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local setmetatable = setmetatable
local pairs , ipairs = pairs , ipairs
local type , string = type , string
local print , unpack = print , unpack
local beautiful = require ( " beautiful " )
local util = require ( " awful.util " )
local object = require ( " radical.object " )
local item_style = require ( " radical.item_style " )
local capi = { mouse = mouse , screen = screen , keygrabber = keygrabber }
local module = {
arrow_type = {
NONE = 0 ,
PRETTY = 1 ,
CENTERED = 2 ,
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} ,
sub_menu_on = {
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NEVER = 0 ,
BUTTON1 = 1 ,
BUTTON2 = 2 ,
BUTTON3 = 3 ,
SELECTED = 100 ,
} ,
}
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local function filter ( data )
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if not data.filter == false then
local fs , visible_counter = data.filter_string : lower ( ) , 0
data._internal . visible_item_count = 0
for k , v in pairs ( data.items ) do
local tmp = v [ 1 ] . _filter_out
v [ 1 ] . _filter_out = ( v [ 1 ] . text : lower ( ) : find ( fs ) == nil ) -- or (fs ~= "")
if tmp ~= v [ 1 ] . _filter_out then
v [ 1 ] . widget : emit_signal ( " widget::updated " )
end
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if ( not v [ 1 ] . _filter_out ) and ( not v [ 1 ] . _hidden ) then
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visible_counter = visible_counter + v [ 1 ] . height
data._internal . visible_item_count = data._internal . visible_item_count + 1
v [ 1 ] . f_key = data._internal . visible_item_count
end
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end
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data._total_item_height = visible_counter
local w , h = data._internal . layout : fit ( )
data.height = h
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end
end
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local function execute_sub_menu ( data , item )
if ( item._private_data . sub_menu_f or item._private_data . sub_menu_m ) then
local sub_menu = item._private_data . sub_menu_m or item._private_data . sub_menu_f ( )
if sub_menu and sub_menu.rowcount > 0 then
sub_menu.arrow_type = module.arrow_type . NONE
sub_menu.parent_item = item
sub_menu.parent_geometry = data
sub_menu.visible = true
item._tmp_menu = sub_menu
data._tmp_menu = sub_menu
end
end
end
module._execute_sub_menu = execute_sub_menu
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------------------------------------KEYBOARD HANDLING-----------------------------------
local function activateKeyboard ( data )
if not data then return end
if not data or grabKeyboard == true then return end
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if ( not ( data._internal . private_data.enable_keyboard == false ) ) and data.visible == true then
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capi.keygrabber . run ( function ( mod , key , event )
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for k , v in pairs ( data._internal . filter_hooks or { } ) do --TODO modkeys
if k.key == " Mod4 " and ( key == " End " or key == " Super_L " ) then
local found = false
for k3 , v3 in ipairs ( mod ) do
if v3 == " Mod4 " and event == k.event then
local retval , self = v ( data , mod )
if self and type ( self ) == " table " then
data = self
end
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end
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end
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end
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if k.key == key and k.event == event then
local retval , self = v ( data , mod )
if self and type ( self ) == " table " then
data = self
end
return retval
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end
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end
if event == " release " then
return true
end
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if ( key == ' Return ' ) and data._current_item and data._current_item . button1 then
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if data.sub_menu_on == module.sub_menu_on . BUTTON1 then
execute_sub_menu ( data , data._current_item )
else
data._current_item . button1 ( )
data.visible = false
end
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elseif key == ' Escape ' or ( key == ' Tab ' and data.filter_string == " " ) then
data.visible = false
capi.keygrabber . stop ( )
elseif ( key == ' BackSpace ' ) and data.filter_string ~= " " and data.filter == true then
data.filter_string = data.filter_string : sub ( 1 , - 2 )
filter ( data )
elseif data.filter == true and key : len ( ) == 1 then
data.filter_string = data.filter_string .. key : lower ( )
filter ( data )
else
data.visible = false
capi.keygrabber . stop ( )
end
return true
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end )
end
end
---------------------------------ITEM HANDLING----------------------------------
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local function add_item ( data , args )
