screen: Turn into proper lua object
This makes the screen objects use our existing infrastructure for implementing classes and objects with lua instead of hand-rolling an own version. This results in some small API change: Screen objects no longer have an add_signal() function and instead this function exists on the parent screen class. Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
parent
d8b73de739
commit
271f084735
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@ -59,7 +59,7 @@ typedef struct xproperty xproperty_t;
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ARRAY_TYPE(button_t *, button)
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ARRAY_TYPE(tag_t *, tag)
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ARRAY_TYPE(screen_t, screen)
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ARRAY_TYPE(screen_t *, screen)
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ARRAY_TYPE(client_t *, client)
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ARRAY_TYPE(drawin_t *, drawin)
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ARRAY_TYPE(xproperty_t, xproperty)
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@ -152,9 +152,8 @@ local function arrange_tag(t)
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layout.arrange(tag.getscreen(t))
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end
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capi.screen.add_signal("arrange")
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for s = 1, capi.screen.count() do
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capi.screen[s]:add_signal("arrange")
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tag.attached_connect_signal(s, "property::mwfact", arrange_tag)
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tag.attached_connect_signal(s, "property::nmaster", arrange_tag)
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tag.attached_connect_signal(s, "property::ncol", arrange_tag)
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@ -104,9 +104,7 @@ function screen.padding(_screen, padding)
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return data.padding[_screen]
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end
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for s = 1, capi.screen.count() do
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capi.screen[s]:add_signal("padding")
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end
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capi.screen.add_signal("padding")
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return screen
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@ -603,8 +603,8 @@ capi.tag.add_signal("property::windowfact")
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capi.tag.add_signal("property::screen")
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capi.tag.add_signal("property::index")
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capi.screen.add_signal("tag::history::update")
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for s = 1, capi.screen.count() do
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capi.screen[s]:add_signal("tag::history::update")
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capi.screen[s]:connect_signal("tag::history::update", tag.history.update)
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end
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8
luaa.c
8
luaa.c
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@ -57,8 +57,6 @@ extern const struct luaL_Reg awesome_mousegrabber_lib[];
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extern const struct luaL_Reg awesome_root_lib[];
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extern const struct luaL_Reg awesome_mouse_methods[];
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extern const struct luaL_Reg awesome_mouse_meta[];
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extern const struct luaL_Reg awesome_screen_methods[];
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extern const struct luaL_Reg awesome_screen_meta[];
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/** Path to config file */
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static char *conffile;
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@ -402,12 +400,12 @@ luaA_init(xdgHandle* xdg)
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luaA_registerlib(L, "mousegrabber", awesome_mousegrabber_lib);
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lua_pop(L, 1); /* luaA_registerlib() leaves the table on stack */
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/* Export screen */
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luaA_openlib(L, "screen", awesome_screen_methods, awesome_screen_meta);
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/* Export mouse */
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luaA_openlib(L, "mouse", awesome_mouse_methods, awesome_mouse_meta);
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/* Export screen */
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screen_class_setup(L);
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/* Export button */
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button_class_setup(L);
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8
mouse.c
8
mouse.c
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@ -114,14 +114,14 @@ luaA_mouse_index(lua_State *L)
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* having lots of lua errors in this case.
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*/
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if (globalconf.focus.client)
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lua_pushnumber(L, screen_array_indexof(&globalconf.screens, globalconf.focus.client->screen) + 1);
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lua_pushnumber(L, screen_get_index(globalconf.focus.client->screen));
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else
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lua_pushnumber(L, 1);
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return 1;
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}
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screen = screen_getbycoord(mouse_x, mouse_y);
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lua_pushnumber(L, screen_array_indexof(&globalconf.screens, screen) + 1);
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lua_pushnumber(L, screen_get_index(screen));
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return 1;
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}
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@ -142,8 +142,8 @@ luaA_mouse_newindex(lua_State *L)
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screen = luaL_checknumber(L, 3) - 1;
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luaA_checkscreen(screen);
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x = globalconf.screens.tab[screen].geometry.x;
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y = globalconf.screens.tab[screen].geometry.y;
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x = globalconf.screens.tab[screen]->geometry.x;
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y = globalconf.screens.tab[screen]->geometry.y;
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mouse_warp_pointer(globalconf.screen->root, x, y);
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return 0;
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@ -847,6 +847,14 @@ client_resize(client_t *c, area_t geometry, bool honor_hints)
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return false;
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}
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static void
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client_emit_property_workarea_on_screen(lua_State *L, client_t *c)
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{
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luaA_object_push(L, c->screen);
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luaA_object_emit_signal(L, -1, "property::workarea", 0);
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lua_pop(L, 1);
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}
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/** Set a client minimized, or not.
