Commit Graph

7861 Commits

Author SHA1 Message Date
Emmanuel Lepage Vallee 85334faffd doc: Remove invalid tasklist documentation 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 1b9f44c62d doc: Document the titlebar theme variables. 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee d5aca4ccd7 doc: Fix gears.timer documentation 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 4a8a1423e8 doc: Fix improper punctuation (causing an ldoc issue) 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 63b712e247 doc: Document rc.lua
This meta-lua script takes the "raw" awesomerc.lua and turn it
into the final file and generate a documentation page from its
parsed content. It support

 * Turn {{{ into markdown categories
 * Turn top level comments into documentation
 * Add custom documentation sections
 * Parse the code to add links for each API calls

This helps generate a good entry point for new users wanting to
understand the content of rc.lua without searching the API by
hand.

Over time, this will also become the basis of the documentation.

If `rc.lua` is separated into several files, this will be easy to fix
this script. It could even do the separation itself from a monolitic
file using the already implemented {{{ parser.
2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee be8f0c376b doc: Document the basic variables. 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee abd2a271af doc: Document menu variables. 2016-09-26 00:40:19 -04:00
Emmanuel Lepage Vallee 5f10e7a74e doc: Begin to document the themes better.
This add a meta-lua file that parses all existing lua files
to generate a list of all beautiful variables.
2016-09-26 00:40:19 -04:00
Emmanuel Lepage Vallee 50b6c82091 shim: Add basic button support 2016-09-25 22:47:35 -04:00
Emmanuel Lepage Vallee bb96f94845 tasklist: Add some documentation 2016-09-25 22:47:35 -04:00
Emmanuel Lepage Vallee 2b6ff1b3ca taglist: Add more documentation 2016-09-25 22:47:35 -04:00
Emmanuel Lepage Vallee 89f796b268 doc: Fix copy paste mistake. 2016-09-25 22:47:35 -04:00
Uli Schlachter cea5d41518 tests/run.sh: Use dbus-send directly with low timeouts (#1116)
run.sh waits for awesome's startup to be done by having awesome execute "return
1" via its dbus interface. However, by default dbus has a 25 second timeout
before it fails a dbus-send invocation. This defeats the purpose of this
exercise.

So instead of using awesome-client, this commit makes the code use dbus-send
directly and specifies a relative low reply timeout (which should still be
plenty so that this doesn't erroneously fail).

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-25 20:28:27 +02:00
Daniel Hahler 8dc98e8c51 Merge pull request #1115 from psychon/timeouts
Don't use sleep to implement timeouts in the test runner
2016-09-25 13:00:31 +02:00
Uli Schlachter a430ac1e23 tests/run.sh: Print special message for timeout
The timeout utility guarantees an exit code of 124 when the process died due to
timeout. Since awesome only ever exits with 0 or 1, we can use this to reliably
detect timeouts and print a matching message.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-25 06:00:15 +02:00
Daniel Hahler 9b7e655afe Merge pull request #1111 from psychon/assorted-fixes
Some assorted fixes
2016-09-25 01:35:55 +02:00
Emmanuel Lepage Vallée cf419fb325 Merge pull request #1112 from Elv13/upstream_shape_api_p4.01
Upstream shape API p4.01
2016-09-24 15:00:57 -04:00
Emmanuel Lepage Vallee de3a8bb5fb tests: Test the arc chart container. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee 525a76018f container: Add an 'Arc chart' container.
A lot of conky config use this type of widgets. It looks very nice
on thicker wiboxes.
2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee 9b5cecf53e shape: Move_to is necessary for circle strokes 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee d03d63ecae shape: Add circle radius parameter. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee 15102c1fe9 tests: Test the arc shape. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee 2475aa6e9b shape: Add the 'arc' shape. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee 2a976951ea tests: The the piechart widget. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee 0a3a71dd45 widgets: Add a piechart widget. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee d2d2d82af8 tests: Test the pie shape. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee a027589150 shape: Add pie shape. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee 52cca3b8b7 tests: Test the checkbox widget. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee 3f0b033e72 checkbox: Add a shape based checkbox widget. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee 6128e995f2 tests: Test the radical progressbar 2016-09-24 14:45:08 -04:00
Emmanuel Lepage Vallee a4743ed2c2 radialprogressbar: Upstream Elv13 round progressbar 2016-09-24 14:45:08 -04:00
Uli Schlachter 60ee10cfff tests/run.sh: Use the "timeout" command
coreutils provides a timeout command. Use that instead of (badly) inventing our
own version of it. This "timeout" command seems to be new. Let's hope everyone
has it and think about alternative solutions only when needed.

