Commit Graph

10406 Commits

Author SHA1 Message Date
Emmanuel Lepage Vallee 249f11ec82 drawable: Add property getter/setter support.
Just like the wibox and the other APIs
2019-10-05 22:57:04 -04:00
Emmanuel Lepage Vallée 019a36535f
Merge pull request #2893 from Elv13/xmas_2k18_2_merge_p1
API standardization merge part 1
2019-10-05 22:53:42 -04:00
Emmanuel Lepage Vallee cbb90d8bd1 root: Turn `root.keys()` into a property. 2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee 296ad18922 client: Move the `c:keys()` method to a property. 2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee f747438879 layoutbox: Modernize the constructor.
Another step in the long running project to unify all constructors
design.
2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee 29e804a4f8 drawin: Turn `:buttons()` into a property. 2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee 3d918258e2 widget: Turn `:buttons()` into a normal property. 2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee d5dd3fc794 tests: Test root.buttons
Try both legacy and standardized code paths. Also try invalid mixes of
them in case some modules abuse of rc.lua and ingest the wrong format
by accident.
2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee 3230a41450 root: Turn root.button() into a property.
This is the first commit of a series to turn all function based
accessors into object properties. This will bring consistency
across the codebase.
2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee 78c3496770 object: Add support for the legacy accessors as r/w methods.
Many legacy Awesome APIs such as `client:tags()`, `root.buttons()`,
`client:keys()`, `drawin:geometry()`, etc used functions for both the getter
and setter. This contrast with just about everything else that came after
it and is an artifact of an earlier time before we had "good" Lua object
support.

Because both consistency and backward compatibility are important, this
table wrapper allows to support both the legacy method based accessors
and key/value based accessors.

It isn't part of the public API, has a sledgehammer function prototype
and is intended for internal use only.

It's ugly, but backward compatibility is more important than anything
else.
2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee 141aca2432 root.buttons: Move to Lua.
This is the groundwork commit to support using `awful.button` objects in
`root.buttons`.
2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee b1c81c4258 awful: Set a miss handler for capi.root
There is no better place to put it and need to always be required
for backward compatibility. Given Awesome no longer works properly
without `awful`, I put the code there.
2019-10-05 18:06:50 -04:00
Emmanuel Lepage Vallee 95500ea71c root: Add support for setting a miss handler.
This will allow to port some functions from C to Lua, such as supporting
`awful.key` directly when setting the buttons.
2019-10-05 18:06:50 -04:00
Emmanuel Lepage Vallee 3aafa64ea7 tests: Import the backward compatibility API for all the tests.
This isn't very nice and pulls all sort of almost useless code into
the shims, making them less atomic. However the next few commits
will start another round of API standardization and the compatibility
layer wont be optional anymore.
2019-10-05 18:06:50 -04:00
Emmanuel Lepage Vallee 0cb22fd203 awful: Move the backward compatibility code into its own file.
The reason for this is that as more of CAPI is brought in line with the
current API guidelines, it is more and more likely the tests will hit
APIs shims (either to test them or because the prototype remains the
same and only the implementation moved to Lua).
2019-10-05 18:06:50 -04:00
Emmanuel Lepage Vallee 4cab9f8c38 widget: Return `nil` in case of failure.
Instead of an assert. If there is a "real" error, then a warning is
still printed, but otherwise this relax the requirements.
2019-10-05 18:06:50 -04:00
Emmanuel Lepage Vallee 96c4d001f1 doc: Remove capi.button/capi.key from the official doc.
`awful.button` is always the one used and it's confusing.
2019-10-05 18:06:50 -04:00
Emmanuel Lepage Vallee fa6c050be3 depgraph: Allow underscores in module names. 2019-10-05 18:06:50 -04:00
Emmanuel Lepage Vallée 9533d97b9b
Merge pull request #2888 from Elv13/sequence_template
doc: Add a sequence of events template
2019-10-05 17:49:11 -04:00
Emmanuel Lepage Vallee 585e321578 doc: Fix a regression from a recent commit.
There was an off-by-one in the substring for the parameter names.
2019-10-05 17:20:29 -04:00
Aire-One dd69936bed Add a `gen_vertical_space` function to keep spacing from missalignment. 2019-10-05 17:16:22 -04:00
Aire-One 4abb05c590 Align timeline dots and text. 2019-10-05 17:16:22 -04:00
Emmanuel Lepage Vallée ffe7c4d1cc Apply suggestions from code review
Thanks to @Aire-one for those fixes!

