Commit Graph

6407 Commits

Author SHA1 Message Date
Daniel Hahler c8cbada899 Emit tag::history::update signal from tag.history.restore
Restoring a previous history entry changes the tag history (in the
meaning of currently selected tags), and therefore should also emit the
tag::history::update signal.

A use case might be to automatically hide tags with no clients on them.

Signed-off-by: Daniel Hahler <git@thequod.de>
2014-03-12 01:49:10 +01:00
Campbell Barton 620732a015 Remove raise call from mouse.client.move
This makes move consistent with 'resize' which doesn't raise either.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-11 09:41:20 +01:00
Uli Schlachter 642ab35988 xproperty: Don't limit property lengths
All that I can say is "oops, I blame copy&paste".

Thanks to Elv13 for noticing this.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-09 20:22:44 +01:00
Uli Schlachter 2ac95b4ae8 Fix handling of _NET_CURRENT_DESKTOP messages (FS#1219,FS#1217)
Instead of having the C code mess with which tags are selected, we now emit a
signal on the tag that says that something requested it to be selected. Lua can
then handle this by only switching tags on the correct monitor and by updating
the focus history correctly.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-08 15:33:34 +01:00
Uli Schlachter 1b21dce46c Revert "client: Add c.blob property"
This reverts commit a54636751b.

We now have the new xproperty API which does the same thing in a much nicer way.
Thanks to Elv13 for the idea!

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-07 16:21:11 +01:00
Uli Schlachter 62e2dee4ba Add awesome.register_xproperty (FS#1212)
This commits adds awesome.register_xproperty(). This allows lua code to register
arbitrary X11 properties with awesome which will then watch these properties.
Whenever such a property is changed on a client or drawin, we will emit the
xproperty::name signal.

This also adds window:get_xproperty(name) and window:set_xproperty(name, value)
which allows to mess with properties.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-07 16:17:40 +01:00
Uli Schlachter 2b1febeabe Make objects properly inherit signals from classes
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-07 14:42:03 +01:00
Uli Schlachter f19912900d awful.util.spawn*: Remove obsolete screen argument
Ever since commit 6b2e4352b (from 2010!), awesome.spawn() doesn't have a screen
argument anymore and the extra argument from util.spawn was just ignored. Fix
the code and the luadoc for these functions.

Thanks to blueyed for noticing this.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-07 10:54:52 +01:00
Uli Schlachter 202567dc12 Improve fatal signal handling
First, we reset the signal handler back to the default one when a fatal signal
is received. This should make sure that we never get into an endless loop where
the signal handler causes the signal to happen again.

Then this commit also makes awesome print a backtrace on more signals than
before. Crashing with a backtrace is always better than without. ;-)

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-07 10:51:39 +01:00
Uli Schlachter 4717e89984 Update fields for capi.awesome in C comment
This should have been part of commit 2f39986, sorry!

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-07 10:44:48 +01:00
Uli Schlachter 9e9366950e Measure the time a main loop iteration takes
This commit makes awesome measure how long all the event handling takes. That
is, this measure the time between waking up from poll and going to sleep again.
If that time is above 0.1 seconds, we print a warning and increase the limit for
this warning to the last duration to avoid flooding messages.

This should help figuring out cases were people do stupid things in their
config, like synchronously contacting an IMAP server and getting the number of
unread mails.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-07 10:39:49 +01:00
Uli Schlachter b6bbae084a mouse.screen: Lie when we have no clue where the pointer is
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-06 22:18:35 +01:00
Uli Schlachter 8cf48d1fe8 Revert "awful.ewmh: Enforce client geometry (FS#764,FS#1216)"
This reverts commit 20afb26080.