Fixes: https://github.com/awesomeWM/awesome/issues/1075
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 15:56:36 +02:00
Uli Schlachter 62d0961994 tests/run.sh: Show awesome's exit code
When awesome exits with a non-zero code, this is something interesting that we
should log. Do so.

The "set +e" / "set -e" dance is required so that we do not abort because the
wait builtin returns a non-zero code.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 15:55:24 +02:00
Uli Schlachter 86ee5bb750 tests/run.sh: Don't fail because of grep
This script runs under "set -e", so any command exiting with a non-zero status
makes it abort. However, we do not care about failures from grep to find
anything, so handle that case gracefully.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 15:53:35 +02:00
Uli Schlachter 93ed7fd46f client_geometry_refresh(): Ignore enter/leave events less
This commit makes the function only call client_ignore_enterleave_events() when
it actually has to. Since we expect that most of the time, no client's geometry
is changed, this means that most of the time this function is not called.

Fixes: https://github.com/awesomeWM/awesome/issues/1107
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter ab135fa7c9 wibox.drawable: Don't redraw invalid drawables
Twice now we had problems with the garbage collector which caused signals
established via weak_connect_signal() not to be disconnected when we wanted them
to be disconnected. The effect was that we tried to redraw a drawable after it
was garbage collected which caused errors.

Instead of playing whack-a-mole with all the various ways that might make us
redraw a drawable after GC, let's just fix all of these issues by explicitly
checking for this case and turning it into a no-op.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter 489aa4dc24 Improve behaviour of GC'd objects
Before this commit: When we are GC'ing an object, we clear its metatable, since
otherwise crashes could occur in various places. This means that if someone
tries to use such an object, they get an unhelpful error message like "attempt
to index userdata object" and they don't understand what the problem is. Also,
this means that foo.valid does not actually work after GC.

This commit changes this behaviour. Instead of setting an empty metatable, we
now create a metatable with an __index and __newindex method. These metamethods
produce better error messages that they sat the underlying object was already
garbage collected. Better yet, the __index metamethod makes foo.valid be false
instead of causing an error, so that the existing machinery for detecting
invalid objects continues to work.

This commit also adds a functional test that verifies this behaviour.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter f6761e662c wibox.drawable: React to screen changes
The previous commit made wibox.drawable turn a "normal redraw" into a complete
repaint when it was moved to another screen. However, nothing happened until
that normal redraw.

This commit triggers a normal redraw when we are (possibly) moved to another
screen. More precise, this means that whenever a screen appears, disappears or
changes its geometry and when the drawable is moved, we trigger a normal redraw.
This redraw will likely do nothing, because no relayout is pending and no part
of the surface needs a redraw, so it is cheap.

However, if the drawable really ends up on another screen, then the code from
the previous commits makes us do a full relayout and redraw.

This commit likely fixes the current instability of test-screen-changes.lua. See
https://github.com/awesomeWM/awesome/issues/982#issuecomment-231712056.

As explained there, the test fails because the fake screen that it created is
still referenced, so cannot be garbage collected, but the test doesn't succeed
unless the screen is garbage collected. So something is still referencing the
screen that was removed. This something can be a client's titlebar, because the
underlying drawable still has a context member referring to the old screen.

This commit should fix that problem, because we now trigger a redraw which will
compute a new context and thus the reference to the old screen is released.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter 752d49ed47 wibox.drawable: Force full repaint when the context changes
The previous commit made the hierarchy do a re-layout when the context changes.
However, widgets could change their appearance depending on the context without
changing their layout. Thus, the previous commit is not enough.