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* \param L The Lua VM state.
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* \param cidx The client index.
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@ -866,7 +874,7 @@ client_set_minimized(lua_State *L, int cidx, bool s)
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else
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xwindow_set_state(c->window, XCB_ICCCM_WM_STATE_NORMAL);
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if(strut_has_value(&c->strut))
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screen_emit_signal(globalconf.L, c->screen, "property::workarea", 0);
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client_emit_property_workarea_on_screen(L, c);
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luaA_object_emit_signal(L, cidx, "property::minimized", 0);
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}
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}
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@ -886,7 +894,7 @@ client_set_hidden(lua_State *L, int cidx, bool s)
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c->hidden = s;
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banning_need_update();
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if(strut_has_value(&c->strut))
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screen_emit_signal(globalconf.L, c->screen, "property::workarea", 0);
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client_emit_property_workarea_on_screen(L, c);
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luaA_object_emit_signal(L, cidx, "property::hidden", 0);
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}
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}
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@ -1142,7 +1150,7 @@ client_unmanage(client_t *c, bool window_valid)
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luaA_class_emit_signal(globalconf.L, &client_class, "list", 0);
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if(strut_has_value(&c->strut))
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screen_emit_signal(globalconf.L, c->screen, "property::workarea", 0);
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client_emit_property_workarea_on_screen(globalconf.L, c);
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/* Get rid of all titlebars */
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for (client_titlebar_t bar = CLIENT_TITLEBAR_TOP; bar < CLIENT_TITLEBAR_COUNT; bar++) {
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@ -1253,7 +1261,7 @@ luaA_client_get(lua_State *L)
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{
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luaA_checkscreen(screen);
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foreach(c, globalconf.clients)
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if((*c)->screen == &globalconf.screens.tab[screen])
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if((*c)->screen == globalconf.screens.tab[screen])
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{
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luaA_object_push(L, *c);
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lua_rawseti(L, -2, i++);
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@ -1676,7 +1684,7 @@ luaA_client_set_screen(lua_State *L, client_t *c)
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{
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int screen = luaL_checknumber(L, -1) - 1;
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luaA_checkscreen(screen);
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screen_client_moveto(c, &globalconf.screens.tab[screen], true);
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screen_client_moveto(c, globalconf.screens.tab[screen], true);
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return 0;
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}
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@ -1858,7 +1866,7 @@ luaA_client_get_screen(lua_State *L, client_t *c)
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{
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if(!c->screen)
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return 0;
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lua_pushnumber(L, 1 + screen_array_indexof(&globalconf.screens, c->screen));
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lua_pushnumber(L, screen_get_index(c->screen));
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return 1;
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}
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@ -265,9 +265,9 @@ drawin_set_visible(lua_State *L, int udx, bool v)
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luaA_object_emit_signal(L, udx, "property::visible", 0);
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if(strut_has_value(&drawin->strut))
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{
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screen_t *screen =
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screen_getbycoord(drawin->geometry.x, drawin->geometry.y);
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screen_emit_signal(globalconf.L, screen, "property::workarea", 0);
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luaA_object_push(L, screen_getbycoord(drawin->geometry.x, drawin->geometry.y));
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luaA_object_emit_signal(L, -1, "property::workarea", 0);
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lua_pop(L, 1);
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}
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}
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}
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302
objects/screen.c
302
objects/screen.c
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@ -41,7 +41,23 @@ struct screen_output_t
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uint32_t mm_width, mm_height;
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};
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ARRAY_FUNCS(screen_output_t, screen_output, DO_NOTHING)
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static void
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screen_output_wipe(screen_output_t *output)
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{
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p_delete(&output);
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}
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ARRAY_FUNCS(screen_output_t, screen_output, screen_output_wipe)
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static lua_class_t screen_class;
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LUA_OBJECT_FUNCS(screen_class, screen_t, screen)
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/** Collect a screen. */
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static void
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screen_wipe(screen_t *s)
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{
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screen_output_array_wipe(&s->outputs);
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}
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static inline area_t
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screen_xsitoarea(xcb_xinerama_screen_info_t si)
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@ -57,31 +73,26 @@ screen_xsitoarea(xcb_xinerama_screen_info_t si)
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}
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static void
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screen_add(screen_t new_screen)
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screen_add(lua_State *L, int sidx)
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{
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screen_t *new_screen = luaA_checkudata(L, sidx, &screen_class);
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foreach(screen_to_test, globalconf.screens)
