radical/base.lua

394 lines
14 KiB
Lua

local setmetatable = setmetatable
local pairs,ipairs = pairs, ipairs
local type,string = type,string
local print,unpack = print, unpack
local beautiful = require( "beautiful" )
local util = require( "awful.util" )
local object = require( "radical.object" )
local item_style = require( "radical.item_style" )
local capi = { mouse = mouse, screen = screen , keygrabber = keygrabber }
local module = {
arrow_type = {
NONE = 0,
PRETTY = 1,
CENTERED = 2,
}}
local function filter(data)
local fs,visible_counter = data.filter_string:lower(),0
data._internal.visible_item_count = 0
for k,v in pairs(data.items) do
local tmp = v[1]._filter_out
v[1]._filter_out = (v[1].text:lower():find(fs) == nil)-- or (fs ~= "")
if tmp ~= v[1]._filter_out then
v[1].widget:emit_signal("widget::updated")
end
if not v[1]._filter_out then
visible_counter = visible_counter + v[1].height
data._internal.visible_item_count = data._internal.visible_item_count +1
v[1].f_key = data._internal.visible_item_count
end
end
data._total_item_height = visible_counter
local w,h = data._internal.layout:fit()
data.height = h
end
------------------------------------KEYBOARD HANDLING-----------------------------------
local function activateKeyboard(data)
if not data then return end
if not data or grabKeyboard == true then return end
if (not (data.keyboardnav == false)) and data.visible == true then
capi.keygrabber.run(function(mod, key, event)
for k,v in pairs(data._internal.filter_hooks or {}) do --TODO modkeys
if k.key == "Mod4" and (key == "End" or key == "Super_L") then
local found = false
for k3,v3 in ipairs(mod) do
if v3 == "Mod4" and event == k.event then
local retval,self = v(data,mod)
if self and type(self) == "table" then
data = self
end
end
end
end
if k.key == key and k.event == event then
local retval, self = v(data,mod)
if self and type(self) == "table" then
data = self
end
return retval
end
end
if event == "release" then
return true
end
if (key == 'Return') and data._current_item and data._current_item.button1 then
data._current_item.button1()
data.visible = false
elseif key == 'Escape' or (key == 'Tab' and data.filter_string == "") then
data.visible = false
capi.keygrabber.stop()
elseif (key == 'BackSpace') and data.filter_string ~= "" and data.filter == true then
data.filter_string = data.filter_string:sub(1,-2)
filter(data)
-- data:filter(data.filter_string:lower())
-- if getFilterWidget() ~= nil then
-- getFilterWidget().textbox:set_markup(getFilterWidget().textbox._layout.text:sub(1,-2))
-- end
elseif data.filter == true and key:len() == 1 then
data.filter_string = data.filter_string .. key:lower()
-- local fw = getFilterWidget()
-- if fw ~= nil then
-- fw.textbox:set_markup(fw.textbox._layout.text .. key:lower())
-- if data.settings.autoresize and fw.textbox._layout:get_pixel_extents().width > data.settings.itemWidth then
-- data.settings.itemWidth = fw.textbox._layout:get_pixel_extents().width + 40
-- data.hasChanged = true
-- data:set_coords()
-- end
-- end
filter(data)
else
data.visible = false
capi.keygrabber.stop()
end
return true
end)
end
end
---------------------------------ITEM HANDLING----------------------------------
local function add_item(data,args)
local args = args or {}
local item,set_map,get_map,private_data = object({
private_data = {
text = args.text or "" ,
height = args.height or beautiful.menu_height or 30 ,
icon = args.icon or nil ,
prefix = args.prefix or "" ,
suffix = args.suffix or "" ,
bg = args.bg or nil ,
fg = args.fg or data.fg or beautiful.menu_fg_normal or beautiful.fg_normal,
fg_focus = args.fg_focus or data.fg_focus or beautiful.menu_fg_focus or beautiful.fg_focus ,
bg_focus = args.bg_focus or data.bg_focus or beautiful.menu_bg_focus or beautiful.bg_focus ,
sub_menu_m = (args.sub_menu and type(args.sub_menu) == "table" and args.sub_menu.is_menu) and args.sub_menu or nil,
sub_menu_f = (args.sub_menu and type(args.sub_menu) == "function") and args.sub_menu or nil,
selected = false,
checkable = args.checkable or (args.checked ~= nil) or false,
