local setmetatable = setmetatable local color = require( "gears.color" ) local theme = require( "radical.theme" ) local module = { margins = { TOP = 2, BOTTOM = 2, RIGHT = 2, LEFT = 4 }, need_full_repaint = true } local function create_path(cr,x,height,padding) local p2 = padding*2 cr:move_to(x-(height-p2)/2,padding) cr:line_to(x+0,(height-p2)/2) cr:line_to(x-(height-p2)/2,(height-p2)) end local c1 = color("#474e56dd") local c2 = color("#5b646cdd") local c3 = color("#212429dd") local c4 = color("#3b4249dd") local function widget_draw23(self, context, cr, width, height) cr:save() cr:reset_clip() cr:set_line_width(1) -- Step 1: Paint the background create_path(cr,0,height,0) cr:line_to(width-(height)/2,(height)) cr:line_to(width,(height)/2) cr:line_to(width-(height)/2,0) cr:close_path() cr:set_source(self.radical_bg) cr:fill() -- Step 2: Paint the border cr:set_source(c1) create_path(cr,-2,height,1) cr:stroke() cr:set_source(c2) create_path(cr,-1,height,1) cr:stroke() cr:set_source(c3) create_path(cr,0,height,1) cr:stroke() cr:set_source(c4) create_path(cr,1,height,1) cr:stroke() cr:restore() if self.__drawbasic then self.__drawbasic(self, context, cr, width, height) end end local function new_set_bg(self,bg) self.radical_bg = color(bg) end local function draw(item) if not item.widget._overlay_init and not item.widget._draw then item.widget.__drawbasic = item.widget.draw item.widget.draw = widget_draw23 item.widget._overlay_init = true item.widget.set_bg = new_set_bg item.widget.background = nil end theme.update_colors(item) end return setmetatable(module, { __call = function(_, ...) return draw(...) end }) -- kate: space-indent on; indent-width 2; replace-tabs on;