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if(new_screen.geometry.x == screen_to_test->geometry.x
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&& new_screen.geometry.y == screen_to_test->geometry.y)
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if(new_screen->geometry.x == (*screen_to_test)->geometry.x
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&& new_screen->geometry.y == (*screen_to_test)->geometry.y)
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{
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/* we already have a screen for this area, just check if
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* it's not bigger and drop it */
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screen_to_test->geometry.width =
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MAX(new_screen.geometry.width, screen_to_test->geometry.width);
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screen_to_test->geometry.height =
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MAX(new_screen.geometry.height, screen_to_test->geometry.height);
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(*screen_to_test)->geometry.width =
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MAX(new_screen->geometry.width, (*screen_to_test)->geometry.width);
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(*screen_to_test)->geometry.height =
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MAX(new_screen->geometry.height, (*screen_to_test)->geometry.height);
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lua_remove(L, sidx);
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return;
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}
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signal_add(&new_screen.signals, "property::workarea");
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luaA_object_ref(L, sidx);
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screen_array_append(&globalconf.screens, new_screen);
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/* Allocate the lua userdata object representing this screen */
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screen_t *s = &globalconf.screens.tab[globalconf.screens.len-1];
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screen_t **ps = lua_newuserdata(globalconf.L, sizeof(*ps));
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*ps = s;
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luaL_getmetatable(globalconf.L, "screen");
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lua_setmetatable(globalconf.L, -2);
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s->userdata = luaA_object_ref(globalconf.L, -1);
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}
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static bool
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@ -131,12 +142,11 @@ screen_scan_randr(void)
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continue;
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/* Prepare the new screen */
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screen_t new_screen;
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p_clear(&new_screen, 1);
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new_screen.geometry.x = crtc_info_r->x;
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new_screen.geometry.y = crtc_info_r->y;
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new_screen.geometry.width= crtc_info_r->width;
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new_screen.geometry.height= crtc_info_r->height;
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screen_t *new_screen = screen_new(globalconf.L);
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new_screen->geometry.x = crtc_info_r->x;
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new_screen->geometry.y = crtc_info_r->y;
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new_screen->geometry.width= crtc_info_r->width;
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new_screen->geometry.height= crtc_info_r->height;
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xcb_randr_output_t *randr_outputs = xcb_randr_get_crtc_info_outputs(crtc_info_r);
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@ -150,7 +160,7 @@ screen_scan_randr(void)
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char *name = memcpy(p_new(char *, len + 1), xcb_randr_get_output_info_name(output_info_r), len);
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name[len] = '\0';
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screen_output_array_append(&new_screen.outputs,
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screen_output_array_append(&new_screen->outputs,
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(screen_output_t) { .name = name,
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.mm_width = output_info_r->mm_width,
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.mm_height = output_info_r->mm_height });
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@ -158,7 +168,7 @@ screen_scan_randr(void)
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p_delete(&output_info_r);
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}
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screen_add(new_screen);
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screen_add(globalconf.L, -1);
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p_delete(&crtc_info_r);
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}
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@ -202,10 +212,9 @@ screen_scan_xinerama(void)
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/* now check if screens overlaps (same x,y): if so, we take only the biggest one */
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for(int screen = 0; screen < xinerama_screen_number; screen++)
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{
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screen_t s;
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p_clear(&s, 1);
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s.geometry = screen_xsitoarea(xsi[screen]);
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screen_add(s);
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screen_t *s = screen_new(globalconf.L);
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s->geometry = screen_xsitoarea(xsi[screen]);
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screen_add(globalconf.L, -1);
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}
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p_delete(&xsq);
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@ -220,13 +229,12 @@ static void screen_scan_x11(void)
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{
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/* One screen only / Zaphod mode */
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xcb_screen_t *xcb_screen = globalconf.screen;
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screen_t s;
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p_clear(&s, 1);
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s.geometry.x = 0;
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s.geometry.y = 0;
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s.geometry.width = xcb_screen->width_in_pixels;
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s.geometry.height = xcb_screen->height_in_pixels;
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screen_add(s);
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screen_t *s = screen_new(globalconf.L);
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s->geometry.x = 0;
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s->geometry.y = 0;
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s->geometry.width = xcb_screen->width_in_pixels;
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s->geometry.height = xcb_screen->height_in_pixels;
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screen_add(globalconf.L, -1);
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}
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/** Get screens informations and fill global configuration.
