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quake: set default geometry only on first spawn; typo fixed
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@ -54,7 +54,7 @@ function quake:display()
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-- The client does not exist, we spawn it
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awful.util.spawn(self.app .. " " .. string.format(self.argname, self.name),
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false, self.screen)
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self.exist = true
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self.notexist = true
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return
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end
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@ -63,7 +63,6 @@ function quake:display()
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client.border_width = 0
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client.size_hints_honor = false
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if self.notexist then
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-- set default geometry only on first spawn
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client:geometry(self.geometry)
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self.notexist = false
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end
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