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local args = args or { }
local item , set_map , get_map , private_data = object ( {
private_data = {
text = args.text or " " ,
height = args.height or beautiful.menu_height or 30 ,
icon = args.icon or nil ,
prefix = args.prefix or " " ,
suffix = args.suffix or " " ,
bg = args.bg or nil ,
fg = args.fg or data.fg or beautiful.menu_fg_normal or beautiful.fg_normal ,
fg_focus = args.fg_focus or data.fg_focus or beautiful.menu_fg_focus or beautiful.fg_focus ,
bg_focus = args.bg_focus or data.bg_focus or beautiful.menu_bg_focus or beautiful.bg_focus ,
sub_menu_m = ( args.sub_menu and type ( args.sub_menu ) == " table " and args.sub_menu . is_menu ) and args.sub_menu or nil ,
sub_menu_f = ( args.sub_menu and type ( args.sub_menu ) == " function " ) and args.sub_menu or nil ,
selected = false ,
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checkable = args.checkable or ( args.checked ~= nil ) or false ,
checked = args.checked or false ,
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underlay = args.underlay or nil ,
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} ,
force_private = {
visible = true ,
selected = true ,
} ,
get_map = {
y = function ( ) return ( args.y and args.y >= 0 ) and args.y or data.height - ( data.margins . top or data.border_width ) - data.item_height end , --Hack around missing :fit call for last item
} ,
autogen_getmap = true ,
autogen_setmap = true ,
autogen_signals = true ,
} )
item._private_data = private_data
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item._internal = { get_map = get_map , set_map = set_map }
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for i = 1 , 10 do
item [ " button " .. i ] = args [ " button " .. i ]
end
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if data.max_items ~= nil and data.rowcount >= data.max_items then -- and (data._start_at or 0)
item._hidden = true
end
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set_map.selected = function ( value )
private_data.selected = value
if value == false then
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data.item_style ( data , item , false , false )
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return
end
if data._current_item and data._current_item ~= item then
if data._current_item . _tmp_menu then
data._current_item . _tmp_menu.visible = false
data._current_item . _tmp_menu = nil
data._tmp_menu = nil
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data.item_style ( data , data._current_item , false , false )
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end
data._current_item . selected = false
end
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if data.sub_menu_on == module.sub_menu_on . SELECTED and data._current_item ~= item then
execute_sub_menu ( data , item )
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end
data.item_style ( data , item , true , false )
data._current_item = item
end
data._internal . items [ # data._internal . items + 1 ] = { }
data._internal . items [ # data._internal . items ] [ 1 ] = item
data._internal . setup_item ( data , item , args )
if args.selected == true then
item.selected = true
end
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data._internal . visible_item_count = ( data._internal . visible_item_count or 0 ) + 1
item.f_key = data._internal . visible_item_count
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return item
end
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local function add_widget ( data , widget , args )
args = args or { }
data._internal . has_widget = true
widget._fit = widget.fit
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widget.fit = function ( self , width , height )
local w , h = widget._fit ( self , width or 1 , height or 1 )
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return args.width or w , args.height or h
end
local item , set_map , get_map , private_data = object ( {
private_data = {
widget = widget ,
selected = false ,
} ,
force_private = {
visible = true ,
selected = true ,
} ,
get_map = {
y = function ( ) return ( args.y and args.y >= 0 ) and args.y or data.height - ( data.margins . top or data.border_width ) - data.item_height end , --Hack around missing :fit call for last item
} ,
autogen_getmap = true ,
autogen_setmap = true ,
autogen_signals = true ,
} )
item._private_data = private_data
item._internal = { get_map = get_map , set_map = set_map }
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data._internal . widgets [ # data._internal . widgets + 1 ] = item
data._internal . items [ # data._internal . items + 1 ] = { item }
data._internal . layout : add ( item )
if data.visible then
local fit_w , fit_h = data._internal . layout : fit ( )
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data.width = data._internal . width or fit_w
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data.height = fit_h
end
end
local function add_embeded_menu ( data , menu )
