizontal = construct_layout("uselessfairh", "east")
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-- Module aliase
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uselessfair.arrange = uselessfair.vertical.arrange
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uselessfair.name = uselessfair.vertical.name
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return uselessfair
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--[[
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Licensed under GNU General Public License v2
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* (c) 2014, projektile
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* (c) 2013, Luke Bonham
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* (c) 2009, Uli Schlachter
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* (c) 2008, Julien Danjolu
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--]]
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local beautiful = require("beautiful")
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local ipairs = ipairs
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local tonumber = tonumber
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local math = require("math")
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local uselesspiral = {}
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local function spiral(p, spiral)
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-- A useless gap (like the dwm patch) can be defined with
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-- beautiful.useless_gap_width.
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local useless_gap = tonumber(beautiful.useless_gap_width) or 0
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if useless_gap < 0 then useless_gap = 0 end
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-- A global border can be defined with
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-- beautiful.global_border_width
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local global_border = tonumber(beautiful.global_border_width) or 0
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if global_border < 0 then global_border = 0 end
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-- Themes border width requires an offset
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local bw = tonumber(beautiful.border_width) or 0
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-- get our orientation right
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local wa = p.workarea
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local cls = p.clients
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local n = #cls -- number of windows total; k = which window number
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wa.height = wa.height - ((global_border * 2) + (bw * 2))
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wa.width = wa.width - ((global_border * 2) + (bw * 2))
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local static_wa = wa
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for k, c in ipairs(cls) do
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if k < n then
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if k % 2 == 0 then
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wa.height = (wa.height / 2)
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else
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wa.width = (wa.width / 2)
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end
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end
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if k % 4 == 0 and spiral then
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wa.x = wa.x - wa.width
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elseif k % 2 == 0 or
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(k % 4 == 3 and k < n and spiral) then
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wa.x = wa.x + wa.width
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end
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if k % 4 == 1 and k ~= 1 and spiral then
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wa.y = wa.y - wa.height
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elseif k % 2 == 1 and k ~= 1 or
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(k % 4 == 0 and k < n and spiral) then
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wa.y = wa.y + wa.height
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end
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local wa2 = {}
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wa2.x = wa.x + (useless_gap / 2) + global_border
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wa2.y = wa.y + (useless_gap / 2) + global_border
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wa2.height = wa.height - (useless_gap / 2)
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wa2.width = wa.width - (useless_gap / 2)
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-- Useless gap.
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if useless_gap > 0
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then
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-- Top and left clients are shrinked by two steps and
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-- get moved away from the border. Other clients just
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-- get shrinked in one direction.
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top = false
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left = false
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if wa2.y == static_wa.y then
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top = true
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end
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if wa2.x == static_wa.x then
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left = true
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end
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if top then
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wa2.height = wa2.height - useless_gap
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wa2.y = wa2.y - (useless_gap / 2)
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else
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wa2.height = wa2.height - (useless_gap / 2)
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end
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if left then
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wa2.width = wa2.width - useless_gap
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wa2.x = wa2.x - (useless_gap / 2)
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else
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wa2.width = wa2.width - (useless_gap / 2)
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end
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end
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-- End of useless gap.
