radical/item/style/line_3d.lua

67 lines
1.9 KiB
Lua

local setmetatable = setmetatable
local print = print
local pairs=pairs
local base = require( "radical.base" )
local beautiful = require("beautiful" )
local color = require("gears.color")
local cairo = require("lgi").cairo
local module = {
margins = {
TOP = 2,
BOTTOM = 2,
RIGHT = 2,
LEFT = 4
}
}
local function widget_draw(self, context, cr, width, height)
self.__drawbasic(self,context, cr, width, height)
cr:set_source(self.col1)
cr:rectangle(0,3,1,height-6)
cr:fill()
cr:set_source(self.col2)
cr:rectangle(width-1,3,1,height-6)
cr:fill()
local overlay = self._item and self._item.overlay
if overlay then
overlay(self._item._menu,self._item,cr,width,height)
end
end
local function draw(item,args)
local args = args or {}
if not item.widget._overlay_init then
item.widget.__drawbasic = item.widget.draw
item.widget.draw = widget_draw
item.widget._overlay_init = true
item.widget._item = item
-- Build the 2 item border colors, this item_style doesn't support gradient
-- or patterns
item.widget.col1 = color(item.item_border_color or item.border_color or beautiful.border_color)
local s,r,g,b,a = item.widget.col1:get_rgba()
r,g,b = r-.2,g-.2,b-.2
item.widget.col2 = cairo.Pattern.create_rgba(r,g,b,a)
end
local state = item.state or {}
local current_state = state._current_key or nil
local state_name = base.colors_by_id[current_state]
if current_state == base.item_flags.SELECTED or (item._tmp_menu) then
item.widget:set_bg(item.bg_focus)
item.widget:set_fg(item.fg_focus)
elseif state_name then
item.widget:set_bg(args.color or item["bg_"..state_name])
item.widget:set_fg( item["fg_"..state_name])
else
item.widget:set_bg(args.color or nil)
item.widget:set_fg(item["fg"])
end
end
return setmetatable(module, { __call = function(_, ...) return draw(...) end })
-- kate: space-indent on; indent-width 2; replace-tabs on;