switcher fix
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e801a3f556
commit
7588d3e816
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@ -383,6 +383,7 @@ local function create(data)
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local screen = api.screen.focused()
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local kg
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local infobox = api.wibox({
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screen = screen,
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x = screen.workarea.x,
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y = screen.workarea.y,
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width = screen.workarea.width,
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124
switcher.lua
124
switcher.lua
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@ -13,15 +13,20 @@ local api = {
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local label_font_family = api.beautiful.get_font(
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api.beautiful.mono_font or api.beautiful.font):get_family()
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local label_size = api.dpi(30)
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local border_color = "#ffffffc0"
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local fill_color = "#00000080"
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local border_color = "#ffffff80"
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local fill_color = "#00000040"
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-- for comparing floats
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local threshold = 0.1
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local function start(c)
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local screen = c.screen
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local layout = api.layout.get(screen)
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if c.floating or layout.get_regions == nil then return end
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local regions = layout.get_regions()
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local infobox = api.wibox({
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screen = screen,
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x = screen.workarea.x,
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y = screen.workarea.y,
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width = screen.workarea.width,
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@ -32,36 +37,44 @@ local function start(c)
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})
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infobox.visible = true
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local traverse_x = c.x + c.width / 2
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local traverse_y = c.y + c.height / 2
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local function draw_info(context, cr, width, height)
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cr:set_source_rgba(0, 0, 0, 0)
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cr:rectangle(0, 0, width, height)
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cr:fill()
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local msg, ext
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local regions = layout.get_regions()
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for i, a in ipairs(regions) do
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cr:rectangle(a.x, a.y, a.width, a.height)
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cr:clip()
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cr:set_source(api.gears.color(fill_color))
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cr:rectangle(a.x, a.y, a.width, a.height)
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cr:fill()
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cr:set_source(api.gears.color(border_color))
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cr:rectangle(a.x, a.y, a.width, a.height)
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cr:set_line_width(10.0)
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cr:stroke()
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cr:reset_clip()
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if i ~= c.machi_region then
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cr:rectangle(a.x, a.y, a.width, a.height)
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cr:clip()
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cr:set_source(api.gears.color(fill_color))
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cr:rectangle(a.x, a.y, a.width, a.height)
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cr:fill()
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cr:set_source(api.gears.color(border_color))
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cr:rectangle(a.x, a.y, a.width, a.height)
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cr:set_line_width(10.0)
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cr:stroke()
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cr:reset_clip()
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cr:select_font_face(label_font_family, "normal", "normal")
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cr:set_font_size(label_size)
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cr:set_font_face(cr:get_font_face())
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msg = tostring(i)
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ext = cr:text_extents(msg)
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cr:move_to(a.x + a.width / 2 - ext.width / 2 - ext.x_bearing, a.y + a.height / 2 - ext.height / 2 - ext.y_bearing)
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cr:text_path(msg)
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cr:set_source_rgba(1, 1, 1, 1)
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cr:fill()
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cr:select_font_face(label_font_family, "normal", "normal")
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cr:set_font_size(label_size)
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cr:set_font_face(cr:get_font_face())
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msg = tostring(i)
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ext = cr:text_extents(msg)
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cr:move_to(a.x + a.width / 2 - ext.width / 2 - ext.x_bearing, a.y + a.height / 2 - ext.height / 2 - ext.y_bearing)
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cr:text_path(msg)
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cr:set_source_rgba(1, 1, 1, 1)
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cr:fill()
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end
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end
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-- -- show the traverse point
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-- cr:rectangle(traverse_x - api.dpi(5), traverse_y - api.dpi(5), api.dpi(10), api.dpi(10))
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-- cr:set_source_rgba(1, 1, 1, 1)
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-- cr:fill()
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end
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infobox.bgimage = draw_info
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@ -71,9 +84,70 @@ local function start(c)
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function (mod, key, event)
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if event == "release" then return end
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if key == "Escape" then
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if key == "Up" or key == "Down" or key == "Left" or key == "Right" then
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local choice = nil
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local choice_value
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local choice_x
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local choice_y
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for i, a in ipairs(regions) do
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local v
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local x = traverse_x
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local y = traverse_y
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if key == "Up" then
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if a.x < traverse_x + threshold
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and traverse_x < a.x + a.width + threshold then
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v = traverse_y - a.y - a.height
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y = a.y + a.height
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else
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v = -1
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end
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elseif key == "Down" then
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if a.x < traverse_x + threshold
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and traverse_x < a.x + a.width + threshold then
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v = a.y - traverse_y
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y = a.y
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else
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v = -1
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end
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elseif key == "Left" then
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if a.y < traverse_y + threshold
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and traverse_y < a.y + a.height + threshold then
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v = traverse_x - a.x - a.width
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x = a.x + a.width
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else
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v = -1
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end
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elseif key == "Right" then
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if a.y < traverse_y + threshold
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and traverse_y < a.y + a.height + threshold then
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v = a.x - traverse_x
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x = a.x
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else
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v = -1
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end
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end
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if (v > threshold) and (choice_value == nil or choice_value > v) then
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choice = i
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choice_value = v
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choice_x = x
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choice_y = y
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end
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end
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if choice ~= nil and choice_value > threshold then
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c.machi_region = choice
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api.layout.arrange(screen)
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traverse_x = choice_x
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traverse_y = choice_y
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infobox.bgimage = draw_info
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end
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elseif key == "Escape" then
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infobox.visible = false
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kg.stop()
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keygrabber.stop(kg)
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end
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end
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)
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