The commit caused endless loops with tracebacks like this (shortened):

        lib/awful/ewmh.lua.in:122: in function <lib/awful/ewmh.lua.in:117>
        [C]: in function 'geometry'
        lib/awful/ewmh.lua.in:122: in function <lib/awful/ewmh.lua.in:117>
        [C]: in function 'geometry'
        lib/awful/ewmh.lua.in:122: in function <lib/awful/ewmh.lua.in:117>
        [C]: in function 'geometry'
2014-03-06 22:08:00 +01:00
Uli Schlachter 069a8e84a2 root.wallpaper: Cleanup and correctness fixes
Turns out that my rant about "we can't query the pixmap's values" was wrong.
This commit makes awesome use a GetGeometry request to get the properties of the
(old) root window's back pixmap.

This also converts code to p_delete() instead of free() for consistency. Bad me
for doing multiple things in one commit...

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-06 18:35:17 +01:00
Uli Schlachter 20afb26080 awful.ewmh: Enforce client geometry (FS#764,FS#1216)
When a client's geometry changes (and I consider the border width to be part of
the geometry here) and that client is one of fullscreen or
maximized_{horizontally,vertically}, make sure that the geometry as specified by
the state is still obeyed.

This also (accidentally) fixes things when a client gets moved to another
screen!

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-06 18:08:55 +01:00
Uli Schlachter 910cbe401d client: Emit property::screen after geometry
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-06 18:08:21 +01:00
Uli Schlachter 23e9258fb5 awful.ewmh: Correctly handle bw change for maximized clients
Due to a copy&paste error, maximized_vertical and maximized_horizontal were
handled the same. Of course, vertical and horizontal aren't the same direction.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-06 17:58:03 +01:00
Uli Schlachter 04dee81d13 client: Add request::activate signal (FS#848)
When we receive a _NET_ACTIVE_WINDOW request on the root window, we used to just
focus and raise the window. This didn't do much for clients which are on
non-selected tags.

Thus, this commit makes awesome emit request::activate on the client instead.
This is used in awful.ewmh to implement the old behavior again, but with
additionally marking the client as urgent if it isn't visible.

People who don't like this behavior can use client.disconnect_signal to disable
this behavior again. To make this really possible, awful.ewmh becomes a
"non-nil" module.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-06 17:47:55 +01:00
Uli Schlachter 2f3998639e Update the luadoc for the C API
Thanks to blueyed for noticing that awesome.font doesn't exist any more!

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-01 19:28:06 +01:00
Uli Schlachter 65a6febaf5 Improve the check for another window manager
We detect other WMs when we fail to request SubstructureRedirect on the root
window. Previously, the code used an unchecked request and then tried to
cleverly detect if an error occurred. This isn't needed.

Instead, we now use a checked request and use xcb_request_check() to see if any
errors were generated. This also gets rid of a round-trip to the server (one is
still implicitly done by xcb_request_check()).

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-01 17:29:00 +01:00
Uli Schlachter a54636751b client: Add c.blob property
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-02-23 12:26:13 +01:00
Uli Schlachter 91cc8519b5 wibox.drawable: Cache the wallpaper
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-02-23 12:19:26 +01:00
Björn Åström c6365fa2f6 drawable: Support for true transparency (FS#1210)
This makes the drawable paint the wallpaper in the background
(i.e. pseudo transparency) only if there is not a composite manager running,
as reported by the value of awesome.composite_manager_running.

In other words: drawables can now make use of true transparency.

Signed-off-by: Björn Åström <bjoast@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-02-23 12:16:00 +01:00
Uli Schlachter 360e1a5f92 Add awesome.composite_manager_running
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-02-23 12:14:50 +01:00
Uli Schlachter 019f55a1da naughty: fix ldoc
lib/naughty.lua:65: ?: 'class' cannot have multiple values; {table,table}

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-02-22 16:35:17 +01:00
Massimiliano Brocchini b8c172a2dc prompt: search in prompt history using exact string match
The default value for the second argument to :find() is 1, so nothing is changed
here. The third arguments disables pattern matching and instead gets us literal
interpretation of strings. This means that pattern characters like e.g. [, ] and
. don't get interpreted.

