batsys: widget type rewritten
Widget was rewritten and cleaned up before it's moved into master.
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@ -5,19 +5,14 @@
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---------------------------------------------------
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-- {{{ Grab environment
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local unpack = unpack
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local setmetatable = setmetatable
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local tonumber = tonumber
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local io = { open = io.open }
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local setmetatable = setmetatable
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local string = { format = string.format }
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local math = {
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min = math.min,
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ceil = math.ceil,
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floor = math.floor
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}
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local os = {
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time = os.time,
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difftime = os.difftime
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}
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-- }}}
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@ -25,17 +20,14 @@ local os = {
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module("vicious.batsys")
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-- Initialise tables
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local time_energy = {}
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-- {{{ Battery widget type
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local function worker(format, batid)
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local battery = setmetatable({}, {__index = function(table, name)
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local file = io.open("/sys/class/power_supply/"..batid.."/"..name)
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if file then
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local f = file:read("*all")
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file:close()
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return f
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local f = io.open("/sys/class/power_supply/"..batid.."/"..name)
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if f then
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local s = f:read("*all")
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f:close()
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return s
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end
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end})
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@ -56,42 +48,36 @@ local function worker(format, batid)
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-- Get state information
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local state = battery_state[battery.status] or battery_state["Unknown\n"]
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-- Get charge information
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if battery.energy_now then
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energy_now, energy_full = battery.energy_now, battery.energy_full
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elseif battery.charge_now then
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energy_now, energy_full = battery.charge_now, battery.charge_full
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-- Get capacity information
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if battery.charge_now then
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remaining, capacity = battery.charge_now, battery.charge_full
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elseif battery.energy_now then
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remaining, capacity = battery.energy_now, battery.energy_full
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else
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return {battery_state["Unknown\n"], 0, "N/A"}
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end
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-- Get charge information
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if battery.current_now then rate = battery.current_now
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else return {battery_state["Unknown\n"], 0, "N/A"} end
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-- Calculate percentage (but work around broken BAT/ACPI implementations)
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local charge = energy_now / energy_full
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local percent = math.min(math.ceil(charge * 100), 100)
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local percent = math.min(math.floor(remaining / capacity * 100), 100)
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-- Calculate remaining (charging or discharging) time
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if not time_energy[batid] then
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-- Default values on our first run
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time_energy[batid] = { os.time(), energy_now }
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if state == "+"then
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timeleft = (tonumber(capacity) - tonumber(remaining)) / tonumber(rate)
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elseif state == "-" then
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timeleft = tonumber(remaining) / tonumber(rate)
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else
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return {state, percent, "N/A"}
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end
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local hoursleft = math.floor(timeleft)
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local minutesleft = math.floor((timeleft - hoursleft) * 60 )
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local time = string.format("%02d:%02d", hoursleft, minutesleft)
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local time, energy = unpack(time_energy[batid])
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local timediff = os.difftime(os.time(), time)
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local enerdiff = energy_now - energy
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local rate = enerdiff / timediff
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if rate > 0 then
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timeleft = (energy_full - energy_now) / rate
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else
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timeleft = -energy_now / rate
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end
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local hoursleft = math.floor(timeleft / 3600)
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local minutesleft = math.floor((timeleft - hoursleft * 3600) / 60)
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return {state, percent, string.format("%02d:%02d", hoursleft, minutesleft)}
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return {state, percent, time}
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end
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-- }}}
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