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c:geometry(wa2)
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end
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end
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--- Dwindle layout
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uselesspiral.dwindle = {}
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uselesspiral.dwindle.name = "uselessdwindle"
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function uselesspiral.dwindle.arrange(p)
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return spiral(p, false)
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end
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--- Spiral layout
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uselesspiral.name = "uselesspiral"
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function uselesspiral.arrange(p)
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return spiral(p, true)
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end
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return uselesspiral
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@ -1,231 +0,0 @@
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--[[
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Licensed under GNU General Public License v2
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* (c) 2014, projektile, worron
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* (c) 2013, Luke Bonham
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* (c) 2009, Donald Ephraim Curtis
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* (c) 2008, Julien Danjolu
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--]]
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local tag = require("awful.tag")
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local beautiful = require("beautiful")
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local ipairs = ipairs
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local math = { floor = math.floor,
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ceil = math.ceil,
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max = math.max,
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min = math.min }
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local tonumber = tonumber
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local uselesstile = {}
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-- Transformation functions
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local function flip(canvas, geometry)
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return {
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-- vertical only
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x = 2 * canvas.x + canvas.width - geometry.x - geometry.width,
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y = geometry.y,
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width = geometry.width,
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height = geometry.height
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}
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end
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local function swap(geometry)
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return { x = geometry.y, y = geometry.x, width = geometry.height, height = geometry.width }
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end
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-- Find geometry for secondary windows column
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local function cut_column(wa, n, index)
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local width = math.floor(wa.width / n)
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local area = { x = wa.x + (index - 1) * width, y = wa.y, width = width, height = wa.height }
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return area
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end
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-- Find geometry for certain window in column
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local function cut_row(wa, factor, index, used)
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local height = math.floor(wa.height * factor.window[index] / factor.total)
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local area = { x = wa.x, y = wa.y + used, width = wa.width, height = height }
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return area
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end
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-- Client geometry correction depending on useless gap and window border
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local function size_correction(c, geometry, useless_gap)
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geometry.width = math.max(geometry.width - 2 * c.border_width - useless_gap, 1)
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geometry.height = math.max(geometry.height - 2 * c.border_width - useless_gap, 1)
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geometry.x = geometry.x + useless_gap / 2
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geometry.y = geometry.y + useless_gap / 2
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end
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-- Check size factor for group of clients and calculate total
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local function calc_factor(n, winfactors)
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local factor = { window = winfactors, total = 0, min = 1 }
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for i = 1, n do
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if not factor.window[i] then
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factor.window[i] = factor.min
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else
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factor.min = math.min(factor.window[i], factor.min)
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if factor.window[i] < 0.05 then factor.window[i] = 0.05 end
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end
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factor.total = factor.total + factor.window[i]
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end
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return factor
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end
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-- Tile group of clients in given area
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-- @canvas need for proper transformation only
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-- @winfactors table with clients size factors
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local function tile_column(canvas, area, list, useless_gap, transformation, winfactors)
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local used = 0
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local factor = calc_factor(#list, winfactors)
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for i, c in ipairs(list) do
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local g = cut_row(area, factor, i, used)
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if i == #list then g.height = area.height - used end
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used = used + g.height
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-- swap workarea dimensions
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if transformation.flip then g = flip(canvas, g) end
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if transformation.swap then g = swap(g) end
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-- useless gap and border correction
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size_correction(c, g, useless_gap)
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c:geometry(g)
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end
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end
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--Main tile function
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local function tile(p, orientation)
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-- Theme vars
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local useless_gap = beautiful.useless_gap_width or 0
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local global_border = beautiful.global_border_width or 0
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-- Aliases
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local wa = p.workarea
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local cls = p.clients
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local t = tag.selected(p.screen)
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-- Nothing to tile here
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if #cls == 0 then return end
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-- Get tag prop
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local nmaster = math.min(tag.getnmaster(t), #cls)
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local mwfact = tag.getmwfact(t)
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if nmaster == 0 then
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mwfact = 0
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elseif nmaster == #cls then
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mwfact = 1
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end
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-- clients size factor
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local data = tag.getdata(t).windowfact
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if not data then
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data = {}
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tag.getdata(t).windowfact = data
