40 lines
1.1 KiB
Lua
40 lines
1.1 KiB
Lua
local layout = require(... .. ".layout")
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local editor = require(... .. ".editor")
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local switcher = require(... .. ".switcher")
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local function default_name(tag)
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if tag.machi_name_cache == nil then
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tag.machi_name_cache =
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tostring(tag.screen.geometry.width) .. "x" .. tostring(tag.screen.geometry.height) .. "+" ..
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tostring(tag.screen.geometry.x) .. "+" .. tostring(tag.screen.geometry.y) .. '+' .. tag.name
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end
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return tag.machi_name_cache
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end
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local default_editor = editor.default_editor
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local default_layout = layout.create{ name_func = default_name }
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local gcolor = require("gears.color")
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local beautiful = require("beautiful")
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local icon_raw
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local source = debug.getinfo(1, "S").source
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if source:sub(1, 1) == "@" then
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icon_raw = source:match("^@(.-)[^/]+$") .. "icon.png"
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end
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local function get_icon()
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if icon_raw ~= nil then
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return gcolor.recolor_image(icon_raw, beautiful.fg_normal)
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else
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return nil
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end
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end
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return {
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layout = layout,
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editor = editor,
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switcher = switcher,
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default_editor = default_editor,
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default_layout = default_layout,
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icon_raw = icon_raw,
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get_icon = get_icon,
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}
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