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add_widget ( data , menu._internal . layout )
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menu._embeded_parent = data
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end
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---------------------------------MENU HANDLING----------------------------------
local function new ( args )
local internal , args = args.internal or { } , args or { }
if not internal.items then internal.items = { } end
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if not internal.widgets then internal.widgets = { } end
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-- All the magic in the universe
local data , set_map , get_map , private_data = object ( {
private_data = {
-- Default settings
bg = args.bg or beautiful.menu_bg_normal or beautiful.bg_normal or " #000000 " ,
fg = args.fg or beautiful.menu_fg_normal or beautiful.fg_normal or " #ffffff " ,
bg_focus = args.bg_focus or beautiful.menu_bg_focus or beautiful.bg_focus or " #ffffff " ,
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fg_focus = args.fg_focus or beautiful.menu_fg_focus or beautiful.fg_focus or " #000000 " ,
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bg_alternate = args.bg_alternate or beautiful.menu_bg_alternate or beautiful.bg_alternate or beautiful.bg_normal ,
bg_highlight = args.bg_highlight or beautiful.menu_bg_highlight or beautiful.bg_highlight or beautiful.bg_normal ,
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bg_header = args.bg_header or beautiful.menu_bg_header or beautiful.fg_normal ,
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border_color = args.border_color or beautiful.menu_border_color or beautiful.border_color or " #333333 " ,
border_width = args.border_width or beautiful.menu_border_width or beautiful.border_width or 3 ,
item_height = args.item_height or beautiful.menu_height or 30 ,
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item_width = args.item_width or nil ,
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width = args.width or beautiful.menu_width or 130 ,
default_width = args.width or beautiful.menu_width or 130 ,
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icon_size = args.icon_size or nil ,
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auto_resize = args.auto_resize or true ,
parent_geometry = args.parent or nil ,
arrow_type = args.arrow_type or beautiful.menu_arrow_type or module.arrow_type . PRETTY ,
visible = args.visible or false ,
direction = args.direction or " top " ,
has_changed = false ,
row = args.row or nil ,
column = args.column or nil ,
layout = args.layout or nil ,
screen = args.screen or nil ,
style = args.style or nil ,
item_style = args.item_style or item_style.basic ,
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filter = args.filter ~= false ,
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show_filter = args.show_filter or false ,
filter_string = args.filter_string or " " ,
suffix_widget = args.suffix_widget or nil ,
prefix_widget = args.prefix_widget or nil ,
fkeys_prefix = args.fkeys_prefix or false ,
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underlay_alpha = args.underlay_alpha or 0.7 ,
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filter_prefix = args.filter_prefix or " Filter: " ,
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enable_keyboard = ( args.enable_keyboard ~= false ) ,
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max_items = args.max_items or nil ,
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disable_markup = args.disable_markup or false ,
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x = args.x or 0 ,
y = args.y or 0 ,
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sub_menu_on = args.sub_menu_on or module.sub_menu_on . SELECTED ,
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} ,
get_map = {
is_menu = function ( ) return true end ,
margin = function ( ) return { left = 0 , bottom = 0 , right = 0 , left = 0 } end ,
items = function ( ) return internal.items end ,
rowcount = function ( ) return # internal.items end ,
columncount = function ( ) return ( # internal.items > 0 ) and # ( internal.items [ 1 ] ) or 0 end ,
} ,
set_map = {
auto_resize = function ( val ) private_data [ " " ] = val end ,
} ,
force_private = {
parent = true ,
visible = true ,
} ,
always_handle = {
width = true ,
height = true ,
} ,
autogen_getmap = true ,
autogen_setmap = true ,
autogen_signals = true ,
} )
internal.get_map , internal.set_map , internal.private_data = get_map , set_map , private_data
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data.add_item , data.add_widget , data.add_embeded_menu , data._internal = add_item , add_widget , add_embeded_menu , internal
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set_map.parent_geometry = function ( value )
private_data.parent_geometry = value
if data._internal . get_direction then
data.direction = data._internal . get_direction ( data )
end
if data._internal . set_position then
