init: add set_markup support
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init.lua
2
init.lua
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@ -75,6 +75,8 @@ local function update(widget, reg, disablecache)
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widget:add_value(tonumber(data) and tonumber(data)/100)
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widget:add_value(tonumber(data) and tonumber(data)/100)
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elseif widget.set_value ~= nil then
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elseif widget.set_value ~= nil then
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widget:set_value(tonumber(data) and tonumber(data)/100)
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widget:set_value(tonumber(data) and tonumber(data)/100)
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elseif widget.set_markup ~= nil then
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widget:set_markup(data)
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else
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else
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widget.text = data
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widget.text = data
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end
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end
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