Commit Graph

300 Commits

Author SHA1 Message Date
Emmanuel Lepage Vallee a39f66e1c6 doc: Add an example for the client struts. 2021-03-21 23:58:05 -07:00
Uli Schlachter db330e0cfe
Make sure that c.name is never nil (#3251)
Fixes: https://github.com/awesomeWM/awesome/issues/3248
Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-28 23:02:54 -08:00
Peter Lyons 764b84da56
Doc typo mislabeled height 2020-09-19 08:28:00 -06:00
Reiner Herrmann d256d90550 Move variable declarations from header to C file to fix build with GCC 10
GCC 10 builds with -fno-common by default, which causes linker errors when
variables are declared in header files and included in multiple places.

See also: https://gcc.gnu.org/gcc-10/porting_to.html
2020-04-17 19:25:40 +02:00
Uli Schlachter 8df463f971 doc: Improve the client documentation. 2020-01-19 20:30:06 -05:00
Emmanuel Lepage-Vallee 575b0f12dc doc: Remove all type aliases.
They render poorly and serve no purpose.

    #!/bin/bash
    for FILE in $(git ls-files | grep -E "\.(h|c|lua)" | grep -v tests | grep -v spec); do
        sed -i 's/^[ ]*--*[ ]*@client /-- @tparam client /g' $FILE
    done
2020-01-19 20:30:06 -05:00
Emmanuel Lepage-Vallee 5e720c9744 doc: Major client documentation backfill.
This commit mostly rewrite the client documentation and pay the
technical debt accumulated over the years. Most of the client
documentation was still one-liners from the luadoc era. It now
has all the new tags, type. It also has actual description of
what the properties do beyond the name.
2020-01-19 20:11:19 -05:00
Emmanuel Lepage Vallee 20743a9a16 Remove all usage of the now deprecated `awful.rules`. 2020-01-19 02:59:10 -05:00
Emmanuel Lepage Vallee 6ecab5f2f1 doc: Add documentation in each objects which emit request:: signals. 2020-01-11 15:43:31 -08:00
Emmanuel Lepage Vallee 257556793a doc: Document the client request::default_keybindings signal. 2020-01-11 15:43:31 -08:00
Emmanuel Lepage Vallee efc42b1be1 autofocus: Modify `awful.autofocus` to be a request::.
This also pulls in part of the permission framework to ensure
backward compatibility is kept.

`awful.autofocus` was always weird. It is a module part of `awful`,
but it was never part of `awful` `init.lua`. Rather, `rc.lua` was
the sole place it was used. It behave exactly like a request, but
predate them by years. As I cleanup the request:: API before the
permissions API gets formalized, this has to be fixed now.

It isn't deprecated in this commit because it makes too many tests
fail. Another pull request will solve that by adding the "API level"
concept to AwesomeWM so I can change the behavior without breaking
existing configs. With that, the behavior of `autofocus` will be
enabled by default with the permissions to disable it.
2020-01-11 15:43:15 -08:00
Emmanuel Lepage Vallee 04c757322c client: Turn `rc.lua` logic into a new `request::border` signal.
The default `rc.lua` was using the focus/unfocus signals to set
the border color along with `awful.rules`. This logic block was
no longer aligned with the rest of `rc.lua` since it was
the only place where `beautiful` variables where only used by
`rc.lua`.

On top of this, the new request handler also has extra contexts
for the urgent and floating/maximixed use cases. So it can be used
by themes to implement much smarter borders than just focus based
ones. They were previously limited by the fact most of the
(un-monkey-patchable) logic was in `rc.lua`.

Note that this commit also shuffle the awful.rules order between
the titlebar and the border and changes the tests accordignly.
After some consideration, I came to the conclusion the previous
behavior was bogus and the fact that the placement tests required
to know about the titlebar height is simply a proof of that. The
change was required in this commit because since the border is no
longer in the default rules, a new buggy edge case surfaced.
2020-01-11 15:43:11 -08:00
Emmanuel Lepage Vallee c10bdc3cfe client: Add a property::active signal. 2020-01-11 14:43:56 -08:00
Emmanuel Lepage Vallee 067bcaca60 client: Rename the `manage` and `unmanage` signals.
They currently fit the general concept of a `request::` in the sense
that they are not property related and have "request handlers".

The commit also add deprecation for signals.

The reason for this fits within the larger standardization project.
Non-namespaced signals will eventually be renamed. This has started
a long time ago.

What is old is new again. Once upon a time, there was a `startup`
parameter to the `manage` signal. It is now back in the form of
a context.

