awesome/layouts/tile.c

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/*
* tile.c - tile layout
*
* Copyright © 2007 Julien Danjou <julien@danjou.info>
* Copyright © 2007 Ross Mohn <rpmohn@waxandwane.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
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#include <stdio.h>
#include "screen.h"
#include "awesome.h"
#include "tag.h"
#include "layout.h"
#include "layouts/tile.h"
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/* extern */
extern Client *sel, *clients;
/* static */
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static double mwfact = 0.6;
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static int nmaster = 2;
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static int ncols = 1;
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void
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uicb_setnmaster(Display *disp,
DC * drawcontext,
awesome_config *awesomeconf,
const char * arg)
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{
if(!IS_ARRANGE(tile) && !IS_ARRANGE(tileleft) && !IS_ARRANGE(bstack) && !IS_ARRANGE(bstackportrait))
return;
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if(!arg)
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nmaster = awesomeconf->nmaster;
else
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if((nmaster = (int) compute_new_value_from_arg(arg, (double) nmaster)) < 0)
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nmaster = 0;
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if(sel)
arrange(disp, drawcontext, awesomeconf);
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else
drawstatus(disp, drawcontext, awesomeconf);
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}
void
uicb_setmwfact(Display *disp,
DC *drawcontext,
awesome_config * awesomeconf,
const char *arg)
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{
if(!IS_ARRANGE(tile) && !IS_ARRANGE(tileleft) && !IS_ARRANGE(bstack) && !IS_ARRANGE(bstackportrait))
return;
if(!arg)
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mwfact = awesomeconf->mwfact;
else
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{
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if((mwfact = compute_new_value_from_arg(arg, mwfact)) < 0.1)
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mwfact = 0.1;
else if(mwfact > 0.9)
mwfact = 0.9;
}
arrange(disp, drawcontext, awesomeconf);
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}
static void
_tile(Display *disp, awesome_config *awesomeconf, const Bool right)
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{
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/* windows area geometry */
int wah = 0, waw = 0, wax = 0, way = 0;
/* new coordinates */
unsigned int nx, ny, nw, nh;
/* master size */
unsigned int mw = 0, mh = 0;
int n, i, li, last_i = 0, nmaster_screen = 0, otherwin_screen = 0;
int screen_numbers = 1, use_screen = -1;
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int real_ncols = 1, win_by_col = 1, current_col = 0;
ScreenInfo *screens_info = NULL;
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Client *c;
screens_info = get_screen_info(disp, awesomeconf->statusbar, &screen_numbers);
for(n = 0, c = clients; c; c = c->next)
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if(IS_TILED(c, awesomeconf->selected_tags, awesomeconf->ntags))
n++;
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for(i = 0, c = clients; c; c = c->next)
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{
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if(!IS_TILED(c, awesomeconf->selected_tags, awesomeconf->ntags))
continue;
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if(use_screen == -1 || (screen_numbers > 1 && i && ((i - last_i) >= nmaster_screen + otherwin_screen || n == screen_numbers)))
{
use_screen++;
last_i = i;
wah = screens_info[use_screen].height;
waw = screens_info[use_screen].width;
wax = screens_info[use_screen].x_org;
way = screens_info[use_screen].y_org;
if(n >= nmaster * screen_numbers)
{
nmaster_screen = nmaster;
otherwin_screen = (n - (nmaster * screen_numbers)) / screen_numbers;
if(use_screen == 0)
otherwin_screen += (n - (nmaster * screen_numbers)) % screen_numbers;
}
else
{
nmaster_screen = n / screen_numbers;
/* first screen takes more master */
if(use_screen == 0)
nmaster_screen += n % screen_numbers;
otherwin_screen = 0;
}
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if(nmaster)
{
mh = nmaster_screen ? wah / nmaster_screen : waw;
mw = otherwin_screen ? waw * mwfact : waw;
}
else
mh = mw = 0;
if(otherwin_screen < ncols)
real_ncols = otherwin_screen;
else
real_ncols = ncols;
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}
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c->ismax = False;
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li = last_i ? i - last_i : i;
if(li < nmaster)
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{ /* master */
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ny = way + li * mh;
if(right)
nx = wax;
else
nx = wax + (waw - mw);
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nw = mw - 2 * c->border;
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nh = mh - 2 * c->border;
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}
else
{ /* tile window */
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win_by_col = otherwin_screen / real_ncols;
if((li - nmaster) && (li - nmaster) % win_by_col == 0 && current_col < real_ncols - 1)
current_col++;
if(current_col == real_ncols - 1)
win_by_col += otherwin_screen % real_ncols;
if(otherwin_screen <= real_ncols)
nh = wah - 2 * c->border;
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else
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nh = (wah / win_by_col) - 2 * c->border;
nw = (waw - mw) / real_ncols - 2 * c->border;
if(li == nmaster || otherwin_screen <= real_ncols || (li - nmaster) % win_by_col == 0)
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ny = way;
else
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ny = way + ((li - nmaster) % win_by_col) * (nh + 2 * c->border);
nx = wax + current_col * nw + (right ? mw : 0);
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}
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resize(c, nx, ny, nw, nh, awesomeconf->resize_hints);
i++;
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}
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XFree(screens_info);
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}
void
tile(Display *disp, awesome_config *awesomeconf)
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{
_tile(disp, awesomeconf, True);
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}
void
tileleft(Display *disp, awesome_config *awesomeconf)
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{
_tile(disp, awesomeconf, False);
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}
static void
_bstack(Display *disp, awesome_config *awesomeconf, Bool portrait)
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{
int i, n, nx, ny, nw, nh, mw, mh, tw, th;
int wah = get_windows_area_height(disp, awesomeconf->statusbar);
int waw = get_windows_area_width(disp, awesomeconf->statusbar);
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Client *c;
for(n = 0, c = clients; c; c = c->next)
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if(IS_TILED(c, awesomeconf->selected_tags, awesomeconf->ntags))
n++;
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/* window geoms */
mh = (n > nmaster) ? (wah * mwfact) / nmaster : wah / (n > 0 ? n : 1);
mw = waw;
th = (n > nmaster) ? (wah * (1 - mwfact)) / (portrait ? 1 : n - nmaster) : 0;
tw = (n > nmaster) ? waw / (portrait ? n - nmaster : 1) : 0;
for(i = 0, c = clients; c; c = c->next)
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{
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if(!IS_TILED(c, awesomeconf->selected_tags, awesomeconf->ntags))
continue;
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c->ismax = False;
nx = get_windows_area_x(awesomeconf->statusbar);
ny = get_windows_area_y(awesomeconf->statusbar);
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if(i < nmaster)
{
ny += i * mh;
nw = mw - 2 * c->border;
nh = mh - 2 * c->border;
}
else if(portrait)
{
nx += (i - nmaster) * tw;
ny += mh * nmaster;
nw = tw - 2 * c->border;
nh = th - 2 * c->border + 1;
}
else
{
ny += mh * nmaster;
nw = tw - 2 * c->border;
if(th > 2 * c->border)
{
ny += (i - nmaster) * th;
nh = th - 2 * c->border;
if (i == n - 1)
nh += (n > nmaster) ? wah - mh - th * (n - nmaster) : 0;
}
else
nh = wah - 2 * c->border;
}
resize(c, nx, ny, nw, nh, False);
i++;
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}
}
void
bstack(Display *disp, awesome_config *awesomeconf)
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{
_bstack(disp, awesomeconf, False);
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}
void
bstackportrait(Display *disp, awesome_config *awesomeconf)
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{
_bstack(disp, awesomeconf, True);
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}