88 lines
3.3 KiB
Lua
88 lines
3.3 KiB
Lua
local base = require( "radical.base" )
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local print = print
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local unpack = unpack
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local debug = debug
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local type = type
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local setmetatable = setmetatable
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local color = require( "gears.color" )
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local wibox = require( "wibox" )
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local beautiful = require( "beautiful" )
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local cairo = require( "lgi" ).cairo
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local awful = require( "awful" )
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local util = require( "awful.util" )
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local button = require( "awful.button" )
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local layout = require( "radical.layout" )
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local checkbox = require( "radical.widgets.checkbox" )
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local classic_style = require( "radical.style.classic" )
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local capi,module = { mouse = mouse , screen = screen , keygrabber = keygrabber },{}
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local function setup_drawable(data)
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local internal = data._internal
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local get_map,set_map,private_data = internal.get_map,internal.set_map,internal.private_data
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-- An embeded menu can only be visible if the parent is
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get_map.visible = function() return data._embeded_parent and data._embeded_parent.visible or false end --Let the parent handle that
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set_map.visible = function(v) if data._embeded_parent then data._embeded_parent.visible = v end end
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-- Enumate geometry --BUG this is fake, but better than nothing
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get_map.width = function() return data._embeded_parent and data._embeded_parent.width end
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get_map.y = function() return data._embeded_parent and data._embeded_parent.y end
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get_map.x = function() return data._embeded_parent and data._embeded_parent.x end
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if not data.layout then
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data.layout = layout.vertical
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end
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internal.layout = data.layout(data)
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data.width,data.height = data._internal.layout:fit()
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data.margins={left=0,right=0,bottom=0,top=0}
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end
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local function setup_item(data,item,args)
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local f = (data._internal.layout.setup_item) or (layout.vertical.setup_item)
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f(data._internal.layout,data,item,args)
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local buttons = {}
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for i=1,10 do
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if args["button"..i] then
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buttons[#buttons+1] = button({},i,args["button"..i])
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end
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end
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if not buttons[3] then --Hide on right click
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buttons[#buttons+1] = button({},3,function()
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data.visible = false
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if data.parent_geometry and data.parent_geometry.is_menu then
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data.parent_geometry.visible = false
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end
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end)
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end
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if not buttons[4] then
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buttons[#buttons+1] = button({},4,function()
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data:scroll_up()
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end)
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end
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if not buttons[5] then
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buttons[#buttons+1] = button({},5,function()
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data:scroll_down()
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end)
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end
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item.widget:buttons( util.table.join(unpack(buttons)))
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end
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local function new(args)
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local args = args or {}
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args.internal = args.internal or {}
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args.internal.setup_drawable = args.internal.setup_drawable or setup_drawable
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args.internal.setup_item = args.internal.setup_item or setup_item
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args.style = args.style or classic_style
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local ret = base(args)
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ret:connect_signal("clear::menu",function(_,vis)
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local l = ret._internal.content_layout or ret._internal.layout
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l:reset()
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end)
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ret:connect_signal("_hidden::changed",function(_,item)
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item.widget:emit_signal("widget::updated")
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end)
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return ret
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end
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return setmetatable(module, { __call = function(_, ...) return new(...) end })
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-- kate: space-indent on; indent-width 2; replace-tabs on; |