Finally, this commit removes the `manage` section of `rc.lua`. It no
longer did anything worthy of being in the config. Each of its
important parts have been moved out over the years and the last
remaining bit is always required anyway. The code has been moved
to `client.lua`.
2020-01-11 14:43:56 -08:00
Emmanuel Lepage Vallee 44a665d381 awful.rules: Use the `awful.client/mouse` default buttons and keys. 2019-12-05 22:49:59 -05:00
Emmanuel Lepage Vallee d6568993e2 awful.mouse: Add a "request::default_mousebindings" signal.
`rc.lua` and the module must attach to this signal to add buttons
to the default set.
2019-12-05 22:48:52 -05:00
Emmanuel Lepage Vallee 296ad18922 client: Move the `c:keys()` method to a property. 2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee 29e804a4f8 drawin: Turn `:buttons()` into a property. 2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee 9c0e16e623 doc: Add examples for the various maximization. 2019-10-05 17:16:22 -04:00
Emmanuel Lepage Vallée 85c8d5e205
Merge pull request #2854 from Elv13/uml_magic
Add some navigation helpers to the doc (in the form of UML tables)
2019-10-01 00:56:20 -04:00
Emmanuel Lepage Vallee 433898599d init: Add a command line option to start AwesomeWM without screens.
This commit add an optional `--screen off` command to initialize Lua
without first adding the screens. This is inconvinient for most users
since it restrict the APIs that are usable out of the box.

However, this allows AwesomeWM to work independently from the hardware.
This means that when a screen is unplugged, it is the Lua code that will
remove the screen instead of CAPI pulling the carpet from under. It also
allows to ignore some screen areas before the screen is ever created.
Combined, it makes it possible to work with screens even when they are
physically disconnected. Finally, it will allow for an awful.rules like
API to control how screens are created.

All in all, some people need this for their setup and some people might
want to do it anyway for fine grained and/or dynamaic multi-screen
setups.

This commit also adds 4 new signals to `capi` to be able to
execute code at specific points during the initialization. The commit
improves naughty error notifications to work even if problems occurs
before the screens are added.

Note that AwesomeWM will exit if no screens are created. While it would
be easy to just call `refresh_screen();` after unsetting the magic
variable, doing so would have corner cases. Better be harsher and
prevent the user from shooting themselves in the foot from not reading
the f****** manual. Code introduced in future commits will take care
of automatically calling fake_screen in the event nothing is created.

Fixes #1382
2019-09-29 18:52:00 -04:00
Emmanuel Lepage Vallee f0bf0df6f0 doc: Add an UML class diagram like table of cardinalities.
It will help users find how to get some objects from other objects.
2019-08-19 01:19:32 -04:00
Emmanuel Lepage Vallee b4ece0f053 doc: Use an explicit tag for all static functions.
This way their name doesn't get mangle by the broken magic. It will also
eventually allow to `error()` in the template when the implicit
`@function` is used.

This commit also fixes a large number of issues found while
proof-reading everything.
2019-06-08 18:14:13 -04:00
Emmanuel Lepage Vallee 63ca0f0d8f doc: Use an explicit @method stereotype for all methods.
ldoc has a magical `@classmod` module type which tries to detect
what is a method and what is a static function. It fails about as
often as it works. This commit makes everything explicit to remove
such issues.

Fixes #2640
Ref #1373
2019-06-08 18:13:42 -04:00
Emmanuel Lepage Vallee 9d0c2200b2 doc: Add a section for the important classes.
The choice is very subjective, but at least they stand out.
2019-06-08 18:13:28 -04:00
Uli Schlachter aa21156ced Make sure we always flush after xcb_ungrab_server()
Between xcb_grab_server() and xcb_ungrab_server(), XCB's output buffer
might fill up. Thus, the GrabServer request might already have been sent
to the server, but the following UngrabServer request could end up in
XCB's output buffer. There, it might sit around for quite a while and
cause problems.

Since we cannot detect when XCB's output buffer fills up, we just always
flush after generating an UngrabServer request.

Very-likely-Fixes: https://github.com/awesomeWM/awesome/issues/2697
Signed-off-by: Uli Schlachter <psychon@znc.in>
2019-02-27 10:20:22 +01:00
Uli Schlachter b909068430 Set _NET_WM_DESKTOP for sticky windows specially (#2653)
Today I learnt that _NET_WM_STATE_STICKY means something else than I
previously thought.

ICCCM and EWMH support virtual desktops that are larger than the actual
screen. The idea is that one can scroll through this virtual desktop,
which means that e.g. all windows move to the left, so one can see the
windows that are further to the right.

_NET_WM_STATE_STICKY indicates that a window is sticky. This means that
it does not scroll with the virtual desktop, but instead sticks to its
current position.

In AwesomeWM, we use a different definition. A sticky window is always
visible, even when it is not tagged with any of the currently selected
tags. This behaviour is indicated in EWMH with a special value of
_NET_WM_DESKTOP. This commit updates the code to actually set this
special value.