checked = args.checked or false,
},
force_private = {
visible = true,
selected = true,
},
get_map = {
y = function() return (args.y and args.y >= 0) and args.y or data.height - (data.margins.top or data.border_width) - data.item_height end, --Hack around missing :fit call for last item
},
autogen_getmap = true,
autogen_setmap = true,
autogen_signals = true,
})
item._private_data = private_data
item._internal = {get_map=get_map,set_map=set_map}
for i=1,10 do
item["button"..i] = args["button"..i]
end
set_map.selected = function(value)
private_data.selected = value
if value == false then
data.item_style(data,item,false--[[ or (item._tmp_menu ~= nil and item._tmp_menu == data._tmp_menu)]],false)
return
end
if data._current_item and data._current_item ~= item then
if data._current_item._tmp_menu then
data._current_item._tmp_menu.visible = false
data._current_item._tmp_menu = nil
data._tmp_menu = nil
end
data._current_item.selected = false
end
if (private_data.sub_menu_f or private_data.sub_menu_m)and data._current_item ~= item then
local sub_menu = private_data.sub_menu_m or private_data.sub_menu_f()
if sub_menu then
sub_menu.arrow_type = module.arrow_type.NONE
sub_menu.parent_item = item
sub_menu.parent_geometry = data
sub_menu.visible = true
item._tmp_menu = sub_menu
data._tmp_menu = sub_menu
end
end
data.item_style(data,item,true,false)
data._current_item = item
end
data._internal.items[#data._internal.items+1] = {}
data._internal.items[#data._internal.items][1] = item
data._internal.setup_item(data,item,args)
if args.selected == true then
item.selected = true
end
data._internal.visible_item_count = (data._internal.visible_item_count or 0) + 1
item.f_key = data._internal.visible_item_count
return item
end
local function add_widget(data,widget,args)
args = args or {}
data._internal.has_widget = true
widget._fit = widget.fit
widget.fit = function(...)
local w,h = widget._fit(...)
return args.width or w,args.height or h
end
local item,set_map,get_map,private_data = object({
private_data = {
widget = widget,
selected = false,
},
force_private = {
visible = true,
selected = true,
},
get_map = {
y = function() return (args.y and args.y >= 0) and args.y or data.height - (data.margins.top or data.border_width) - data.item_height end, --Hack around missing :fit call for last item
},
autogen_getmap = true,
autogen_setmap = true,
autogen_signals = true,
})
item._private_data = private_data
item._internal = {get_map=get_map,set_map=set_map}
data._internal.widgets[#data._internal.widgets+1] = item
data._internal.items[#data._internal.items+1] = {item}
data._internal.layout:add(item)
if data.visible then
local fit_w,fit_h = data._internal.layout:fit()
data.width = fit_w
data.height = fit_h
end
end
local function add_embeded_menu(data,menu)
end
---------------------------------MENU HANDLING----------------------------------
local function new(args)
local internal,args = args.internal or {},args or {}
if not internal.items then internal.items = {} end
if not internal.widgets then internal.widgets = {} end
-- All the magic in the universe
local data,set_map,get_map,private_data = object({
private_data = {
-- Default settings
bg = args.bg or beautiful.menu_bg_normal or beautiful.bg_normal or "#000000",
fg = args.fg or beautiful.menu_fg_normal or beautiful.fg_normal or "#ffffff",
bg_focus = args.bg_focus or beautiful.menu_bg_focus or beautiful.bg_focus or "#ffffff",
fg_forcus = args.fg_focus or beautiful.menu_fg_focus or beautiful.fg_focus or "#000000",
border_color = args.border_color or beautiful.menu_border_color or beautiful.border_color or "#333333",
border_width = args.border_width or beautiful.menu_border_width or beautiful.border_width or 3,
item_height = args.item_height or beautiful.menu_height or 30,
item_width = args.item_width or nil,
width = args.width or beautiful.menu_width or 130,
default_width = args.width or beautiful.menu_width or 130,
icon_size = args.icon_size or nil,
auto_resize = args.auto_resize or true,
parent_geometry = args.parent or nil,
