Use 'state::changed' instead of hardcoded calls to refresh (issue #18)
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@ -160,6 +160,12 @@ local function new_item(data,args)
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data.item_style(item,{})
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data._current_item = item
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end
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-- Listen to signals
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item:connect_signal("state::changed",function()
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item:style()
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end)
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return item
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end
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@ -40,6 +40,7 @@ end
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-- Apply icon transformation
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function module.set_icon(self,image)
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if self._data.icon_transformation then
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self._item._original_icon = image
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image = self._data.icon_transformation(image,self._data,self._item)
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end
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wibox.widget.imagebox.set_image(self,image)
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@ -23,13 +23,13 @@ local function change_data(tab, key,value)
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if tab._item._internal.text_w and tab._item._internal.text_w.cache then
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tab._item._internal.text_w.cache = {}
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end
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tab._item:style()
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tab._item:emit_signal("state::changed")
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elseif value and (rawget(tab,"_current_key") or math.huge) > key then
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rawset(tab,"_current_key",key)
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if tab._item._internal.text_w and tab._item._internal.text_w.cache then
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tab._item._internal.text_w.cache = {}
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end
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tab._item:style()
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tab._item:emit_signal("state::changed")
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end
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tab._real_table[key] = value
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end
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