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@ -248,12 +256,12 @@ screen_t *
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screen_getbycoord(int x, int y)
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{
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foreach(s, globalconf.screens)
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if((x < 0 || (x >= s->geometry.x && x < s->geometry.x + s->geometry.width))
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&& (y < 0 || (y >= s->geometry.y && y < s->geometry.y + s->geometry.height)))
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return s;
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if((x < 0 || (x >= (*s)->geometry.x && x < (*s)->geometry.x + (*s)->geometry.width))
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&& (y < 0 || (y >= (*s)->geometry.y && y < (*s)->geometry.y + (*s)->geometry.height)))
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return *s;
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/* No screen found, let's be creative. */
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return &globalconf.screens.tab[0];
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return globalconf.screens.tab[0];
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}
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/** Get screens info.
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@ -261,7 +269,7 @@ screen_getbycoord(int x, int y)
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* \param strut Honor windows strut.
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* \return The screen area.
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*/
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area_t
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static area_t
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screen_area_get(screen_t *screen, bool strut)
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{
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if(!strut)
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@ -399,16 +407,19 @@ screen_client_moveto(client_t *c, screen_t *new_screen, bool doresize)
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client_focus(c);
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}
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/** Push a screen onto the stack.
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* \param L The Lua VM state.
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* \param s The screen to push.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_pushscreen(lua_State *L, screen_t *s)
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/** Get a screen's index. */
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int
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screen_get_index(screen_t *s)
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{
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luaA_object_push(L, s->userdata);
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return 1;
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int res = 0;
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foreach(screen, globalconf.screens)
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{
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res++;
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if (*screen == s)
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return res;
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}
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return 0;
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}
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/** Screen module.
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@ -424,67 +435,26 @@ luaA_screen_module_index(lua_State *L)
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if((name = lua_tostring(L, 2)))
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foreach(screen, globalconf.screens)
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foreach(output, screen->outputs)
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foreach(output, (*screen)->outputs)
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if(A_STREQ(output->name, name))
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return luaA_pushscreen(L, screen);
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return luaA_object_push(L, screen);
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int screen = luaL_checknumber(L, 2) - 1;
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luaA_checkscreen(screen);
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return luaA_pushscreen(L, &globalconf.screens.tab[screen]);
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return luaA_object_push(L, globalconf.screens.tab[screen]);
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}
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/** A screen.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lfield coords The screen coordinates. Immutable.
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* \lfield workarea The screen workarea.
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*/
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LUA_OBJECT_EXPORT_PROPERTY(screen, screen_t, geometry, luaA_pusharea)
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static int
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luaA_screen_index(lua_State *L)
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luaA_screen_get_index(lua_State *L, screen_t *s)
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{
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const char *buf;
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screen_t **ps;
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screen_t *s;
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/* Get metatable of the screen. */
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lua_getmetatable(L, 1);
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/* Get the field */
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lua_pushvalue(L, 2);
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lua_rawget(L, -2);
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/* Do we have a field like that? */
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if(!lua_isnil(L, -1))
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{
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/* Yes, so return it! */
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lua_remove(L, -2);
|
||||
return 1;
|
||||
}
|
||||
/* No, so remove everything. */
|
||||
lua_pop(L, 2);
|
||||
|
||||
buf = luaL_checkstring(L, 2);
|
||||
ps = luaL_checkudata(L, 1, "screen");
|
||||
s = *ps;
|
||||
|
||||
if(A_STREQ(buf, "index"))
|
||||
{
|
||||
lua_pushinteger(L, screen_array_indexof(&globalconf.screens, s) + 1);
|
||||
lua_pushinteger(L, screen_get_index(s));
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(A_STREQ(buf, "geometry"))
|
||||
{
|
||||
luaA_pusharea(L, s->geometry);
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(A_STREQ(buf, "workarea"))
|
||||
{
|
||||
luaA_pusharea(L, screen_area_get(s, true));
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(A_STREQ(buf, "outputs"))
|
||||
static int
|
||||
luaA_screen_get_outputs(lua_State *L, screen_t *s)
|
||||
{
|
||||
lua_createtable(L, 0, s->outputs.len);
|
||||
foreach(output, s->outputs)
|
||||
|
@ -502,94 +472,11 @@ luaA_screen_index(lua_State *L)
|
|||
return 1;
|
||||
}
|
||||
|
||||
return luaA_default_index(L);
|
||||
}
|
||||
|
||||
/** Add a signal to a screen.