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end
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-- Workarea size correction depending on useless gap and global border
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wa.height = wa.height - 2 * global_border - useless_gap
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wa.width = wa.width - 2 * global_border - useless_gap
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wa.x = wa.x + useless_gap / 2 + global_border
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wa.y = wa.y + useless_gap / 2 + global_border
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-- Find which transformation we need for given orientation
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local transformation = {
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swap = orientation == 'top' or orientation == 'bottom',
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flip = orientation == 'left' or orientation == 'top'
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}
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-- Swap workarea dimensions if orientation vertical
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if transformation.swap then wa = swap(wa) end
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-- Split master and other windows
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local cls_master, cls_other = {}, {}
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for i, c in ipairs(cls) do
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if i <= nmaster then
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table.insert(cls_master, c)
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else
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table.insert(cls_other, c)
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end
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end
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-- Tile master windows
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local master_area = {
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x = wa.x,
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y = wa.y,
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width = nmaster > 0 and math.floor(wa.width * mwfact) or 0,
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height = wa.height
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}
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if not data[0] then data[0] = {} end
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tile_column(wa, master_area, cls_master, useless_gap, transformation, data[0])
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-- Tile other windows
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local other_area = {
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x = wa.x + master_area.width,
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y = wa.y,
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width = wa.width - master_area.width,
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height = wa.height
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}
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-- get column number for other windows
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local ncol = math.min(tag.getncol(t), #cls_other)
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if ncol == 0 then ncol = 1 end
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-- split other windows to column groups
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local last_small_column = ncol - #cls_other % ncol
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local rows_min = math.floor(#cls_other / ncol)
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local client_index = 1
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local used = 0
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for i = 1, ncol do
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local position = transformation.flip and ncol - i + 1 or i
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local rows = i <= last_small_column and rows_min or rows_min + 1
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local column = {}
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for j = 1, rows do
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table.insert(column, cls_other[client_index])
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client_index = client_index + 1
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end
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-- and tile
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local column_area = cut_column(other_area, ncol, position)
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if i == ncol then column_area.width = other_area.width - used end
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used = used + column_area.width
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if not data[i] then data[i] = {} end
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tile_column(wa, column_area, column, useless_gap, transformation, data[i])
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end
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end
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-- Layout constructor
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local function construct_layout(name, orientation)
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return {
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name = name,
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-- @p screen number to tile
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arrange = function(p) return tile(p, orientation) end
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}
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end
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-- Build layouts with different tile direction
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uselesstile.right = construct_layout("uselesstile", "right")
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uselesstile.left = construct_layout("uselesstileleft", "left")
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uselesstile.bottom = construct_layout("uselesstilebottom", "bottom")
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uselesstile.top = construct_layout("uselesstiletop", "top")
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-- Module aliase
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uselesstile.arrange = uselesstile.right.arrange
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uselesstile.name = uselesstile.right.name
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return uselesstile
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@ -1,65 +0,0 @@
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#!/bin/bash
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#
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# A simple cover fetcher script for current playing song on mpd.
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#
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# Original author: Wolfgang Mueller
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#
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# Adapted for Lain internal use.
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# https://github.com/copycat-killer/lain
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#
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# You can use, edit and redistribute this script in any way you like.
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#
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# Dependencies: imagemagick.
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#
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# Usage: mpdcover <music_directory> <song_file> <cover_resize> <default_art>
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# Configuration-------------------------------------------------------
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# Music directory
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MUSIC_DIR=$1
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# Song file
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file=$2
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# Regex expression used for image search
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IMG_REG="(Front|front|Cover|cover|Art|art|Folder|folder)\.(jpg|jpeg|png|gif)$"
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# Path of temporary resized cover
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TEMP_PATH="/tmp/mpdcover.png"
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# Resize cover
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COVER_RESIZE="$3x$3"
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if [ $COVER_RESIZE == "x" ]; then
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COVER_RESIZE="100x100"
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fi
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# The default cover to use (optional)
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DEFAULT_ART=$4
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#--------------------------------------------------------------------
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# check if anything is playing at all
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[[ -z $file ]] && exit 1
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# Art directory
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art="$MUSIC_DIR/${file%/*}"
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# find every file that matches IMG_REG set the first matching file to be the
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# cover.
