awesome/layouts/fair.c

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/*
* fair.c - fair layout
*
* Copyright © 2008 Alex Cornejo <acornejo@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include "screen.h"
#include "tag.h"
#include "client.h"
#include "layouts/fair.h"
#include "common/util.h"
extern awesome_t globalconf;
static void
layout_fair(int screen, const orientation_t orientation)
{
int u_divisions=1, v_divisions = 1,
u = 0, v = 0, n = 0;
client_t *c;
area_t geometry, area;
area = screen_area_get(screen,
&globalconf.screens[screen].statusbars,
&globalconf.screens[screen].padding,
true);
for(c = globalconf.clients ; c; c = c->next)
if(IS_TILED(c, screen))
++n;
if(n > 0)
{
while(u_divisions * u_divisions < n)
++u_divisions;
v_divisions = (u_divisions * (u_divisions - 1) >= n) ? u_divisions - 1 : u_divisions;
for(c = globalconf.clients; c; c = c->next)
if(IS_TILED(c, screen))
{
if (orientation == Horizontal)
{
geometry.width = area.width / u_divisions;
geometry.height = area.height / v_divisions;
geometry.x = area.x + u * geometry.width;
geometry.y = area.y + v * geometry.height;
}
else
{
geometry.width = area.width / v_divisions;
geometry.height = area.height / u_divisions;
geometry.x = area.x + v * geometry.width;
geometry.y = area.y + u * geometry.height;
}
geometry.width -= 2 * c->border;
geometry.height -= 2 * c->border;
client_resize(c, geometry, c->honorsizehints);
if(++u == u_divisions)
{
u = 0;
if(++v == v_divisions - 1)
u_divisions = u_divisions - u_divisions * v_divisions + n;
}
}
}
}
void
layout_fairh(int screen)
{
layout_fair(screen, Horizontal);
}
void
layout_fairv(int screen)
{
layout_fair(screen, Vertical);
}
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