This makes the screen objects use our existing infrastructure for implementing
classes and objects with lua instead of hand-rolling an own version.
This results in some small API change: Screen objects no longer have an
add_signal() function and instead this function exists on the parent screen
class.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Most of these are unused since the drawing code was moved to lua. For example,
the old wibox code needed the metatable entries __next, __ipairs and __pairs so
that w.widgets worked correctly and could pretend to be a regular lua table.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commits adds awesome.register_xproperty(). This allows lua code to register
arbitrary X11 properties with awesome which will then watch these properties.
Whenever such a property is changed on a client or drawin, we will emit the
xproperty::name signal.
This also adds window:get_xproperty(name) and window:set_xproperty(name, value)
which allows to mess with properties.
Signed-off-by: Uli Schlachter <psychon@znc.in>
We do some special magic so that we can have tracebacks on errors messages.
However, the code for parsing the rc.lua called it without this magic and thus
errors didn't have tracebacks.
This is bad, because if something goes wrong in e.g. wibox.widget.textbox, you
don't really have any clue where this error is coming from.
Fix this by adding our "print traceback on error"-magic here, too.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit ports awesome from libev to the glib main loop. This means that
awesome has fewer dependencies, because we were already depending on glib before
and now no longer need glib.
However, the main reason for this change is that, thanks to lgi, we have glib
bindings for lua. This means that lua code can add all kinds of event sources to
the main loop (timeouts, fd watchers, SIGCHLD watchers, ....). Yay
Signed-off-by: Uli Schlachter <psychon@znc.in>
A drawable is something that you can draw to, just like a drawin. However, a
drawable isn't necessarily its own windows. This will later on be used to
implement titlebars where the titlebars are drawables.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The original struct name is luaL_Reg, but Lua v5.1 had a
`typedef luaL_reg luaL_Reg`, which in v5.2 was removed
and as a result breaking the build in Awesome which uses luaL_reg
version exclusively.
Signed-off-by: Arvydas Sidorenko <asido4@gmail.com>
Now that the C code uses lightuserdata for passing around cairo surfaces, they
are no longer automatically garbage collected. To avoid memleaks, this commit
compares the C code to use cairo_surface_t pointers instead of the lua stack.
This also fixes a memleak were a client's icon was leaked.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This uses imlib2 for loading the image and thus supports more image formats than
just PNG.
Almost fixes: FS#958
Signed-off-by: Uli Schlachter <psychon@znc.in>
If loading of any config file fails, awesome will now remember the error message
and make it available to lua. The default config is modified to open a naughty
popup on errors.
This should help all those people who modify their config and then wonder why
there change is ignored, not noticing awesome's error message on stderr.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This option is no longer valid in modelines, so it has been removed from
all modelines using the following shellscript:
#!/bin/ksh
git ls-tree -r HEAD | cut -f2 | while read f; do
egrep -e '^(//|--) vim: .*encoding=' $f >/dev/null || continue
sed -E -e '/^(\/\/|--) vim:/s/:encoding=utf-8//' $f > /tmp/foo
mv /tmp/foo $f
done
Signed-off-by: Gregor Best <gbe@ring0.de>
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit makes it an error if an unknown signal is connected, disconnected or
emitted. All signals have to be added before they can be used.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Awesome is built with -Wno-unused-parameter which means there is no point in
explicitly marking arguments as unused.
Signed-off-by: Uli Schlachter <psychon@znc.in>
luaA_loadrc() now returns a failure when executing the config file causes an
error.
Previously it returned a success which meant the next config file wasn't tried.
Signed-off-by: Uli Schlachter <psychon@znc.in>