|
||||
cover="$(find "$art/" -maxdepth 1 -type f | egrep -i -m1 "$IMG_REG")"
|
||||
|
||||
# when no cover is found, use DEFAULT_ART as cover
|
||||
cover="${cover:=$DEFAULT_ART}"
|
||||
|
||||
# check if art is available
|
||||
if [[ -n $cover ]]; then
|
||||
if [[ -n $COVER_RESIZE ]]; then
|
||||
convert "$cover" -scale $COVER_RESIZE "$TEMP_PATH"
|
||||
cover="$TEMP_PATH"
|
||||
fi
|
||||
else
|
||||
rm $TEMP_PATH
|
||||
fi
|
||||
|
||||
exit 0
|
|
@ -97,7 +97,12 @@ function quake:display()
|
|||
end
|
||||
|
||||
function quake:compute_size()
|
||||
local geom = screen[self.screen].workarea
|
||||
local geom
|
||||
if self.skip_wibox then
|
||||
geom = screen[self.screen].workarea
|
||||
else
|
||||
geom = screen[self.screen].geometry
|
||||
end
|
||||
local width, height = self.width, self.height
|
||||
if width <= 1 then width = math.floor(geom.width * width) - 2 * self.border end
|
||||
if height <= 1 then height = math.floor(geom.height * height) end
|
||||
|
@ -114,14 +119,15 @@ end
|
|||
function quake:new(config)
|
||||
local conf = config or {}
|
||||
|
||||
conf.app = conf.app or "xterm" -- application to spawn
|
||||
conf.name = conf.name or "QuakeDD" -- window name
|
||||
conf.argname = conf.argname or "-name %s" -- how to specify window name
|
||||
conf.extra = conf.extra or "" -- extra arguments
|
||||
conf.visible = conf.visible or false -- initially not visible
|
||||
conf.border = conf.border or 1 -- client border width
|
||||
conf.followtag = conf.followtag or true -- spawn on currently focused screen
|
||||
conf.screen = conf.screen or awful.screen.focused()
|
||||
conf.app = conf.app or "xterm" -- application to spawn
|
||||
conf.name = conf.name or "QuakeDD" -- window name
|
||||
conf.argname = conf.argname or "-name %s" -- how to specify window name
|
||||
conf.extra = conf.extra or "" -- extra arguments
|
||||
conf.visible = conf.visible or false -- initially not visible
|
||||
conf.border = conf.border or 1 -- client border width
|
||||
conf.followtag = conf.followtag or true -- spawn on currently focused screen
|
||||
conf.skip_wibox = conf.skip_wibox or true -- skip the wibox (defaut) or overlap it
|
||||
conf.screen = conf.screen or awful.screen.focused()
|
||||
|
||||
-- If width or height <= 1 this is a proportion of the workspace
|
||||
conf.height = conf.height or 0.25 -- height
|
||||
|
|
|
@ -7,20 +7,18 @@
|
|||
|
||||
--]]
|
||||
|
||||
local helpers = require("lain.helpers")
|
||||
local async = require("lain.asyncshell")
|
||||
local helpers = require("lain.helpers")
|
||||
|
||||
local escape_f = require("awful.util").escape
|
||||
local focused = require("awful.screen").focused
|
||||
local naughty = require("naughty")
|
||||
local wibox = require("wibox")
|
||||
|
||||
local os = { execute = os.execute,
|
||||
getenv = os.getenv }
|
||||
local math = { floor = math.floor }
|
||||
local string = { format = string.format,
|
||||
match = string.match,
|
||||
gmatch = string.gmatch }
|
||||
local os = { getenv = os.getenv }
|
||||
local string = { format = string.format,
|
||||
gmatch = string.gmatch,
|
||||
match = string.match }
|
||||
|
||||
local setmetatable = setmetatable
|
||||
|
||||
|
@ -29,22 +27,22 @@ local setmetatable = setmetatable
|
|||
local mpd = helpers.make_widget_textbox()
|
||||
|
||||
local function worker(args)
|
||||
local args = args or {}
|
||||
local timeout = args.timeout or 2
|
||||
local password = args.password or ""
|
||||
local host = args.host or "127.0.0.1"
|
||||
local port = args.port or "6600"
|
||||
local music_dir = args.music_dir or os.getenv("HOME") .. "/Music"
|
||||
local cover_size = args.cover_size or 100
|
||||
local default_art = args.default_art or ""
|
||||