Signed-off-by: Massimiliano Brocchini <massimiliano.brocchini@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-02-22 16:32:34 +01:00
Massimiliano Brocchini 77a2b27426 prompt: fix search term ctrl+up/ctrl+down when starting from existing entries
Signed-off-by: Massimiliano Brocchini <massimiliano.brocchini@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-02-22 16:32:34 +01:00
Fabienne Ducroquet 94a8c72596 layouts: spiral: Avoid gaps between windows
When an area is split in two, for example horizontally, one of the windows
should have height math.floor(previous height / 2) and the other
math.ceil(previous height / 2), to be certain that no gaps are left between the
windows.

For instance, if the first window has height h and the second window has height
math.floor(h / 2), the height of the third window should be math.ceil(h / 2)
instead of the same as for the second window.

So to compute the size of window n + 1 it’s necessary to remember the size of
window n - 1 as well as that of window n.

Signed-off-by: Fabienne Ducroquet <fabiduc@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-01-23 18:39:52 +01:00
Rocco Aliberti 7adc21e2ca wibox.layout.margin: Add margins color parameter
This adds a :set_color() method so that the margin layout can color the margins,
drawing a bordered widget.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-01-20 17:28:04 +01:00
Rocco Aliberti 64dc578efc awful.menu.clients: Remove useless line (FS#1200)
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-01-20 16:30:24 +01:00
Rocco Aliberti 843a36aa6e awesomerc: Fix set menu clients width (FS#1200)
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-01-11 21:26:33 +01:00
Uli Schlachter 479f7b990c awful.menu.clients: Fix API (FS#1200)
This gets rid of the unused first argument and adds a new second argument that
can influence individual items.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-01-11 21:23:23 +01:00
Uli Schlachter 56c5797905 Finish C-side support for window shapes (FS#1051)
A drawin's and a client's bounding and clip shape can now be queried and is
returned as a cairo surface.  Also, a client window's shape (e.g. xeyes setting
its own shape) can be queried via c.shape_client_bounding and
c.shape_client_clip.  All of these properties now emit signals when changed.

(This also silently fixes a bug in luaA_drawin_set_shape_bounding() which forgot
to include the drawin's border in its size calculation)

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-01-03 17:01:43 +01:00
Uli Schlachter 5cd8c7e540 awful.tag.viewmore: Make screen optional (FS#1203)
The documentation says that screen, the last argument to viewmore(), is an
optional argument. However, the implementation only treated it as an optional
argument in one place.

Fix this by always setting the screen variable itself to a screen.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-12-30 11:33:09 +01:00
Uli Schlachter aa51379be0 menubar: Fix API docs
ldoc wants documentation comments to start with "---", not just "--".

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-12-30 00:17:07 +01:00
Uli Schlachter 2936f63d67 awful.menu: Add missing "local" declaration
Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-12-26 16:13:01 +01:00
Enrico Scholz 77e92e17a1 menu: do not double escape name in 'menu:clients()' (FS#1202)
Label of menu entries will be escaped automatically.  Doing it manually
in menu:clients() will escape it it twice.

Patch removes the util.escape() call in menu:clients()

Signed-off-by: Enrico Scholz <enrico.scholz@informatik.tu-chemnitz.de>
Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-12-26 16:12:31 +01:00
Jan Larres 9723f23f26 taglist: Add [bg|fg]_empty
Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-12-02 15:10:10 +01:00
Uli Schlachter d4b12bb1b2 awful.tag.delete: Deactivate tags
The activated property was added to tag objects between awesome 3.4 and 3.5.
This is used in the C code to keep tags alive even when nothing else refers to
it and includes a tag e.g. in some root window properties.

Thus, to get rid of a tag and to make the C code drop its reference to it, we
have to set activated to false in this function.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-11-23 14:54:13 +01:00
Uli Schlachter 389a54e356 Really ignore loops in transient_for (FS#1124)
The code in property_update_wm_transient_for() looked at the transient_for
relation before the new transient got set. However, the code is supposed to
check if we get a loop after introducing this new transient_for.

Thus, if we arrive back at the client that we started from, we can be sure that
there is a cycle. Signal this by setting the loop counter high enough to abort
the loop and make the rest of this function do nothing.

No idea how I missed this case before nor why I cannot reproduce this on debian,
but can reproduce it on Arch just fine.