This fixes attaching tabs in Google Chrome when the "target window" is
sticky (in the AwesomeWM sense).

Fixes: https://github.com/awesomeWM/awesome/issues/2652
Signed-off-by: Uli Schlachter <psychon@znc.in>
2019-02-16 13:51:29 -05:00
Uli Schlachter c292b6709d Improve docs for client class and instance
No idea what "If the client has multiple classes" is supposed to refer
to, but this commit gets rid of that reference. Also, this commit
clarifies how to get the class and instance out of xprop.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-11-21 12:51:19 +01:00
Emmanuel Lepage Vallee 90b17bdc09 awful.rules: Add proper documentation to the extra client properties.
Until now there wasn't much documentation available about how to use
these properties. With the new work on `awful.spawn` that rely more and
more on `awful.rules` integration, it is worth fixing.

This commit add a new documentation section and a future commit will
aggregate them to generate an index.
2018-10-10 01:58:18 -04:00
Uli Schlachter ae3ae1562b Merge branch 'motif_wm_hints' of https://github.com/psychon/awesome 2018-08-22 12:26:26 +02:00
mergify[bot] e9d95fba1e
Merge pull request #2345 from psychon/fix_transient_for_unsetting
Handle unsetting of .transient_for
2018-08-19 06:35:15 +00:00
mergify[bot] 8151a13e44
Merge pull request #2355 from psychon/gravity_changes
Some gravity changes
2018-08-18 22:07:26 +00:00
Uli Schlachter 21b7b29630 xwindow_translate_for_gravity: Change instead of set argument
Previously, this function overwrote the value of its argument with the
result. After this change, the function merely changes the given
variable by the calculated argument.

Thus, the old behaviour is achieved by setting the variable to zero
before the call, which all callers already did. However, for most
callers this change means that a temporary variable can be removed and
instead xwindow_translate_for_gravity() will directly change the target
variable.

No change in behaviour intended.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-08-17 09:58:30 +02:00
Uli Schlachter 56e727e026 Fix a race with setting the focus
There are two ways in which the input focus can change: Lua can request
a change and the X11 server can inform us that the input focus changed
(because some application changed it).

In the first case, we still have to inform the X11 server about the
desired change, in the second case we must not to avoid races due to
X11's asynchronous nature.

However, there was a case where we screwed up: When a focus change is
still pending, meaning that Lua assigned the focus elsewhere, but we
have not yet sent this focus change to the X11 server, we could get an
event from the X11 server telling us that the focus changed. To make
sure that the pending focus change is not lost, we sent the focus change
out in this case (call to client_focus_refresh() in
event_handle_focusin()). After sending out this pending call, we updated
the internal state to record that whatever the X11 server just told us
had the focus. The intention was that our just sent-out focus change
will cause the X11 server to send a new event and our to-be-focused
client then has the focus.

However, if the pending focus change was for a client which only showed
up in this event loop iteration, the client was still banned. This means
that client_focus_refresh() would call client_unban() to be able to give
the focus to this client. However, since awesome (partly) allows to
"focus" currently banned clients, client_unban() recorded that there is
a pending focus change. This caused confusion later on.

In this specific bug, a main window opened a dialog, and when this
dialog was closed, a new dialog window was opened immediately. When the
first dialog was closed, Lua (the focus history) gave the input focus to
the main window. Now, a new dialog showed up and Lua focused it. Next,
we received the event from the X11 server telling us that the main
window was focused. Because there was still a pending focus change to
the new dialog window, event_handle_focusin() called
client_focus_refresh() to send out this focus change. This set
globalconf.focus.need_update to false and continued. However, because
the new dialog only just now appeared, it was still banned, meaning that
client_focus_refresh() had to call client_unban(). This set
globalconf.focus.need_update to true. Thus, when client_focus_refresh()
returned, globalconf.focus.need_update was incorrectly true. Next,
event_handle_focusin() recorded that the main window had the focus.
Thus, it now appeared as if there was a pending focus change for the
main window. Next, we got the event from the X11 server telling us that
the dialog is now focused, and because focus.need_update was set,
awesome now send out a focus change request for the main window.

Fix this race by unsetting globalconf.focus.need_update at the end of
client_focus_refresh() and not at the beginning, thus making sure that
client_unban() cannot set this flag again.

Fixes: https://github.com/awesomeWM/awesome/issues/2220
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-08-16 18:03:22 +02:00
Uli Schlachter 297003126d Handle unsetting of .transient_for
When a window has a WM_TRANSIENT_FOR property that is later unset,
awesome would still keep c.transient_for pointing to the previous
"parent client". This commit fixes that.

First, property_update_wm_transient_for() is fixed so that it unsets
c->transient_for_window if the WM_TRANSIENT_FOR property is deleted.
Additionally, this then calls client_find_transient_for() to update the
c->transient_for pointer.