Co-Authored-By: Aire-One <Aire-One@users.noreply.github.com>
2019-10-05 17:16:22 -04:00
Emmanuel Lepage Vallee c2a2c789e6 doc: Add example sequences for the tags. 2019-10-05 17:16:22 -04:00
Emmanuel Lepage Vallee fa2433192a doc: Add some screen example sequences. 2019-10-05 17:16:22 -04:00
Emmanuel Lepage Vallee 271e2822a7 build: Allow Awesome to be built with luarock LGI. 2019-10-05 17:16:22 -04:00
Emmanuel Lepage Vallee 9c0e16e623 doc: Add examples for the various maximization. 2019-10-05 17:16:22 -04:00
Emmanuel Lepage Vallee 12f28305a0 tests: Add a sequence template.
This template allows to display a sequence of events for the clients,
tags and screens. Currently, it is hard to display images where the
state of an object is more complex than "here how it was before" and
"here how it is now". With this template, it is possible to have a
timeline of events from the initial states to the final states.

Now, as the line count shows, this isn't small. It is in fact an
enormous template. Worst still, this commit is the first *half* of
it. The second half adds the ability to `print()`, display
inline code and support mouse and keyboard events. The code also isn't
world class. Maintaining this template might be non-trivial in the
long run. I am fully aware of those issues. On the other hand, there
is ~100 places where this will be used once the entire
"new rule library" project is completed. This will bring the ~1.2k
line of code to ~12 lines per consumer. From that point of view,
it makes a lot more sense to merge this given how useful it is
at explaining changes within the "core objects".

It is also important to keep in mind that there is currently very
little or no documentation (beside the mandatory one-liner summary)
for these concepts. Those are the most important aspects of AwesomeWM
API and they are the least documented. This is just wrong.
2019-10-05 17:16:22 -04:00
mergify[bot] 75c281e3af
Merge pull request #2687 from actionless/version-yes-no
chore(common: version): replace unicode symbols to yes/no
2019-10-04 13:54:50 +00:00
actionless 30eab1124d chore(common: version): replace unicode symbols to yes/no
There are some usecases when terminal font not providing those characters at all or they're provided by fallback font with different dimensions.
Both of the issues above could affect readability/clarity of the version output.
2019-10-03 12:42:24 +02:00
Emmanuel Lepage Vallée 74410e9490
Merge pull request #2890 from Elv13/doc_args
Improve (and fix) the doc.
2019-10-02 13:42:03 -04:00
Emmanuel Lepage Vallée 6dd8daa2ce
doc: Add bacj an accidently removed section. (#2885)
This was probably due to copy pasting from the preprocessed file
back to the raw file.