Reported-By: Kasimir Knallkopf at http://article.gmane.org/gmane.comp.window-managers.awesome/10415
Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-11-23 14:42:56 +01:00
Uli Schlachter 15f0881966 tasklist: Add default colors for broken themes
In case loading the theme failed and we don't have fg_normal or bg_normal, add
default values for these properties. All the other colors are only used if they
are defined, but these two always need to be defined.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-11-18 15:19:54 +01:00
Uli Schlachter 6a669a8775 Print libxcb error codes for broken connections
Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-11-16 11:28:27 +01:00
heithe 80aa6b1922 Add awful.titlebar.widget.minimizebutton
Signed-off-by: heithe <heithe01@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-11-03 09:47:11 +01:00
Uli Schlachter 29ecc6095f luadoc: Document screen outputs
This was introduced in 2009, commits 9393b2d1 and c08b9034.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-10-31 10:31:54 +01:00
Uli Schlachter 8125cda2a8 change codename
Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-10-12 18:48:49 +02:00
Uli Schlachter 4abf42b92f awful.tag.withcurrent: Also act on restarts (FS#1155)
When awesome restarts because a new screen was added or removed, clients can end
up being on a different screen than before the restart. However, the tags will
be carried across the restart. This means that a client could end up being
tagged with a tag from another screen. This results in weird behavior of tag
switches and confuses users.

To work around this, remove the client from any tags that are on a different
screen during startup. If the client ends up without any tags, it will then be
tagged with the currently selected tags.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-10-08 10:45:22 +02:00
Uli Schlachter efd243b6d7 event: Handle MotionNotify before ButtonPress/Release (FS#1136)
The above-mentioned bug report says that a window cannot be moved via its
titlebar if you move the move quickly while clicking.

The reason for this was awesome's "event compression": We don't handle all
MotionNotify events, because they can come in big quantities. Instead, we only
want to handle the latest one and ignore all earlier ones (the mouse isn't in
that position anymore anyway).

The problem now appears if a MotionNotify is moved across a ButtonPress event
and the ButtonPress is what should cause the window to be moved. Awesome first
handles the ButtonPress event normally and starts grabbing mouse input. Then,
our event loop feeds us with an old MotionNotify event in which the button was
not pressed yet. The code for moving clients gets a motion event in which no
mouse button is pressed, concludes that the move is done and ungrabs the mouse
again, even though the button is still physically pressed.

Fix this by making sure that MotionNotify events are never moved across
ButtonPress or ButtonRelease events. We already did this for EnterNotify and
LeaveNotify events for similar reasons.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-10-06 10:40:57 +02:00
Uli Schlachter db167ebe80 Revert "client: Don't move clients around across restarts (FS#1159)"
This reverts commit c3bca6ac34.

This caused problems where clients would always spawn on the top-left screen and
couldn't be moved around. This was because lua placed them on the other screen,
but when the titlebar got added, their top-left corner was moved over again.
2013-10-06 10:22:49 +02:00
Uli Schlachter c3bca6ac34 client: Don't move clients around across restarts (FS#1159)
This kind of forces every client to have a window gravity of "static".

This fixes most of the problem of clients moving around across restarts due to
the titlebar. What is left is that they move due to the border width which
should be handled in another patch. Also, another patch should make this honor
the client's actual window gravity.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-10-04 16:12:06 +02:00
Uli Schlachter 0bdaed2704 screen: Fix screen equality comparison (FS#1151)
We did some black magic which broke and was replaced with more black magic. This
now broke using screen objects as table indexes:

  $ echo 'local l, s = {}, screen[1] ; l[s] = 42 ; return l[s]' | awesome-client
  double 42
  $ echo 'local l, s = {}, screen[1] ; l[s] = 42 ; return l[screen[1]]' | awesome-client
  <no output>

Fix this by using just a single lua userdata for representing a screen object.

It would be even better if screens were allocated with lua, but that doesn't
really provide any benefits right now and would be more complicated...

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-10-04 15:24:09 +02:00