local notify = args.notify or "on"
|
||||
local followtag = args.followtag or false
|
||||
local echo_cmd = args.echo_cmd or "echo"
|
||||
local settings = args.settings or function() end
|
||||
local args = args or {}
|
||||
local timeout = args.timeout or 2
|
||||
local password = args.password or ""
|
||||
local host = args.host or "127.0.0.1"
|
||||
local port = args.port or "6600"
|
||||
local music_dir = args.music_dir or os.getenv("HOME") .. "/Music"
|
||||
local cover_pattern = args.cover_pattern or "*\\.(jpg|jpeg|png|gif)$"
|
||||
local cover_size = args.cover_size or 100
|
||||
local default_art = args.default_art or ""
|
||||
local notify = args.notify or "on"
|
||||
local followtag = args.followtag or false
|
||||
local echo_cmd = args.echo_cmd or "echo"
|
||||
local settings = args.settings or function() end
|
||||
|
||||
local mpdcover = helpers.scripts_dir .. "mpdcover"
|
||||
local mpdh = "telnet://" .. host .. ":" .. port
|
||||
local echo = echo_cmd .. " 'password " .. password .. "\nstatus\ncurrentsong\nclose'"
|
||||
local mpdh = string.format("telnet://%s:%s", host, port)
|
||||
local echo = string.format("%s 'password %s\nstatus\ncurrentsong\nclose'", echo_cmd, password)
|
||||
|
||||
mpd_notification_preset = {
|
||||
title = "Now playing",
|
||||
|
@ -54,7 +52,7 @@ local function worker(args)
|
|||
helpers.set_map("current mpd track", nil)
|
||||
|
||||
function mpd.update()
|
||||
async.request(echo .. " | curl --connect-timeout 1 -fsm 3 " .. mpdh, function (f)
|
||||
async.request(string.format("%s | curl --connect-timeout 1 -fsm 3 %s", echo, mpdh), function (f)
|
||||
mpd_now = {
|
||||
random_mode = false,
|
||||
single_mode = false,
|
||||
|
@ -103,34 +101,28 @@ local function worker(args)
|
|||
widget = mpd.widget
|
||||
settings()
|
||||
|
||||
if mpd_now.state == "play"
|
||||
then
|
||||
if notify == "on" and mpd_now.title ~= helpers.get_map("current mpd track")
|
||||
then
|
||||
if mpd_now.state == "play" then
|
||||
if notify == "on" and mpd_now.title ~= helpers.get_map("current mpd track") then
|
||||
helpers.set_map("current mpd track", mpd_now.title)
|
||||
|
||||
if string.match(mpd_now.file, "http.*://") == nil
|
||||
then -- local file
|
||||
os.execute(string.format("%s %q %q %d %q", mpdcover, music_dir,
|
||||
mpd_now.file, cover_size, default_art))
|
||||
current_icon = "/tmp/mpdcover.png"
|
||||
else -- http stream
|
||||
current_icon = default_art
|
||||
local current icon = default_art
|
||||
|
||||
if not string.match(mpd_now.file, "http.*://") then -- local file instead of http stream
|
||||
local path = string.format("%s/%s", music_dir, string.match(mpd_now.file, ".*/"))
|
||||
local cover = string.format("find '%s' -maxdepth 1 -type f | egrep -i -m1 '%s'", path, cover_pattern)
|
||||
current_icon = helpers.read_pipe(cover):gsub("\n", "")
|
||||
end
|
||||
|
||||
if followtag then
|
||||
mpd_notification_preset.screen = focused()
|
||||
end
|
||||
if followtag then mpd_notification_preset.screen = focused() end
|
||||
|
||||
mpd.id = naughty.notify({
|
||||
preset = mpd_notification_preset,
|
||||
icon = os.execute(string.format("ls %s &> /dev/null", current_icon))
|
||||
and current_icon,
|
||||
preset = mpd_notification_preset,
|
||||
icon = current_icon,
|
||||
icon_size = cover_size,
|
||||
replaces_id = mpd.id,
|
||||
}).id
|
||||
end
|
||||
elseif mpd_now.state ~= "pause"
|
||||
then
|
||||
elseif mpd_now.state ~= "pause" then
|
||||
helpers.set_map("current mpd track", nil)
|
||||
end
|
||||
end)
|
||||
|
|
2
wiki
2
wiki
|
@ -1 +1 @@
|
|||
Subproject commit 9a9d036e50fce8ba3fcd89a8f384743b0147b306
|
||||
Subproject commit b0e838ade84ae851bceb2479bb16c1447057abb7
|
Loading…
Reference in New Issue