--------------------------------------------------------------------------- --- A rather hacky way to create free-floating widgets. -- -- Hopefully this will be more maintainable then the old Radical hard-coded -- positioning code. -- -- @author Emmanuel Lepage Vallee -- @copyright 2016 Emmanuel Lepage Vallee -- @release @AWESOME_VERSION@ -- @module radical.smart_wibox --------------------------------------------------------------------------- local capi = {mouse = mouse, screen = screen} local wibox = require( "wibox" ) local util = require( "awful.util" ) local surface = require( "gears.surface" ) local glib = require( "lgi" ).GLib local beautiful = require( "beautiful" ) local color = require( "gears.color" ) local screen = require( "awful.screen" ) local mouse = require( "awful.mouse" ) local placement = require( "radical.placement") local unpack = unpack or table.unpack local module = {} local main_widget = {} --TODO position = relative to parent --TODO direction = up or down (the alternate stuff) -- Get the optimal direction for the wibox -- This (try to) avoid going offscreen local function set_position(self) local points = rawget(self, "possible_positions") or {} local preferred_positions = rawget(self, "_preferred_directions") or {} local pos_name = placement.move_relative(self, points, preferred_positions) if pos_name ~= rawget(self, "position") then self:emit_signal("property::direction", pos_name) rawset(self, "position", pos_name) end end --- Fit this widget into the given area function main_widget:fit(context, width, height) if not self.widget then return 0, 0 end return wibox.widget.base.fit_widget(self, context, self.widget, width, height) end --- Layout this widget function main_widget:layout(context, width, height) if self.widget then local w, h = wibox.widget.base.fit_widget(self, context, self.widget, 9999, 9999) glib.idle_add(glib.PRIORITY_HIGH_IDLE, function() self._wb.width = math.ceil(w or 1) self._wb.height = math.ceil(h or 1) set_position(self._wb) end) return { wibox.widget.base.place_widget_at(self.widget, 0, 0, width, height) } end end --- Set the widget that is drawn on top of the background function main_widget:set_widget(widget) if widget then wibox.widget.base.check_widget(widget) end self.widget = widget self:emit_signal("widget::layout_changed") end --- Get the number of children element -- @treturn table The children function main_widget:get_children() return {self.widget} end --- Replace the layout children -- This layout only accept one children, all others will be ignored -- @tparam table children A table composed of valid widgets function main_widget:set_children(children) self.widget = children and children[1] self:emit_signal("widget::layout_changed") end function main_widget:before_draw_children(context, cr, width, height) -- Update the wibox shape bounding. This module use custom painter instead -- of a shape clip to get antialiasing. if self._wb._shape and (width ~= self.prev_width or height ~= self.prev_height) then surface.apply_shape_bounding(self._wb, self._wb._shape, unpack(self._wb._shape_args)) self.prev_width = width self.prev_height = height end -- There is nothing else to do. The wibox background painter will do end -- Draw the border after the content to emulate the shape_clip function main_widget:after_draw_children(context, cr, width, height) local border_width = self._wb._shape_border_width if not border_width then return end cr:translate(border_width/2, border_width/2) cr:set_line_width(border_width) cr:set_source(self._wb._shape_border_color) self._wb._shape(cr, width-border_width, height-border_width, unpack(self._wb._shape_args or {})) cr:stroke() end local wb_func = {} --- Set the wibox shape. -- All other paramaters will be passed to the `s` function -- @param s A `gears.shape` compatible function function wb_func:set_shape(s, ...) rawset(self, "_shape" , s ) rawset(self, "_shape_args" , {...} ) self.widget:emit_signal("widget::layout_changed") end --- Set the wibox shape border color. -- Note that this is independant from the wibox border_color. -- The default are `beautiful.menu_border_color` or `beautiful.border_color`. -- The there is no border, then this function will do nothing. -- @param The border color or nil function wb_func:set_shape_border_color(col) rawset(self,"_shape_border_color", col and color(col) or color(beautiful.menu_border_color or beautiful.border_color)) self.widget:emit_signal("widget::layout_changed") end --- Set the shape border (clip) width. -- The shape will be used to draw the border. Any content within the border -- will be hidden. -- @tparam number width The border width function wb_func:set_shape_border_width(width) rawset(self,"_shape_border_width", width) self.widget:emit_signal("widget::layout_changed") end --- Set the preferred wibox directions relative to its parent. -- Valid directions are: -- * left -- * right -- * top -- * bottom -- @tparam string ... One of more directions (in the preferred order) function wb_func:set_preferred_positions(...) local dirs = {} for k, v in ipairs{...} do dirs[v] = k end rawset(self, "_preferred_directions", dirs) end --- Move the wibox to a position relative to `geo`. -- This will try to avoid overlapping the source wibox and auto-detect the right -- direction to avoid going off-screen. -- @param[opt=mouse.coords()] geo A geometry table. It is given as parameter -- from buttons callbacks and signals such as `mouse::enter`. -- @param mode Use the mouse position instead of the widget center as -- reference point. function wb_func:move_by_parent(geo, mode) if rawget(self, "is_relative") == false then return end --TODO add border_width? local dps = placement.get_relative_points(geo, mode, { xoffset = rawget(self, "xoffset") or 0, yoffset = rawget(self, "yoffset") or 0, }) rawset(self, "possible_positions", dps) set_position(self) end function wb_func:move_by_mouse() --TODO end function wb_func:set_xoffset(offset) local old = rawget(self, "xoffset") or 0 if old == offset then return end rawset(self, "xoffset", offset) -- Update the points for k,v in pairs(rawget(self, "possible_positions") or {}) do v.x = v.x - old + offset end -- Update the position set_position(self) end function wb_func:set_yoffset(offset) local old = rawget(self, "yoffset") or 0 if old == offset then return end rawset(self, "yoffset", offset) -- Update the points for k,v in pairs(rawget(self, "possible_positions") or {}) do v.y = v.y - old + offset end -- Update the position set_position(self) end function wb_func:set_margin(margin) rawset(self, "left_margin" , margin) rawset(self, "right_margin" , margin) rawset(self, "top_margin" , margin) rawset(self, "bottom_margin", margin) end --- Set if the wibox take into account the other wiboxes. -- @tparam boolean val Take the other wiboxes position into account function wb_func:set_relative(val) rawset(self, "is_relative", val) end --- A brilliant idea to totally turn the whole hierarchy on its head -- and create a widget that own a wibox... local function create_auto_resize_widget(self, wdg, args) assert(wdg) local ii = wibox.widget.base.make_widget() util.table.crush(ii, main_widget) ii:set_widget(wdg) -- Create a wibox to host the widget local w = wibox(args or {}) -- Wibox use metatable inheritance, rawset is necessary for k, v in pairs(wb_func) do rawset(w, k, v) end -- Cross-link the wibox and widget ii._wb = w w:set_widget(ii) rawset(w, "widget", wdg) -- Changing the widget is not supported rawset(w, "set_widget", function()end) w:set_shape_border_color() w:add_signal("property::direction") if args and args.preferred_positions then if type(args.preferred_positions) == "table" then w:set_preferred_positions(unpack(args.preferred_positions)) else w:set_preferred_positions(args.preferred_positions) end end if args.shape then w:set_shape(args.shape, unpack(args.shape_args or {})) end if args.relative ~= nil then w:set_relative(args.relative) end for k,v in ipairs{"shape_border_color", "shape_border_width"} do if args[v] then w["set_"..v](w, args[v]) end end return w end return setmetatable(module, {__call = create_auto_resize_widget})