local setmetatable = setmetatable local base = require( "radical.base" ) local color = require( "gears.color" ) local cairo = require( "lgi" ).cairo local beautiful = require( "beautiful" ) local print = print local module = { margins = { TOP = 2, BOTTOM = 2, RIGHT = 0, LEFT = 4 } } local focussed,default,alt = nil, nil,{} local function gen(item_height,bg_color,border_color) local img = cairo.ImageSurface(cairo.Format.ARGB32, 800,item_height) local cr = cairo.Context(img) cr:set_source( color(bg_color) ) cr:paint() cr:set_source( color(border_color) ) cr:rectangle(0,item_height-1,800,1) cr:fill() return cairo.Pattern.create_for_surface(img) end local function widget_draw(self, w, cr, width, height) self:_draw2(w, cr, width, height) local overlay = self._item and self._item.overlay if overlay then overlay(self._item._menu,self._item,cr,width,height) end end local function draw(item,args) local args = args or {} local col = args.color if not item.widget._overlay_init then item.widget._draw2 = item.widget.draw item.widget.draw = widget_draw item.widget._overlay_init = true end local ih = item.height if not focussed or not focussed[ih] then if not focussed then focussed,default,alt={},{},{} end local bc = item.border_color focussed[ih] = gen(ih,item.bg_focus,bc) default [ih] = gen(ih,item.bg,bc) end if col and (not alt[col] or not alt[col][ih]) then alt[col] = alt[col] or {} alt[col][ih] = gen(ih,color(col),bc) end local state = item.state or {} local current_state = state._current_key or nil local state_name = base.colors_by_id[current_state] if current_state == base.item_flags.SELECTED or (item._tmp_menu) then item.widget:set_bg(focussed[ih]) item.widget:set_fg(item["fg_focus"]) elseif col then item.widget:set_bg(alt[col][ih]) item.widget:set_fg(item["fg_"..state_name]) else item.widget:set_bg(default[ih]) item.widget:set_fg(item["fg"]) end end return setmetatable(module, { __call = function(_, ...) return draw(...) end }) -- kate: space-indent on; indent-width 2; replace-tabs on;