Prevent volume notifications from stacking
Feature requested originally by p-conrad in https://github.com/stefano-m/awesome-pulseaudio_widget/pull/4
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@ -67,9 +67,15 @@ function widget:update_appearance(v)
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end
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function widget.notify(v)
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function widget:notify(v)
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local msg = tonumber(v) and string.format("%d%%", v) or v
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naughty.notify({text=msg, timeout=1})
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if self.notification then
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naughty.destroy(self.notification, naughty.notificationClosedReason.dismissedByCommand)
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end
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self.notification = naughty.notify({text=msg, timeout=1})
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end
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function widget:update_sink(object_path)
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@ -140,7 +146,7 @@ function widget:connect_device(device)
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local v = math.ceil(tonumber(volume[1]) / this.BaseVolume * 100)
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if this.object_path == self.sink.object_path then
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self:update_appearance(v)
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self.notify(v)
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self:notify(v)
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end
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end,
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"VolumeUpdated"
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@ -153,7 +159,7 @@ function widget:connect_device(device)
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local m = is_mute and "Muted" or "Unmuted"
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if this.object_path == self.sink.object_path then
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self:update_appearance(m)
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self.notify(m)
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self:notify(m)
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end
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end,
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"MuteUpdated"
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