Why:
* Two different (but related) concepts had the same name
* Users were confused for years on IRC
* The wibar name was already in use in some doc to avoid confusion
This was only partially implemented. The margins were substracted from
the area too early in the pipeline. Now, they are added when getting
the size and substracted when setting it. This way, the margins will
"survive" when a placement function set an absolute value in one of
the field. Previously, this caused one (or more) of the margins to
be lost.
The problem was that get_square_distance() made the screen one pixel larger to
the bottom/right than it really was. Thus, the (x+0,y+0)-pixel of a screen that
was below or to the right of some other screen had distance zero to both of
these screens.
This commit fixes the screen size computation and adds a small unit test for
getbycoord() and get_square_distance().
Reported by Elv13 here:
https://github.com/awesomeWM/awesome/pull/878#issuecomment-219272864
Signed-off-by: Uli Schlachter <psychon@znc.in>
Any clients with these tags end up somewhere random (the first tag on the first
remaining screen). This certainly can be improved in the future, but at least
this is a start.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When this force-argument is not given, the code will refuse to delete a tag
which has a non-sticky client. With this force argument, the client will just be
moved to the fallback tag.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This code uses delayed calls to lazily update things. Thanks to this, it can try
to update a screen long after it was removed. Fix this by just doing nothing on
invalid screens.
Signed-off-by: Uli Schlachter <psychon@znc.in>
It can now keep the different return values and use them in
later chain nodes.
It also add a "virtual" geometry argument so the geometry is applied
only after the last node is executed.
Finally, it fixes using pretend and a composite chain at the same time.
When there are no screens, screen[1] causes an error. Thus, this isn't a safe
fallback for these functions. Instead, this commit makes the code prefer the
primary screen, if possible. If no screen exists, then screen.primary will be
nil, but at least it won't throw an error like screen[1] does.
(This also changes the outdated copy of getbycoord that exists in
wibox.drawable)
Signed-off-by: Uli Schlachter <psychon@znc.in>
to reproduce:
1) spawn an xterm
2) enter 'sleep 10 && killall xterm'
3) start moving the terminal
There will be an error
(found by a yet to be commited integration test)
* awful.widget.graph: add clear() function.
* awful.widget.graph: doc fixes for add_value.
add_value did not show up in generated luadoc. And the value parameter does not need to be between 0 and 1.
* awful.widget.graph: local functions clear and add_value as methods of graph.
There used to be `awful.client.data.focus`, which was moved to
`awful.client.focus.history.internal`.
While the former was accessible, the latter is not.
This is useful to get a list of most recently focused clients, without
having to hook into the signal yourself.
Closes https://github.com/awesomeWM/awesome/issues/841.
When a tag is deleted, this code tries to select some other tag. If the tag
which is to delete is the last tag of a screen, this code failed and indexed a
nil value. Fix this with a simple "if".
Signed-off-by: Uli Schlachter <psychon@znc.in>
If a screen is removed while a re-layout is pending, previously this code would
cause errors and problems. Since the screen is gone, there is nothing to arrange
anyway and we can just not do anything.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit changes some tables that are used for per-screen stuff to have weak
keys, so that the screens can be garbage-collected, if needed.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When there is a maximized and floating client,
`awful.placement.no_overlap` would end up with an empty list of areas to
place the client into.
This patch fixes it to use the default `screen.workarea` in that case.
Closes https://github.com/awesomeWM/awesome/issues/813.
Rules refactor, part 1
This fix the following awful.rules bugs:
* **x**: Broken when "border_width" is set or left titlebars are used
* **y**: Borken when"border_width" is set or top titlebars are used
* **width**: See above + right litlebar
* **height**: Same as above
* **switchtotag**: Have a race with the "manage" -> "tag.withcurrent" code in `awful.tag`
* **tag**: Had dead code
* **screen**: Had a race condition with switchtotag
* **urgent**: Had a race with screen and another with switchtotag+focus
* **focusable**: Was broken yet again when request::activate was introduced (and also because of FS1098, that I also fixed)
* **no_overlap**: The "no_overlap" call in rc.lua "manage" section conflict with the geometry rules as the hints are not set (idk why).
* **size_hints_honor**: If set to false, it would be applied too late, causing height and width offsets due to placement or various geometry related properties
Remove request::fullscreen and request::maximized_* and use
a single request for them. The other client resizing features
will soon also start to use this.
Due to recent changes, it was no longer possible to disable the
default tag selection handler. This commit extend the already
existing request::tag mechanism to let handlers select the tags.
There was a regression when refactoring the API. It was no longer
possible to disable the automatic tag selection.
Due to recent changes, it was no longer possible to disable the
default tag selection handler. This commit extend the already
existing request::tag mechanism to let handlers select the tags.
Testing demonstrated that many rule properties were broken when used
together. This commit try to address this by forcing an execution order
that doesn't trigger the problems.
It is still possible to write broken rules, but it should not happen by
accident anymore. Users should not try to assign the client a tag on
screen 2 and also use screen=screen[1].
This commit also add a 3 step process to apply rules.
Testing showed that many rules are currently broken because
of execution races.
Create a new dynamic tag for the client.
There was many unfixable race conditions that could only be
solved by better integrating the request:: system and
awful.rules. This has the side effect to make rules mandatory.
The new stateful layout system try to avoid coupling and therefor
doesn't use these methods. It is not planned to deprecate the
stateless layout API, so these functions are just kept as-is with
the old naming convention.
ldoc doesn't allow to specify fields from class "A" into class "B",
so the only solution is to merge the 2.
Also, one of the most common complain on IRC since Awesome 3.0 is
that the client API doc is confusing since it is in 2 different files.
Also restore the `awful.client` doc link, point to `client`
This will avoid broken links.
gears modules usually don't depend on Awesome C-API. This code has
been placed there for unclear reasons.
Also, there is ongoing work to unify each "concepts" API into one
single page. Having `gears.screen` go against this effort.
This re-use the `align` code for the existing `centered`,
`center_horizontal` and `center_vertical` methods. It also
add all the other edges and corners alias.
This allow to place a client, wibox or cursor at the
edges, corners or center of the parent geometry.
This also add code from `awful.wibox` to ajust the workarea.
Future commit will use `awful.placement` to place `awful.wibox`.
Useful when using dynamic tags. The tags will be closed once
it is empty. This was part of Tyrannical for many years, but is
generally useful for other workflows too.
local t = awful.tag.add("my_tag",{volatile=true, screen=2})
awful.spawn("ayapp", {tag=t})
Any signal on a screen instance is also emitted on the screen class, so the here
can just connect to the screen class.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signals on instances are also emitted on the class and thus we can just connect
to the signal on the class here.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This code works just fine with non-integer table keys. Also, this is used by
awful.screen.focus_bydirection() and thus will be used with screen objects
instead of screen indicies when we get rid of screen indicies.
Signed-off-by: Uli Schlachter <psychon@znc.in>
There seem to be a little race condition (either in my layout code or
elsewhere) when playing with multiple screens. As most properties do
not depend on the tag, there is no point in returning early anyway.
Instead of true/false `merge` can be a callback now, which allows for
more dynamic handling of the client not being visible, e.g. moving it to
the current tag, instead of merging.
This makes awful.tooltip create its tooltip lazily when it is first needed
instead of immediately when the tooltip is created.
Fixes: https://github.com/awesomeWM/awesome/issues/591
Signed-off-by: Uli Schlachter <psychon@znc.in>
Because all our Lua code can now work with screen objects, most of the uses of
s.index that the previous patches added for reaching this goal can be removed
again.
Signed-off-by: Uli Schlachter <psychon@znc.in>