refactoring

This commit is contained in:
Xinhao Yuan 2019-07-07 16:19:18 -04:00
parent 6d288b06d2
commit c2f8691b9c
2 changed files with 42 additions and 38 deletions

View File

@ -1,3 +1,7 @@
local machi = {
layout = require(".layout"),
}
local api = {
beautiful = require("beautiful"),
wibox = require("wibox"),
@ -56,36 +60,6 @@ local function set_region(c, r)
api.layout.arrange(c.screen)
end
--- find the best region for the area-like object
-- @param c area-like object - table with properties x, y, width, and height
-- @param regions array of area-like objects
-- @return the index of the best region
local function find_region(c, regions)
local choice = 1
local choice_value = nil
local c_area = c.width * c.height
for i, a in ipairs(regions) do
local x_cap = max(0, min(c.x + c.width, a.x + a.width) - max(c.x, a.x))
local y_cap = max(0, min(c.y + c.height, a.y + a.height) - max(c.y, a.y))
local cap = x_cap * y_cap
-- -- a cap b / a cup b
-- local cup = c_area + a.width * a.height - cap
-- if cup > 0 then
-- local itx_ratio = cap / cup
-- if choice_value == nil or choice_value < itx_ratio then
-- choice_value = itx_ratio
-- choice = i
-- end
-- end
-- a cap b
if choice_value == nil or choice_value < cap then
choice = i
choice_value = cap
end
end
return choice
end
--- fit the client into the machi of the screen
-- @param c the client to fit
-- @param cycle whether to cycle the region if the window is already in machi
@ -99,7 +73,7 @@ local function fit_region(c, cycle)
current_region = c.machi_region or 1
if not is_tiling(c) then
-- find out which region has the most intersection, calculated by a cap b / a cup b
c.machi_region = find_region(c, regions)
c.machi_region = machi.layout.find_region(c, regions)
set_tiling(c)
elseif cycle then
if current_region >= #regions then

View File

@ -1,23 +1,52 @@
--- find the best region for the area-like object
-- @param c area-like object - table with properties x, y, width, and height
-- @param regions array of area-like objects
-- @return the index of the best region
local function find_region(c, regions)
local choice = 1
local choice_value = nil
local c_area = c.width * c.height
for i, a in ipairs(regions) do
local x_cap = max(0, min(c.x + c.width, a.x + a.width) - max(c.x, a.x))
local y_cap = max(0, min(c.y + c.height, a.y + a.height) - max(c.y, a.y))
local cap = x_cap * y_cap
-- -- a cap b / a cup b
-- local cup = c_area + a.width * a.height - cap
-- if cup > 0 then
-- local itx_ratio = cap / cup
-- if choice_value == nil or choice_value < itx_ratio then
-- choice_value = itx_ratio
-- choice = i
-- end
-- end
-- a cap b
if choice_value == nil or choice_value < cap then
choice = i
choice_value = cap
end
end
return choice
end
function do_arrange(p, priv)
local wa = p.workarea
local cls = p.clients
local regions = priv.regions
if #regions == 0 then return end
for i, c in ipairs(cls) do
if c.floating then
print("Ignore client " .. tostring(c))
else
local region
if c.machi_region == nil then
c.machi_region = 1
region = 1
c.machi_region = find_region(c, regions)
elseif c.machi_region > #regions then
region = #regions
c.machi_region = #regions
elseif c.machi_region <= 1 then
region = 1
else
region = c.machi_region
c.machi_region = region = 1
end
local region = c.machi_region
p.geometries[c] = {
x = regions[region].x,
@ -83,4 +112,5 @@ end
return {
create = create,
find_region = find_region,
}