Revert "client, mouse: improve struts a bit"
This reverts commit 47efde17f5
.
Conflicts:
lib/awful/mouse.lua.in
screen.c
This commit is contained in:
parent
fba4accc14
commit
42fdee57a2
|
@ -73,14 +73,14 @@ end
|
||||||
local function snap_inside(g, sg, snap)
|
local function snap_inside(g, sg, snap)
|
||||||
local edgev = 'none'
|
local edgev = 'none'
|
||||||
local edgeh = 'none'
|
local edgeh = 'none'
|
||||||
if math.abs(g.x) < snap + sg.x and g.x >= sg.x then
|
if math.abs(g.x) < snap + sg.x and g.x > sg.x then
|
||||||
edgev = 'left'
|
edgev = 'left'
|
||||||
g.x = sg.x
|
g.x = sg.x
|
||||||
elseif math.abs((sg.x + sg.width) - (g.x + g.width)) < snap then
|
elseif math.abs((sg.x + sg.width) - (g.x + g.width)) < snap then
|
||||||
edgev = 'right'
|
edgev = 'right'
|
||||||
g.x = sg.x + sg.width - g.width
|
g.x = sg.x + sg.width - g.width
|
||||||
end
|
end
|
||||||
if math.abs(g.y) < snap + sg.y and g.y >= sg.y then
|
if math.abs(g.y) < snap + sg.y and g.y > sg.y then
|
||||||
edgeh = 'top'
|
edgeh = 'top'
|
||||||
g.y = sg.y
|
g.y = sg.y
|
||||||
elseif math.abs((sg.y + sg.height) - (g.y + g.height)) < snap then
|
elseif math.abs((sg.y + sg.height) - (g.y + g.height)) < snap then
|
||||||
|
|
29
screen.c
29
screen.c
|
@ -163,9 +163,6 @@ screen_area_get(screen_t *screen, wibox_array_t *wiboxes,
|
||||||
area.height -= padding->top + padding->bottom;
|
area.height -= padding->top + padding->bottom;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Struts are additive, to allow for multiple clients at the screen edge. */
|
|
||||||
/* Some clients request more space than their size, because another window of the same app already has some space. */
|
|
||||||
/* So we clamp the strut size. */
|
|
||||||
if(strut)
|
if(strut)
|
||||||
foreach(_c, globalconf.clients)
|
foreach(_c, globalconf.clients)
|
||||||
{
|
{
|
||||||
|
@ -175,35 +172,35 @@ screen_area_get(screen_t *screen, wibox_array_t *wiboxes,
|
||||||
if(c->strut.top_start_x || c->strut.top_end_x)
|
if(c->strut.top_start_x || c->strut.top_end_x)
|
||||||
{
|
{
|
||||||
if(c->strut.top)
|
if(c->strut.top)
|
||||||
top += MIN(c->strut.top, c->geometry.height);
|
top = MAX(top, c->strut.top);
|
||||||
else
|
else
|
||||||
top += c->geometry.height;
|
top = MAX(top, (c->geometry.y - area.y) + c->geometry.height);
|
||||||
}
|
}
|
||||||
if(c->strut.bottom_start_x || c->strut.bottom_end_x)
|
if(c->strut.bottom_start_x || c->strut.bottom_end_x)
|
||||||
{
|
{
|
||||||
if(c->strut.bottom)
|
if(c->strut.bottom)
|
||||||
bottom += MIN(c->strut.bottom, c->geometry.height);
|
bottom = MAX(bottom, c->strut.bottom);
|
||||||
else
|
else
|
||||||
bottom += c->geometry.height;
|
bottom = MAX(bottom, (area.y + area.height) - c->geometry.y);
|
||||||
}
|
}
|
||||||
if(c->strut.left_start_y || c->strut.left_end_y)
|
if(c->strut.left_start_y || c->strut.left_end_y)
|
||||||
{
|
{
|
||||||
if(c->strut.left)
|
if(c->strut.left)
|
||||||
left += MIN(c->strut.left, c->geometry.width);
|
left = MAX(left, c->strut.left);
|
||||||
else
|
else
|
||||||
left += c->geometry.width;
|
left = MAX(left, (c->geometry.x - area.x) + c->geometry.width);
|
||||||
}
|
}
|
||||||
if(c->strut.right_start_y || c->strut.right_end_y)
|
if(c->strut.right_start_y || c->strut.right_end_y)
|
||||||
{
|
{
|
||||||
if(c->strut.right)
|
if(c->strut.right)
|
||||||
right += MIN(c->strut.right, c->geometry.width);
|
right = MAX(right, c->strut.right);
|
||||||
else
|
else
|
||||||
right += c->geometry.width;
|
right = MAX(right, (area.x + area.width) - c->geometry.x);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* swindow geometry includes borders. */
|
|
||||||
if(wiboxes)
|
if(wiboxes)
|
||||||
foreach(_w, *wiboxes)
|
foreach(_w, *wiboxes)
|
||||||
{
|
{
|
||||||
|
@ -212,16 +209,16 @@ screen_area_get(screen_t *screen, wibox_array_t *wiboxes,
|
||||||
switch(w->position)
|
switch(w->position)
|
||||||
{
|
{
|
||||||
case Top:
|
case Top:
|
||||||
top += w->sw.geometry.height;
|
top = MAX(top, (uint16_t) (w->sw.geometry.y - area.y) + w->sw.geometry.height + 2 * w->sw.border.width);
|
||||||
break;
|
break;
|
||||||
case Bottom:
|
case Bottom:
|
||||||
bottom += w->sw.geometry.height;
|
bottom = MAX(bottom, (uint16_t) (area.y + area.height) - w->sw.geometry.y);
|
||||||
break;
|
break;
|
||||||
case Left:
|
case Left:
|
||||||
left += w->sw.geometry.width;
|
left = MAX(left, (uint16_t) (w->sw.geometry.x - area.x) + w->sw.geometry.width + 2 * w->sw.border.width);
|
||||||
break;
|
break;
|
||||||
case Right:
|
case Right:
|
||||||
right += w->sw.geometry.width;
|
right = MAX(right, (uint16_t) (area.x + area.width) - w->sw.geometry.x);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
|
|
Loading…
Reference in New Issue