Fix #2882
2019-10-01 12:49:28 -04:00
Emmanuel Lepage Vallee 6b4b09adc5 doc: Fix the UML template svg generation.
It was mixing the actual HTML relative path with the build directory
path. This doesn't work universally. It didn't work on `awesome-www`
builder.
2019-10-01 02:07:05 -04:00
Emmanuel Lepage Vallee bcceab439a doc: Add a missing `args.` in naughty notifications constructor.
It was rendering `widget_template` as a second parameter while it is
in fact an argument.
2019-10-01 02:03:12 -04:00
Emmanuel Lepage Vallee 5de1e36007 doc: Use braces for names function arguments.
Use {} for all functions with take `args` as sole parameters instead
of (). Also color them differently to highlight this isn't a typo.
2019-10-01 02:03:12 -04:00
Emmanuel Lepage Vallee 8704b8d89a doc: Move the core components to the top of the doc index.
They are the most important, they should be the most visible.
2019-10-01 01:18:15 -04:00
Emmanuel Lepage Vallée 85c8d5e205
Merge pull request #2854 from Elv13/uml_magic
Add some navigation helpers to the doc (in the form of UML tables)
2019-10-01 00:56:20 -04:00
mergify[bot] afe337c468
Merge pull request #2889 from Aire-One/fix_awesome_commandline_screen_parameter
Allow `getopt_long` call to manage the `-m` option (short of `--screen`)
2019-09-30 23:18:31 +00:00
Aire-One 4b66bb935c Allow `getopt_long` call to manage the `-m` option (short of `--screen`). 2019-09-30 15:53:21 +02:00
Emmanuel Lepage Vallée a02ea4450b
Merge pull request #2790 from Elv13/screen_init
Allow the screens to be fully managed by Lua
2019-09-30 01:28:30 -04:00
Emmanuel Lepage Vallée 7ab5019c52 Apply suggestions from code review
Wording and documentation rebase issues.

Co-Authored-By: Aire-One <Aire-One@users.noreply.github.com>
2019-09-30 00:49:40 -04:00
Emmanuel Lepage Vallee 0419de2a60 tests: Test the screen name. 2019-09-30 00:49:40 -04:00
Emmanuel Lepage Vallee 464e103a4e screen: Add a `name` property to the C API.
This will be useful to address the screens by roles/names in the client
and tag rules. Since the sceen rules will make setups where sceens are
attached and removed much easier to work with, using indexes or output
names in the rules becomes a limitation.
2019-09-30 00:49:40 -04:00
Emmanuel Lepage Vallee cb88776980 screen: Add diagonal size (in inches and millimeters).
The use case for this will be to detech which screen is connected to
an output from the screen rules.

It is in millimeters because this is what the output provides and in
inches because the DPI is based on that unit and screens are sold with
the size in inches on the box.
2019-09-30 00:49:40 -04:00
Emmanuel Lepage Vallee 93799e8be3 dpi: Better filter the viewports.
Identical viewports are already handled before getting into Lua,
but sometime xrandr gives another viewport that encompass all
others. It has to be removed.
2019-09-30 00:49:40 -04:00
Emmanuel Lepage Vallee aa76b11b81 screen: Move the "added" signal from CAPI to Lua.
When the screens are created from the viewport in Lua, the signal is
sent too early and the DPI and outputs have not yet been added. This
cause the `connect_for_each_screen` callbacks to be called with a
partially initialized screen object. It also causes the drawables to be
repainted too early.

CAPI now emits "_added" and "awful.screen" takes care of emitting
"added".
2019-09-30 00:49:39 -04:00
Emmanuel Lepage Vallee 3e19251d14 screen: Set the managed flag when creating screens in awful.screen. 2019-09-30 00:49:17 -04:00
Emmanuel Lepage Vallee 875941e9ac screen: Store the lifecycle metadata.
With this commit, the C code stores if the screen was created with
`fake_screen` and also stores if the Lua side "promise" to manage
(aka, track the viewport and remove it) the object. There is now
3 kind of screens:

 * Managed by C (created and deleted by the core code)
 * Managed by Lua (replicate the core code, but with more hooks)
 * Unmanaged (created directly with fake_screen)
2019-09-30 00:48:12 -04:00
Emmanuel Lepage Vallee cd6998b18d screen: Delay the request::wallpaper and desktop_decoration for the DPI.
With this, there is plenty of palces where the DPI can be set before
those signals are sent. This allows wallpaper with the proper DPI to
work with screens created using `fake_add`. In turn, this will allow
screen rules to control the DPI. In "the past", the DPI used for those
handler was the native DPI of the screen with no opportunity to change
it before hand.
2019-09-30 00:48:09 -04:00
Emmanuel Lepage Vallée f63bc97c76
Disable colors in luacheck to make the CI output more readable. (#2865) 2019-09-29 23:01:07 -04:00