|
||||
* \param L The Lua VM state.
|
||||
* \return The number of elements pushed on stack.
|
||||
* \luastack
|
||||
* \lvalue A screen.
|
||||
* \lparam A signal name.
|
||||
*/
|
||||
static int
|
||||
luaA_screen_add_signal(lua_State *L)
|
||||
luaA_screen_get_workarea(lua_State *L, screen_t *s)
|
||||
{
|
||||
screen_t **ps = luaL_checkudata(L, 1, "screen");
|
||||
screen_t *s = *ps;
|
||||
const char *name = luaL_checkstring(L, 2);
|
||||
signal_add(&s->signals, name);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** Connect a screen's signal.
|
||||
* \param L The Lua VM state.
|
||||
* \return The number of elements pushed on stack.
|
||||
* \luastack
|
||||
* \lvalue A screen.
|
||||
* \lparam A signal name.
|
||||
* \lparam A function to call when the signal is emitted.
|
||||
*/
|
||||
static int
|
||||
luaA_screen_connect_signal(lua_State *L)
|
||||
{
|
||||
screen_t **ps = luaL_checkudata(L, 1, "screen");
|
||||
screen_t *s = *ps;
|
||||
const char *name = luaL_checkstring(L, 2);
|
||||
luaA_checkfunction(L, 3);
|
||||
signal_connect(&s->signals, name, luaA_object_ref(L, 3));
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** Remove a signal to a screen.
|
||||
* \param L The Lua VM state.
|
||||
* \return The number of elements pushed on stack.
|
||||
* \luastack
|
||||
* \lvalue A screen.
|
||||
* \lparam A signal name.
|
||||
* \lparam A function to remove
|
||||
*/
|
||||
static int
|
||||
luaA_screen_disconnect_signal(lua_State *L)
|
||||
{
|
||||
screen_t **ps = luaL_checkudata(L, 1, "screen");
|
||||
screen_t *s = *ps;
|
||||
const char *name = luaL_checkstring(L, 2);
|
||||
luaA_checkfunction(L, 3);
|
||||
const void *ref = lua_topointer(L, 3);
|
||||
signal_disconnect(&s->signals, name, ref);
|
||||
luaA_object_unref(L, (void *) ref);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** Emit a signal to a screen.
|
||||
* \param L The Lua VM state.
|
||||
* \param screen The screen.
|
||||
* \param name The signal name.
|
||||
* \param nargs The number of arguments to the signal function.
|
||||
*/
|
||||
void
|
||||
screen_emit_signal(lua_State *L, screen_t *screen, const char *name, int nargs)
|
||||
{
|
||||
luaA_pushscreen(L, screen);
|
||||
lua_insert(L, - nargs - 1);
|
||||
signal_object_emit(L, &screen->signals, name, nargs + 1);
|
||||
}
|
||||
|
||||
/** Emit a signal to a screen.
|
||||
* \param L The Lua VM state.
|
||||
* \return The number of elements pushed on stack.
|
||||
* \luastack
|
||||
* \lvalue A screen.
|
||||
* \lparam A signal name.
|
||||
* \lparam Various arguments, optional.
|
||||
*/
|
||||
static int
|
||||
luaA_screen_emit_signal(lua_State *L)
|
||||
{
|
||||
screen_t **ps = luaL_checkudata(L, 1, "screen");
|
||||
screen_emit_signal(L, *ps, luaL_checkstring(L, 2), lua_gettop(L) - 2);
|
||||
return 0;
|
||||
luaA_pusharea(L, screen_area_get(s, true));
|
||||
return 1;
|
||||
}
|
||||
|
||||
/** Get the screen count.
