local api = { client = client, beautiful = require("beautiful"), wibox = require("wibox"), awful = require("awful"), screen = require("awful.screen"), layout = require("awful.layout"), keygrabber = require("awful.keygrabber"), naughty = require("naughty"), gears = require("gears"), lgi = require("lgi"), dpi = require("beautiful.xresources").apply_dpi, } -- -- Seems not needed? -- local focus_timer = 0 -- api.client.connect_signal( -- "focus", -- function (c) -- if c.focus_timer == nil or c.focus_timer < focus_timer then -- c.focus_timer = focus_timer -- end -- focus_timer = c.focus_timer + 1 -- c.focus_timer = focus_timer -- end -- ) local function min(a, b) if a < b then return a else return b end end local function max(a, b) if a < b then return b else return a end end local function with_alpha(col, alpha) _, r, g, b, a = col:get_rgba() return api.lgi.cairo.SolidPattern.create_rgba(r, g, b, alpha) end local tablist_font_desc = api.beautiful.get_merged_font( api.beautiful.mono_font or api.beautiful.font, api.dpi(10)) local font_color = with_alpha(api.gears.color(api.beautiful.fg_normal), 1) local label_size = api.dpi(30) local border_color = with_alpha(api.gears.color(api.beautiful.border_focus), 0.75) local fill_color = with_alpha(api.gears.color(api.beautiful.bg_normal), 0.5) local fill_color_hl = with_alpha(api.gears.color(api.beautiful.bg_focus), 1) -- for comparing floats local threshold = 0.1 local traverse_radius = api.dpi(5) local function start(c) local screen = c.screen local screen_x = screen.geometry.x local screen_y = screen.geometry.y local layout = api.layout.get(screen) if c.floating or layout.get_regions == nil then return end local regions = layout.get_regions() local infobox = api.wibox({ screen = screen, x = screen.workarea.x, y = screen.workarea.y, width = screen.workarea.width, height = screen.workarea.height, bg = "#ffffff00", opacity = 1, ontop = true }) infobox.visible = true local tablist = nil local tablist_index = nil local traverse_x = c.x + traverse_radius local traverse_y = c.y + traverse_radius local function draw_info(context, cr, width, height) cr:set_source_rgba(0, 0, 0, 0) cr:rectangle(0, 0, width, height) cr:fill() local msg, ext for i, a in ipairs(regions) do cr:rectangle(a.x - screen_x, a.y - screen_y, a.width, a.height) cr:clip() if i == c.machi_region and tablist ~= nil then local pl = api.lgi.Pango.Layout.create(cr) pl:set_font_description(tablist_font_desc) local vpadding = api.dpi(10) local height = vpadding local exts = {} for index, tc in ipairs(tablist) do local label = tc.name pl:set_text(label) local w, h w, h = pl:get_size() w = w / api.lgi.Pango.SCALE h = h / api.lgi.Pango.SCALE local ext = { width = w, height = h, x_bearing = 0, y_bearing = 0 } exts[#exts + 1] = ext height = height + ext.height + vpadding end local x_offset = a.x + a.width / 2 - screen_x local y_offset = a.y + a.height / 2 - height / 2 + vpadding - screen_y cr:rectangle(a.x - screen_x, y_offset - vpadding - screen_y, a.width, height) cr:set_source(fill_color) cr:fill() for index, tc in ipairs(tablist) do local label = tc.name local ext = exts[index] if index == tablist_index then cr:rectangle(x_offset - ext.width / 2 - vpadding / 2, y_offset - vpadding / 2, ext.width + vpadding, ext.height + vpadding) cr:set_source(fill_color_hl) cr:fill() end pl:set_text(label) cr:move_to(x_offset - ext.width / 2 - ext.x_bearing, y_offset - ext.y_bearing) cr:set_source(font_color) cr:show_layout(pl) y_offset = y_offset + ext.height + vpadding end end -- cr:set_source(fill_color) -- cr:rectangle(a.x, a.y, a.width, a.height) -- cr:fill() cr:set_source(border_color) cr:rectangle(a.x - screen_x, a.y - screen_y, a.width, a.height) cr:set_line_width(10.0) cr:stroke() cr:reset_clip() end -- show the traverse point cr:rectangle(traverse_x - screen_x - traverse_radius, traverse_y - screen_y - traverse_radius, traverse_radius * 2, traverse_radius * 2) cr:set_source_rgba(1, 1, 1, 1) cr:fill() end infobox.bgimage = draw_info local kg kg = keygrabber.run( function (mod, key, event) if event == "release" then return end if key == "Tab" then if tablist == nil then tablist = {} for _, tc in ipairs(screen.tiled_clients) do if tc.machi_region == c.machi_region and not tc.maximized and not tc.maximized_horizontal and not tc.maximized_vertical then tablist[#tablist + 1] = tc end end tablist_index = 1 end if #tablist > 0 then tablist_index = tablist_index % #tablist + 1 c = tablist[tablist_index] c:emit_signal("request::activate", "mouse.move", {raise=false}) c:raise() infobox.bgimage = draw_info end elseif key == "Up" or key == "Down" or key == "Left" or key == "Right" then local choice = nil local choice_value for i, a in ipairs(regions) do local v if key == "Up" then if a.x < traverse_x + threshold and traverse_x < a.x + a.width + threshold then v = traverse_y - a.y - a.height else v = -1 end elseif key == "Down" then if a.x < traverse_x + threshold and traverse_x < a.x + a.width + threshold then v = a.y - traverse_y else v = -1 end elseif key == "Left" then if a.y < traverse_y + threshold and traverse_y < a.y + a.height + threshold then v = traverse_x - a.x - a.width else v = -1 end elseif key == "Right" then if a.y < traverse_y + threshold and traverse_y < a.y + a.height + threshold then v = a.x - traverse_x else v = -1 end end if (v > threshold) and (choice_value == nil or choice_value > v) then choice = i choice_value = v end end if choice ~= nil and choice_value > threshold then local shift = false for i, m in ipairs(mod) do if m == "Shift" then shift = true end end local move_traverse = false if shift then -- move the window c.machi_region = choice api.layout.arrange(screen) move_traverse = true else -- move the focus for _, tc in ipairs(screen.tiled_clients) do if tc.machi_region == choice and not tc.maximized and not tc.maximized_horizontal and not tc.maximized_vertical then c = tc api.client.focus = c move_traverse = true break end end end if move_traverse then traverse_x = max(regions[choice].x + traverse_radius, min(regions[choice].x + regions[choice].width - traverse_radius, traverse_x)) traverse_y = max(regions[choice].y + traverse_radius, min(regions[choice].y + regions[choice].height - traverse_radius, traverse_y)) tablist = nil end infobox.bgimage = draw_info end elseif key == "Escape" or key == "Return" then infobox.visible = false keygrabber.stop(kg) else print("Unhandled key " .. key) end end ) end return { start = start, }