local base = require( "radical.base" ) local print = print local unpack = unpack local debug = debug local type = type local setmetatable = setmetatable local color = require( "gears.color" ) local wibox = require( "wibox" ) local beautiful = require( "beautiful" ) local cairo = require( "lgi" ).cairo local awful = require( "awful" ) local util = require( "awful.util" ) local button = require( "awful.button" ) local layout = require( "radical.layout" ) local checkbox = require( "radical.widgets.checkbox" ) local classic_style = require( "radical.style.classic" ) local capi,module = { mouse = mouse , screen = screen , keygrabber = keygrabber },{} local function setup_drawable(data) local internal = data._internal local private_data = internal.private_data -- An embeded menu can only be visible if the parent is data.get_visible = function() return data._embeded_parent and data._embeded_parent.visible or false end --Let the parent handle that data.set_visible = function(_,v) if data._embeded_parent then data._embeded_parent.visible = v end end -- Enumate geometry --BUG this is fake, but better than nothing data.get_width = function() return data._embeded_parent and (data._embeded_parent.width)end data.get_y = function() return data._embeded_parent and (data._embeded_parent.y) end data.get_x = function() return data._embeded_parent and (data._embeded_parent.x) end if not data.layout then data.layout = layout.vertical end internal.layout = data.layout(data) data.width,data.height = data._internal.layout:fit() data.margins={left=0,right=0,bottom=0,top=0} internal.layout:connect_signal("mouse::enter",function(_,geo) if data._embeded_parent._current_item then data._embeded_parent._current_item.selected = false end end) internal.layout:connect_signal("mouse::leave",function(_,geo) if data._current_item then data._current_item.selected = false end end) end local function setup_item(data,item,args) -- Create the layout local f = (data._internal.layout.setup_item) or (layout.vertical.setup_item) f(data._internal.layout,data,item,args) local buttons = {} for i=1,10 do if args["button"..i] then buttons[i] = args["button"..i] end end if not buttons[3] then --Hide on right click buttons[3] = function() data.visible = false if data.parent_geometry and data.parent_geometry.is_menu then data.parent_geometry.visible = false end end end if not buttons[4] then buttons[4] = function() data:scroll_up() end end if not buttons[5] then buttons[5] = function() data:scroll_down() end end item:connect_signal("button::release",function(_m,_i,button_id,mods,geo) if #mods == 0 and buttons[button_id] then buttons[button_id](_m,_i,mods,geo) end end) end local function new(args) local args = args or {} args.internal = args.internal or {} args.internal.setup_drawable = args.internal.setup_drawable or setup_drawable args.internal.setup_item = args.internal.setup_item or setup_item args.style = args.style or classic_style local ret = base(args) ret:connect_signal("clear::menu",function(_,vis) local l = ret._internal.content_layout or ret._internal.layout l:reset() end) ret:connect_signal("_hidden::changed",function(_,item) item.widget:emit_signal("widget::updated") end) return ret end return setmetatable(module, { __call = function(_, ...) return new(...) end }) -- kate: space-indent on; indent-width 2; replace-tabs on;