372 lines
10 KiB
Lua
372 lines
10 KiB
Lua
---------------------------------------------------------------------------
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-- An interactive mouse based slider widget.
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--
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-- @author Grigory Mishchenko <grishkokot@gmail.com>
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-- @author Emmanuel Lepage Vallee <elv1313@gmail.com>
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-- @copyright 2015 Grigory Mishchenko, 2016 Emmanuel Lepage Vallee
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-- @release @AWESOME_VERSION@
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-- @classmod wibox.widget.slider
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---------------------------------------------------------------------------
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local setmetatable = setmetatable
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local type = type
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local color = require("gears.color")
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local util = require("awful.util")
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local beautiful = require("beautiful")
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local base = require("wibox.widget.base")
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local shape = require("gears.shape")
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local gmatrix = require("gears.matrix")
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local capi = {
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mouse = mouse,
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mousegrabber = mousegrabber,
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root = root,
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}
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local slider = {mt={}}
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local properties = {
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-- Handle
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handle_shape = shape.rectangle,
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handle_color = false,
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handle_margins = {},
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handle_width = false,
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handler_border_width = 0,
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handler_border_color = false,
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-- Bar
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bar_shape = shape.rectangle,
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bar_height = false,
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bar_color = false,
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bar_margins = {},
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bar_border_width = 0,
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bar_border_color = false,
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-- Content
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value = 0,
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minimum = 0,
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maximum = 100,
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-- Other
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cursor = "fleur",
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}
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-- Create the accessors
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for prop in pairs(properties) do
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slider["set_"..prop] = function(self, value)
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local changed = self._private[prop] ~= value
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self._private[prop] = value
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if changed then
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self:emit_signal("property::"..prop)
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self:emit_signal("widget::redraw_needed")
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end
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end
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slider["get_"..prop] = function(self)
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-- Ignoring the false's is on purpose
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return self._private[prop] == nil
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and properties[prop]
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or self._private[prop]
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end
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end
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-- Add some validation to set_value
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function slider:set_value(value)
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value = math.min(value, self:get_maximum())
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value = math.max(value, self:get_minimum())
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local changed = self._private.value ~= value
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self._private.value = value
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if changed then
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self:emit_signal( "property::value" )
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self:emit_signal( "widget::redraw_needed" )
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end
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end
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local function get_extremums(self)
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local min = self._private.minimum or properties.minimum
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local max = self._private.maximum or properties.maximum
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local interval = max - min
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return min, max, interval
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end
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local function get_value(self, width, x)
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local _, _, interval = get_extremums(self)
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return math.floor((x*interval)/width)
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end
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function slider:draw(_, cr, width, height)
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local bar_height = self._private.bar_height
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-- If there is no background, then skip this
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local bar_color = self._private.bar_color
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or beautiful.slider_bar_color
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if bar_color then
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cr:set_source(color(bar_color))
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end
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local margins = self._private.bar_margins
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or beautiful.slider_bar_margins
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local x_offset, right_margin, y_offset = 0, 0
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if margins then
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if type(margins) == "number" then
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bar_height = bar_height or (height - 2*margins)
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x_offset, y_offset = margins, margins
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right_margin = margins
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else
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bar_height = bar_height or (height - margins.top - margins.bottom)
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x_offset, y_offset = margins.left, margins.top
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right_margin = margins.right
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end
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else
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bar_height = bar_height or beautiful.slider_bar_height or height
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y_offset = (height - bar_height)/2
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end
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cr:translate(x_offset, y_offset)
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local bar_shape = self._private.bar_shape
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or beautiful.slider_bar_shape
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or properties.bar_shape
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local bar_border_width = self._private.bar_border_width
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or beautiful.slider_bar_border_width
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or properties.bar_border_width
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bar_shape(cr, width - x_offset - right_margin, bar_height or height)
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if bar_color then
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if bar_border_width == 0 then
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cr:fill()
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else
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cr:fill_preserve()
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end
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end
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-- Draw the bar border
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if bar_border_width > 0 then
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local bar_border_color = self._private.bar_border_color
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or beautiful.slider_bar_border_color
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or properties.bar_border_color
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if bar_border_color then
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cr:save()
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cr:set_source(color(bar_border_color))
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cr:stroke()
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cr:restore()
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else
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cr:stroke()
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end
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end
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cr:translate(-x_offset, -y_offset)
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-- Paint the handle
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local handle_color = self._private.handle_color
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or beautiful.slider_handle_color
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-- It is ok if there is no color, it will be inherited
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if handle_color then
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cr:set_source(color(handle_color))
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end
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local handle_height, handle_width = height, self._private.handle_width
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or beautiful.slider_handle_width
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or height/2
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local handle_shape = self._private.handle_shape
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or beautiful.slider_handle_shape