arrow_type = args.arrow_type or beautiful.menu_arrow_type or module.arrow_type.PRETTY,
visible = args.visible or false,
direction = args.direction or "top",
has_changed = false,
row = args.row or nil,
column = args.column or nil,
layout = args.layout or nil,
screen = args.screen or nil,
style = args.style or nil,
item_style = args.item_style or item_style.basic,
filter = args.filter or true,
show_filter = args.show_filter or false,
filter_string = args.filter_string or "",
suffix_widget = args.suffix_widget or nil,
prefix_widget = args.prefix_widget or nil,
fkeys_prefix = args.fkeys_prefix or false,
},
get_map = {
is_menu = function() return true end,
margin = function() return {left=0,bottom=0,right=0,left=0} end,
items = function() return internal.items end,
rowcount = function() return #internal.items end,
columncount = function() return (#internal.items > 0) and #(internal.items[1]) or 0 end,
},
set_map = {
auto_resize = function(val) private_data[""] = val end,
},
force_private = {
parent = true,
visible = true,
},
always_handle = {
width = true,
height = true,
},
autogen_getmap = true,
autogen_setmap = true,
autogen_signals = true,
})
internal.get_map,internal.set_map,internal.private_data = get_map,set_map,private_data
data.add_item,data.add_widget,data.add_embeded_menu,data._internal = add_item,add_widget,add_embeded_menu,internal
set_map.parent_geometry = function(value)
private_data.parent_geometry = value
if data._internal.get_direction then
data.direction = data._internal.get_direction(data)
end
if data._internal.set_position then
data._internal.set_position(data)
end
end
set_map.visible = function(value)
private_data.visible = value
if value then
local fit_w,fit_h = data._internal.layout:fit()
data.width = fit_w
data.height = fit_h
end
if internal.has_changed and data.style then
data.style(data,{arrow_x=20,margin=internal.margin})
end
if not internal.parent_geometry and data._internal.set_position then
internal.set_position(data)
end
if internal.set_visible then
internal:set_visible(value)
end
if value and not capi.keygrabber.isrunning() then
activateKeyboard(data)
elseif data.parent_geometry and not data.parent_geometry.is_menu then
capi.keygrabber.stop()
end
end
set_map.layout = function(value)
if value then
value:setup_key_hooks(data)
end
private_data.layout = value
end
-- set_map.auto_resize = function(value)
-- for k,v in ipairs(internal.items) do
-- TODO check all items size, ajustthe fit and global width
-- end
-- end
get_map.current_index = function()
if data._current_item then
for k,v in ipairs(internal.items) do --rows
for k2,v2 in ipairs(v) do --columns
if data._current_item == v2 then
return k,k2 --row, column as row is expected in most configurations
end
end
end
end
end
get_map.previous_item = function() return (internal.items[(data.current_index or 0)-1] or internal.items[data.rowcount])[1] end
get_map.next_item = function() return ((internal.items[(data.current_index or 0)+1]or{})[1] or internal.items[1][1]) end
--Repaint when appearance properties change
for k,v in ipairs({"bg","fg","border_color","border_width","item_height","width","arrow_type"}) do
data:connect_signal(v.."::changed",function()
if data.visible and data.style then
-- data.style(data,{arrow_x=20,margin=internal.margin})
else
data.has_changed = true
end
end)
end
function data:add_key_hook(mod, key, event, func)
if key and event and func then
internal.filter_hooks = internal.filter_hooks or {}
internal.filter_hooks[{key = key, event = event, mod = mod}] = func
end
end
function data:remove_key_hook(key)
for k,v in pairs(internal.filter_hooks) do
if k.key == key then
internal.filter_hooks[k] = nil
break
end
end
end
function data:clear()
internal.items = {}
data:emit_signal("clear::menu")
end
if private_data.layout then
private_data.layout:setup_key_hooks(data)
end
data._internal.setup_drawable(data)
return data
end
return setmetatable(module, { __call = function(_, ...) return new(...) end })
-- kate: space-indent on; indent-width 2; replace-tabs on;