Secondly (and a bit unrelated), this changes client_find_transient_for()
so that it always sets c->transient_for. Previously, if updating this
property would introduce a cycle in the transient_for relation, it would
just leave c->transient_for with its old value. After this change, it
gets explicitly set to NULL instead.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-08-10 16:39:46 +02:00
Uli Schlachter d76143f97b Add support for motif wm hints
This makes motif wm hints available on clients as c.motif_wm_hints.
Actually interpreting all the values is up to Lua. The definition of the
necessary properties is taken from motif.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-08-03 19:19:43 +02:00
Daniel Hahler 3876b18240 doc: Add missing C-object documentation and fix some papercuts.
Ref: https://github.com/awesomeWM/awesome/issues/1373
2018-07-25 18:26:11 -04:00
Emmanuel Lepage Vallée 40a55a3d2f
client: Add client_set_startup_id definition (#2318)
Fixes #2309
2018-07-25 18:03:09 -04:00
mergify-bot 59a6502790 Merge branch 'master' into 'fix-2299' 2018-07-23 11:50:14 +02:00
Emmanuel Lepage Vallée 7e17bcd026
client: Make startup_id writable (#2275)
And document how to use it on Linux to fix broken startup_id
2018-07-23 04:04:07 -04:00
Uli Schlachter 3553838443 Fix function pointer casts in client.c
The getters for properties already get the object as their second
argument, so there is no need to get the object again from Lua.

Fixes: https://github.com/awesomeWM/awesome/issues/2299
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-07-23 03:48:19 -04:00
Uli Schlachter 6c27f4295b client_manage(): Check that reparenting works (#2298)
When a new client appears, we reparent its window into a window of our
choice so that we can add decorations. However, windows can be difficult
making the reparenting fail. For example, some snapshots of GTK+ set a
parent-relative background, which means that its parent windows have to
have the same depth as the window itself. This makes reparenting fail if
transparency is used/supported.

Make the failure mode... different, by checking if reparenting
succeeded. If it failed, we print an error message and unmanage the
window immediately. This means that those GTK+ windows just do not
appear at all, instead of behaving weirdly.

This idea of this patch came from i3.

Related-to: https://github.com/awesomeWM/awesome/issues/2279
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-07-22 16:05:11 -04:00
Emmanuel Lepage Vallee c6491e169c doc: Remove the signal name hack 2018-05-28 14:11:41 -04:00
Emmanuel Lepage Vallée f3f0f42b24
Merge pull request #2096 from psychon/iconic_state_across_restart
client.c: Set WM_STATE_NORMAL before checking _NET_WM_STATE
2017-10-31 19:20:37 +01:00
Uli Schlachter cdb95e6633 Three small fixes to the client docs
Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-10-31 15:25:21 +01:00
Uli Schlachter b871c247ba client.c: Set WM_STATE_NORMAL before checking _NET_WM_STATE
_NET_WM_STATE could contain _NET_WM_STATE_HIDDEN, which we interpret as
minimized. Minimized clients have WM_STATE set to WM_STATE_ICONIC, but
the code in client_manage() would later overwrite this to
WM_STATE_NORMAL.

Fix this by setting the initial WM_STATE_NORMAL by doing so before
processing _NET_WM_STATE.

Fixes: https://github.com/awesomeWM/awesome/issues/2095
Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-10-31 15:20:34 +01:00
Daniel Hahler 784472f212 doc: improve/fix doc for awful.rules (#2005) 2017-08-20 13:37:03 -04:00
Uli Schlachter c57208d1a8 client_resize(): Stop trying to force on screen
The code here made sure that clients were not moved outside of the root
window. However, that's not enough, because clients can still end up
inside the root window, but outside of anything that is visible in some
output. Thus, just remove this.

Related-to: https://github.com/awesomeWM/awesome/issues/318
Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-05-15 08:15:38 +02:00
Uli Schlachter 01e61079c3 Add & use a non-fatal kind of assert() (#1779)
Aborting the process is sometimes a bit harsh for a failed assertion.
This adds a non-fatal assert() macro called "check()" and uses it in
some places where we might be able to survive the error.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-05-13 23:22:15 +02:00
Uli Schlachter 7481a6e6b8 Fix recursive enterleave ignore (#1747)
Every call to client_ignore_enterleave_events() must be paired with a
following call to client_restore_enterleave_events(). In between these
two calls, no other calls to client_ignore_enterleave_events() is
allowed.

The code in banning_refresh() sometimes broke these rules. This can
happen because the code causes signals to be emitted and Lua code can do
basically anything.

Fix this by moving the calls into the called functions.

Fixes: https://github.com/awesomeWM/awesome/issues/1746
Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-04-21 18:53:25 +02:00