data._internal . set_position ( data )
end
end
set_map.visible = function ( value )
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private_data.visible = value
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if value then
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local fit_w , fit_h = data._internal . layout : fit ( 9999 , 9999 )
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data.width = internal.width or fit_w
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data.height = fit_h
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elseif data._tmp_menu and data._current_item then
-- data._tmp_menu = nil
data._current_item . _tmp_menu = nil
-- data._current_item.selected = false
data.item_style ( data , data._current_item , false , false )
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end
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if internal.has_changed and data.style then
data.style ( data , { arrow_x = 20 , margin = internal.margin } )
end
if not internal.parent_geometry and data._internal . set_position then
internal.set_position ( data )
end
if internal.set_visible then
internal : set_visible ( value )
end
if value and not capi.keygrabber . isrunning ( ) then
activateKeyboard ( data )
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elseif data.parent_geometry and not data.parent_geometry . is_menu and data.enable_keyboard then
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capi.keygrabber . stop ( )
end
end
set_map.layout = function ( value )
if value then
value : setup_key_hooks ( data )
end
private_data.layout = value
end
-- set_map.auto_resize = function(value)
-- for k,v in ipairs(internal.items) do
-- TODO check all items size, ajustthe fit and global width
-- end
-- end
get_map.current_index = function ( )
if data._current_item then
for k , v in ipairs ( internal.items ) do --rows
for k2 , v2 in ipairs ( v ) do --columns
if data._current_item == v2 then
return k , k2 --row, column as row is expected in most configurations
end
end
end
end
end
get_map.previous_item = function ( ) return ( internal.items [ ( data.current_index or 0 ) - 1 ] or internal.items [ data.rowcount ] ) [ 1 ] end
get_map.next_item = function ( ) return ( ( internal.items [ ( data.current_index or 0 ) + 1 ] or { } ) [ 1 ] or internal.items [ 1 ] [ 1 ] ) end
--Repaint when appearance properties change
for k , v in ipairs ( { " bg " , " fg " , " border_color " , " border_width " , " item_height " , " width " , " arrow_type " } ) do
data : connect_signal ( v .. " ::changed " , function ( )
if data.visible and data.style then
-- data.style(data,{arrow_x=20,margin=internal.margin})
else
data.has_changed = true
end
end )
end
function data : add_key_hook ( mod , key , event , func )
if key and event and func then
internal.filter_hooks = internal.filter_hooks or { }
internal.filter_hooks [ { key = key , event = event , mod = mod } ] = func
end
end
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function data : remove_key_hook ( key )
for k , v in pairs ( internal.filter_hooks ) do
if k.key == key then
internal.filter_hooks [ k ] = nil
break
end
end
end
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function data : clear ( )
internal.items = { }
data : emit_signal ( " clear::menu " )
end
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function data : scroll_up ( )
if data.max_items ~= nil and data.rowcount >= data.max_items and ( data._start_at or 1 ) > 1 then
data._start_at = ( data._start_at or 1 ) - 1
internal.items [ data._start_at ] [ 1 ] . _hidden = false
data : emit_signal ( " _hidden::changed " , internal.items [ data._start_at ] [ 1 ] )
internal.items [ data._start_at + data.max_items ] [ 1 ] . _hidden = true
data : emit_signal ( " _hidden::changed " , internal.items [ data._start_at + data.max_items ] [ 1 ] )
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filter ( data )
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end
end
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function data : scroll_down ( )
if data.max_items ~= nil and data.rowcount >= data.max_items and ( data._start_at or 1 ) + data.max_items <= data.rowcount then
data._start_at = ( data._start_at or 1 ) + 1
internal.items [ data._start_at - 1 ] [ 1 ] . _hidden = true
data : emit_signal ( " _hidden::changed " , internal.items [ data._start_at - 1 ] [ 1 ] )
internal.items [ data._start_at - 1 + data.max_items ] [ 1 ] . _hidden = false
data : emit_signal ( " _hidden::changed " , internal.items [ data._start_at - 1 + data.max_items ] [ 1 ] )
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filter ( data )
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end
end
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if private_data.layout then
private_data.layout : setup_key_hooks ( data )
end
data._internal . setup_drawable ( data )
return data
end
return setmetatable ( module , { __call = function ( _ , ... ) return new ( ... ) end } )
-- kate: space-indent on; indent-width 2; replace-tabs on;