make tablist always visible
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parent
2f3d03fcc3
commit
21cad445ae
36
switcher.lua
36
switcher.lua
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@ -78,7 +78,26 @@ local function start(c)
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local traverse_x = c.x + traverse_radius
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local traverse_y = c.y + traverse_radius
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local function ensure_tablist()
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if tablist == nil then
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tablist = {}
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for _, tc in ipairs(screen.tiled_clients) do
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if tc.machi_region == c.machi_region
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and not tc.maximized
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and not tc.maximized_horizontal
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and not tc.maximized_vertical
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then
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tablist[#tablist + 1] = tc
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end
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end
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tablist_index = 1
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end
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end
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local function draw_info(context, cr, width, height)
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ensure_tablist()
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cr:set_source_rgba(0, 0, 0, 0)
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cr:rectangle(0, 0, width, height)
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cr:fill()
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@ -88,7 +107,7 @@ local function start(c)
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cr:rectangle(a.x - screen_x, a.y - screen_y, a.width, a.height)
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cr:clip()
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if i == c.machi_region and tablist ~= nil then
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if i == c.machi_region then
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local pl = api.lgi.Pango.Layout.create(cr)
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pl:set_font_description(tablist_font_desc)
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@ -156,20 +175,7 @@ local function start(c)
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function (mod, key, event)
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if event == "release" then return end
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if key == "Tab" then
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if tablist == nil then
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tablist = {}
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for _, tc in ipairs(screen.tiled_clients) do
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if tc.machi_region == c.machi_region
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and not tc.maximized
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and not tc.maximized_horizontal
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and not tc.maximized_vertical
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then
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tablist[#tablist + 1] = tc
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end
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end
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tablist_index = 1
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end
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ensure_tablist()
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if #tablist > 0 then
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tablist_index = tablist_index % #tablist + 1
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