simplify package; optional scr; readme
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README.md
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README.md
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@ -15,7 +15,7 @@ TL;DR --- I want the control of my layout.
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Suppose this git is checked out at `~/.config/awesome/layout-machi`
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```
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machi = { layout = require("layout-machi.layout"), editor = require("layout-machi.editor"), switcher = require("layout-machi.switcher") }
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machi = require("layout-machi")
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machi_editor = machi.editor.create()
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machi_layout = machi.layout.create("default", machi_editor)
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@ -25,13 +25,15 @@ Then add the `machi_layout` in your tag layouts
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## Use the layout
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Use `layout = layout_machi.layout.create(name, editor)` to instantiate the layout with an editor object (see below on creating the editor).
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Use `layout = machi.layout.create(name, editor)` to instantiate the layout with an editor object (see below on creating the editor).
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You can also create multiple layouts with different names and share the same editor.
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The editor will restore the last setups of the layouts based on their names.
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## Editor
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Call `editor = layout_machi.editor.create()` to create an editor that can interactively edit the current layout by calling `editor.start_interactive()`.
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Call `editor = machi.editor.create()` to create an editor.
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To edit the current layout on screen `scr`, call `editor.start_interactive(scr)`.
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If `screen` is ignored, `screen.focused()` will be used.
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### The layout editing command
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@ -102,7 +104,7 @@ To change that, please refer to `editor.lua`. (XXX more documents)
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## Switcher
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Calling `layout_machi.switcher.start()` will create a switcher supporting the following keys:
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Calling `machi.switcher.start()` will create a switcher supporting the following keys:
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- Arrow keys: move focus into other regions by the direction.
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- `Shift` + arrow keys: move the focused window to other regions by the direction.
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@ -112,7 +114,7 @@ So far, the key binding is not configurable. One has to modify the source code t
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## Other functions
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`layout_machi.editor.fit_region(c, cycle = false)` will fit a floating client into the closest region.
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`machi.editor.fit_region(c, cycle = false)` will fit a floating client into the closest region.
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If `cycle` is true, it then moves the window by cycling all regions.
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## Caveats
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@ -445,11 +445,11 @@ local function create(data)
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return key
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end
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local function start_interactive()
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local function start_interactive(screen)
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local cmd_index = #data.cmds + 1
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data.cmds[cmd_index] = ""
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local screen = api.screen.focused()
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screen = screen or api.screen.focused()
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local screen_x = screen.geometry.x
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local screen_y = screen.geometry.y
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