|
||||
|
@ -606,23 +493,48 @@ luaA_screen_count(lua_State *L)
|
|||
return 1;
|
||||
}
|
||||
|
||||
const struct luaL_Reg awesome_screen_methods[] =
|
||||
void
|
||||
screen_class_setup(lua_State *L)
|
||||
{
|
||||
static const struct luaL_Reg screen_methods[] =
|
||||
{
|
||||
LUA_CLASS_METHODS(screen)
|
||||
{ "count", luaA_screen_count },
|
||||
{ "__index", luaA_screen_module_index },
|
||||
{ "__newindex", luaA_default_newindex },
|
||||
{ NULL, NULL }
|
||||
};
|
||||
|
||||
const struct luaL_Reg awesome_screen_meta[] =
|
||||
static const struct luaL_Reg screen_meta[] =
|
||||
{
|
||||
{ "add_signal", luaA_screen_add_signal },
|
||||
{ "connect_signal", luaA_screen_connect_signal },
|
||||
{ "disconnect_signal", luaA_screen_disconnect_signal },
|
||||
{ "emit_signal", luaA_screen_emit_signal },
|
||||
{ "__index", luaA_screen_index },
|
||||
{ "__newindex", luaA_default_newindex },
|
||||
{ NULL, NULL }
|
||||
LUA_OBJECT_META(screen)
|
||||
LUA_CLASS_META
|
||||
{ NULL, NULL },
|
||||
};
|
||||
|
||||
luaA_class_setup(L, &screen_class, "screen", NULL,
|
||||
(lua_class_allocator_t) screen_new,
|
||||
(lua_class_collector_t) screen_wipe,
|
||||
NULL,
|
||||
luaA_class_index_miss_property, luaA_class_newindex_miss_property,
|
||||
screen_methods, screen_meta);
|
||||
luaA_class_add_property(&screen_class, "geometry",
|
||||
NULL,
|
||||
(lua_class_propfunc_t) luaA_screen_get_geometry,
|
||||
NULL);
|
||||
luaA_class_add_property(&screen_class, "index",
|
||||
NULL,
|
||||
(lua_class_propfunc_t) luaA_screen_get_index,
|
||||
NULL);
|
||||
luaA_class_add_property(&screen_class, "outputs",
|
||||
NULL,
|
||||
(lua_class_propfunc_t) luaA_screen_get_outputs,
|
||||
NULL);
|
||||
luaA_class_add_property(&screen_class, "workarea",
|
||||
NULL,
|
||||
(lua_class_propfunc_t) luaA_screen_get_workarea,
|
||||
NULL);
|
||||
signal_add(&screen_class.signals, "property::workarea");
|
||||
}
|
||||
|
||||
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
|
||||
|
|
|
@ -30,21 +30,18 @@ ARRAY_TYPE(screen_output_t, screen_output)
|
|||
|
||||
struct a_screen
|
||||
{
|
||||
LUA_OBJECT_HEADER
|
||||
/** Screen geometry */
|
||||
area_t geometry;
|
||||
/** The signals emitted by screen objects */
|
||||
signal_array_t signals;
|
||||
/** The screen outputs informations */
|
||||
screen_output_array_t outputs;
|
||||
/** The lua userdata representing this screen */
|
||||
void *userdata;
|
||||
};
|
||||
ARRAY_FUNCS(screen_t, screen, DO_NOTHING)
|
||||
ARRAY_FUNCS(screen_t *, screen, DO_NOTHING)
|
||||
|
||||
void screen_emit_signal(lua_State *, screen_t *, const char *, int);
|
||||
void screen_class_setup(lua_State *L);
|
||||
void screen_scan(void);
|
||||
screen_t *screen_getbycoord(int, int);
|
||||
area_t screen_area_get(screen_t *, bool);
|
||||
int screen_get_index(screen_t *);
|
||||
area_t display_area_get(void);
|
||||
void screen_client_moveto(client_t *, screen_t *, bool);
|
||||
|
||||
|
|
|
@ -80,7 +80,11 @@ luaA_window_struts(lua_State *L)
|
|||
/* FIXME: Only emit if the workarea actually changed
|
||||
* (= window is visible, only on the right screen)? */
|
||||
foreach(s, globalconf.screens)
|
||||
screen_emit_signal(L, s, "property::workarea", 0);
|
||||
{
|
||||
luaA_object_push(L, *s);
|
||||
luaA_object_emit_signal(L, -1, "property::workarea", 0);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
}
|
||||
|
||||
return luaA_pushstrut(L, window->strut);
|
||||
|
|
Loading…
Reference in New Issue