function do_arrange(p, priv) local wa = p.workarea local cls = p.clients local regions = priv.regions for i, c in ipairs(cls) do if c.floating then print("Ignore client " .. tostring(c)) else local region if c.machi_region == nil then c.machi_region = 1 region = 1 elseif c.machi_region > #regions or c.machi_region <= 1 then region = 1 else region = c.machi_region end p.geometries[c] = { x = regions[region].x, y = regions[region].y, width = regions[region].width, height = regions[region].height, } print("Put client " .. tostring(c) .. " to region " .. region) end end end function create_layout(name, regions) local priv = {} local function set_regions(regions) priv.regions = regions end local function get_regions() return priv.regions end set_regions(regions) return { name = "machi[" .. name .. "]", arrange = function (p) do_arrange(p, priv) end, get_region_count = function () return #priv.regions end, set_regions = set_regions, get_regions = get_regions, } end return { create_layout = create_layout, }