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or properties.handle_shape
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-- Lets get the margins for the handle
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local margins = self._private.bar_margins
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or beautiful.slider_bar_margins
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local x_offset, y_offset = 0, 0
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if margins then
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if type(margins) == "number" then
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x_offset, y_offset = margins, margins
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handle_width = handle_width - 2*margins
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handle_height = handle_height - 2*margins
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else
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x_offset, y_offset = margins.left, margins.top
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handle_width = handle_width - margins.left - margins.right
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handle_height = handle_height - margins.top - margins.bottom
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end
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end
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local value = self._private.value or self._private.min or 0
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-- Get the widget size back to it's non-transfored value
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--local matrix = gmatrix.from_cairo_matrix(cr:get_matrix())
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local min, _, interval = get_extremums(self)
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local rel_value = ((value-min)/interval) * (width-handle_width)
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cr:translate(x_offset + rel_value, y_offset)
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local handle_border_width = self._private.handle_border_width
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or beautiful.slider_handle_border_width
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or properties.handle_border_width
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handle_shape(cr, handle_width, handle_height)
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if handle_border_width > 0 then
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cr:fill_preserve()
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else
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cr:fill()
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end
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-- Draw the handle border
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if handle_border_width > 0 then
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local handle_border_color = self._private.handle_border_color
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or beautiful.slider_handle_border_color
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or properties.handle_border_color
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if handle_border_color then
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cr:set_source(color(handle_border_color))
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end
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cr:stroke()
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end
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end
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function slider:fit(_, width, height)
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-- Use all the space, this should be used with a constraint widget
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return width, height
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end
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local event = {}
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function event.mouse_enter(self)
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self:emit_signal("widget::redraw_needed") --TODO
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local cursor = self._private.cursor or "fleur"
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capi.root.cursor(cursor)
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end
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function event.mouse_leave(self)
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self:emit_signal("widget::redraw_needed") --TODO
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-- capi.root.cursor("fleur")
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end
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local rect_order = {"x", "y", "width", "height"}
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-- Move the handle to the correct location
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local function move_handle(self, x, y, geo)
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-- Fix the X position when used in a rotate or mirror widget
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-- Remove the translation to bring {x, y} and the rect on the same origin
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local rem_translate = geo.matrix_to_device*gmatrix.identity
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rem_translate.x0, rem_translate.y0 = 0, 0
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local rect = {rem_translate:transform_rectangle(
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0,
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0,
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geo.width,
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geo.height
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)}
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-- Floating point precision is here both too much and not enough
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for k, v in ipairs(rect) do
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rect[rect_order[k]] = util.round(v)
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end
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local px = rem_translate:transform_point(x, y)
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-- If the transformation moved the rectangle away from {0,0}, compensate
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if rect.x < 0 then
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px = rect.width + px
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end
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-- --HACK Cairo 0,0 is top left, a matrix is bottom left, funny...
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if util.round(rem_translate:transform_point(0, 100)) ~= 0 then
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px = -(px - rect.width)
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end
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self:set_value(get_value(self, rect.width, px))
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self:emit_signal("widget::redraw_needed")
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end
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function event.mouse_press(self, x, y, button_id, _, geo)
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if button_id ~= 1 then return end
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move_handle(self, x, y, geo)
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-- Get the "real" position of the widget
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local wgeo = geo.drawable.drawable:geometry()
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local wx = wgeo.x + geo.x
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local wy = wgeo.y + geo.y
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capi.mousegrabber.run(function(mouse)
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if not mouse.buttons[1] then
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self:emit_signal("widget::redraw_needed")
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return false
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end
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-- Get the closest point to the widget
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local abs_x, abs_y = mouse.x, mouse.y
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abs_x = abs_x > (wx+geo.width) and wx+geo.width or (
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abs_x < wx and wx
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) or abs_x
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abs_y = abs_y > (wy+geo.height) and wy+geo.height or (
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abs_y < wy and wy
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) or abs_y
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-- Get the relative point
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local rx, ry = abs_x - wx, abs_y - wy
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move_handle(self, rx, ry, geo)
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return true
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end, self:get_cursor())
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end
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--- Create a slider widget.
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-- @tparam[opt={}] table args
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-- @function wibox.widget.slider
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local function new(args)
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local ret = base.make_widget(nil, nil, {
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enable_properties = true,
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})
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util.table.crush(ret._private, args or {})
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util.table.crush(ret, slider, true)
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-- Change the cusor and redraw (in case there is hover and pressed colors)
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ret:connect_signal("mouse::enter" , event.mouse_enter)
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ret:connect_signal("mouse::leave" , event.mouse_leave)
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ret:connect_signal("button::press", event.mouse_press)
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return ret
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end
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function slider.mt:__call(...)
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return new(...)
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end
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--FIXME This is still broken...
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--[[w:setup{
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{
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{
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widget = wibox.widget.slider,
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},
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direction = "east",
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widget = wibox.container.rotate
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},
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reflection = {
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horizontal = true
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},
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widget = wibox.container.mirror
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}]]
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return setmetatable(slider, slider.mt)
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-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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