radical/common.lua

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Lua
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-- Gather common code that can be shared between multiple sub-systems to widgets
local item_mod = require( "radical.item" )
local wibox = require( "wibox" )
local horizontal_item_layout = require( "radical.item.layout.horizontal" )
local margins2 = require( "radical.margins" )
local module = {}
local function left(data)
if data._current_item._tmp_menu then
data = data._current_item._tmp_menu
data.items[1].selected = true
return true,data
end
end
local function right(data)
if data.parent_geometry and data.parent_geometry.is_menu then
for k,v in ipairs(data.items) do
if v._tmp_menu == data or v.sub_menu_m == data then
v.selected = true
end
end
data.visible = false
data = data.parent_geometry
return true,data
else
return false
end
end
local function up(data)
if not data.previous_item then return end
data.previous_item.selected = true
end
local function down(data)
if not data.next_item then return end
data.next_item.selected = true
end
function module:setup_key_hooks(data)
data:add_key_hook({}, "Up" , "press", up )
data:add_key_hook({}, "Down" , "press", down )
data:add_key_hook({}, "Left" , "press", right )
data:add_key_hook({}, "Right" , "press", left )
end
function module.get_margins(data)
local internal = data._internal
if not internal._margins then
local ret = {
left = ((data.default_margins.left or data.default_margins.LEFT)
or (data.style and data.style.margins.LEFT ) or 0),
right = ((data.default_margins.right or data.default_margins.RIGHT)
or (data.style and data.style.margins.RIGHT ) or 0),
top = ((data.default_margins.top or data.default_margins.TOP)
or (data.style and data.style.margins.TOP ) or 0),
bottom = ((data.default_margins.bottom or data.default_margins.BOTTOM)
or (data.style and data.style.margins.BOTTOM ) or 0),
}
local m = margins2(internal.margin,ret)
rawset(m,"_reset",m.reset)
function m.reset(margins)
m.defaults = ret
m:_reset()
end
internal._margins = m
end
return internal._margins
end
function module.setup_buttons(data,item,args)
local buttons = {}
for i=1,10 do
if args["button"..i] then
buttons[i] = args["button"..i]
end
end
-- Setup sub_menu
if (item.sub_menu_m or item.sub_menu_f) and data.sub_menu_on >= item_mod.event.BUTTON1 and data.sub_menu_on <= item_mod.event.BUTTON3 then
item.widget:set_menu(item.sub_menu_m or item.sub_menu_f,"button::pressed",data.sub_menu_on)
end
--Hide on right click
if not buttons[3] then
buttons[3] = function()
data:hide()
end
end
-- Scroll up
if not buttons[4] then
buttons[4] = function()
data:scroll_up()
end
end
-- Scroll down
if not buttons[5] then
buttons[5] = function()
data:scroll_down()
end
end
item:connect_signal("button::release",function(_m,_i,button_id,mods,geo)
if #mods == 0 and buttons[button_id] then
buttons[button_id](_m,_i,mods,geo)
end
end)
end
function module.setup_item_move_events(data)
local internal = data._internal
local l = internal.content_layout or internal.layout
--SWAP / MOVE / REMOVE
data:connect_signal("item::swapped",function(_,item1,item2,index1,index2)
l:swap(index1, index2)
end)
data:connect_signal("item::moved",function(_,item,new_idx,old_idx)
local w = l:get_children()[old_idx]
l:remove(old_idx)
l:insert(new_idx, w)
end)
data:connect_signal("item::removed",function(_,item,old_idx)
l:remove(old_idx)
end)
data:connect_signal("item::appended",function(_,item)
l:add(item.widget)
end)
data:connect_signal("item::added", function(_,item)
l:add(item.widget)
end)
data:connect_signal("widget::added",function(_,item,widget)
wibox.layout.fixed.add(l,item.widget)
l:emit_signal("widget::updated")
end)
data:connect_signal("prefix_widget::added",function(_,widget,args)
data._internal.pref_l:insert(1,widget)
end)
data:connect_signal("suffix_widget::added",function(_,widget,args)
data._internal.suf_l:add(widget)
end)
data:connect_signal("clear::menu",function(_,vis)
l:reset()
end)
end
function module.setup_state_events(data, item)
if data.select_on == item_mod.event.HOVER then
item.widget:connect_signal("mouse::enter", function() item.selected = true end)
item.widget:connect_signal("mouse::leave", function() item.selected = false end)
else
item.widget:connect_signal("mouse::enter", function() item.hover = true end)
item.widget:connect_signal("mouse::leave", function() item.hover = false end)
end
end
function module.setup_item(data,item,args)
--Create the background
local item_layout = item.layout or data.item_layout or horizontal_item_layout
item_layout(item,data,args)
-- Layout
if data._internal.layout.setup_item then
data._internal.layout.setup_item(data._internal.layout,data,item,args)
end
-- Buttons
module.setup_buttons(data,item,args)
-- Tooltip
item.widget:set_tooltip(item.tooltip)
-- Set the correct item state
module.setup_state_events(data, item)
-- Setup tooltip
item.widget:set_tooltip(item.tooltip)
-- Apply item style
local item_style = item.item_style or data.item_style
item_style(item,{})
-- Enable scrollbar (if necessary)
if data._internal.scroll_w and data.rowcount > data.max_items then
data._internal.scroll_w.visible = true
data._internal.scroll_w["up"]:emit_signal("widget::updated")
data._internal.scroll_w["down"]:emit_signal("widget::updated")
end
-- Setup the infoshapes
if item._internal.infoshapes then
item.infoshapes = item._internal.infoshapes
end
-- Hide items after the maximum is reached
if data.max_items ~= nil and data.rowcount > data.max_items then-- and (data._start_at or 0)
item.widget:set_visible(false)
end
item.widget:emit_signal("widget::updated")
end
return module
-- kate: space-indent on; indent-width 4; replace-tabs on;