This commit also makes the drawable redraw everything when the context changes.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter e0a3ecba01 wibox.hierarchy: Update when the context changes
When the context for widget changes (e.g. we are on a new different screen or
have a different DPI value), widgets might change their appearance even though
they didn't emit widget::layout_changed. Thus, update the hierarchy in these
cases.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter 8d2dde3a34 wibox: Remove some dead code
widget_at() no longer exists since 0aa4304bda (and the surrounding commits
stopped us using this function).

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter 803264a488 Fix magnifier layout when focus is on another screen
The magnifier layout wants to ignore floating clients. Before 82342f0 this was
done by calling awful.client.floating.get(focus). If "focus" was nil, this might
have checked the floating status of a wrong client (if some other client was
focused, and the code in magnifier set focus=nil before). This issue can easily
be missed and might exist since forever. After 82342f, floating status is
checked via "focus.floating" and this now causes an "attempt to index nil value"
error instead. Much easier to notice.

Fix this by adding the missing nil check and while touching the code, merge this
with the previous "if" and correct another error (the wrong thing happened if we
had #cls=0).

Fixes: https://github.com/awesomeWM/awesome/issues/1103
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter 750a1df1c7 Re-set wallpaper on screen's property::geometry
Imagine that you have two screens of different resolution and you change their
position (xrandr --output first --left-of second). Of course, the wallpaper has
to be updated afterwards.

This commit makes the default config do that.

Fixes: https://github.com/awesomeWM/awesome/issues/1102
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Emmanuel Lepage Vallee c7f5a9acd3 tests: Fix awful.screen tests
To ensure that some features such as SNID rules work, we need
to ensure that the screen isn't set by other code paths. Only
a single algorithm can be executed for the screen. As soon
as many algorithms are executed on events such as "manage", it
will most likely regress again.

This commit make sure of that by disabling the default normal source
of c.screen. After that, any other c.screen changes can be
considered bugs.
2016-09-24 00:19:10 -04:00
Daniel Hahler 204e2ffada Merge pull request #1099 from Elv13/fix_1091
Closes https://github.com/awesomeWM/awesome/pull/1099.
Fixes https://github.com/awesomeWM/awesome/issues/1091.
2016-09-21 22:16:21 +02:00
Emmanuel Lepage Vallee 1c177cabce awesomerc: Explicitly select a default screen
A client is supposed to go to a screen when:

 * It has been started using `awful.spawn` with explicit instructions [1]
 * An `awful.rules` rule **or any of its callbacks** set the screen [2]
 * When something handle `request::screen` and/or `request::tag` in some
   custom ways. [3]
 * Some clients can request a screen and mean it (like MythTV/Kodi/XBMC and
   some multi-window DAW) [4]

A client is supposed to go to the focused screen when none of the above are
true [5].

Other constraints:

 * The screen need to be set only once, anything will will emit
   `property::screen` many time and cause side effects.
 * There has to be a single entry point to the algorithm, no multiple
   "manage" handler.
 * Awesome internals must use the `request::` signal API and not force
   their decision outside of request handlers.
 * Restarting Awesome must not change the client screen

Commit 2178744 fix use case number [1] and [2]. It actually fix [4] too, but
it is an accident and I am not sure we care about [4] anyway. Use case [1]
and [2], however, are very important.

Fix #1091
2016-09-21 22:15:09 +02:00
Daniel Hahler b4d6bfa4db Travis: fix codecov (#1105)
tests/run.sh: no slash with --search lib

Fixes https://github.com/awesomeWM/awesome/issues/1049.
2016-09-20 19:53:10 +02:00
Crazy Lemon ffa7519730 Has the example test runner unset env variables that would interfere (#1106)
with using LUA_PATH for the `package.path` default valua for the shim tests
2016-09-20 19:36:23 +02:00
Uli Schlachter 75ed165ae6 Test & fix a bug with dbus.disconnect_signal (#1096)
The code was written so that it assumes that disconnecting the last signal also
removed the corresponding entry in the signal array. This lead e.g. to an
index-out-of-bounds access in some cases.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-18 12:50:40 +02:00
Daniel Hahler 3e562dfa53 Merge pull request #1097 from psychon/lazy_client_geometry_update
Lazy client geometry update
2016-09-18 12:49:52 +02:00