This saves space when constructing widgets, because some common cases can now be
done in a single line of code.
Signed-off-by: Uli Schlachter <psychon@znc.in>
* Add -O1 to make -wuninitialized work
* Remote -Wredundant-decls because it gave useless warnings
Signed-off-by: Gregor Best <gbe@ring0.de>
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit makes it possible to change the wm_name attribute, which
means that programs can be shown/hidden according to the wishes of the
user.
Possible usecase: A user is using Gnome and Awesome together, but sinc
wm_name by default is awesome, all the apps shipped with GNOME DE are
hidden by default. Changing wm_name attribute in this case would solve
the issue.
Signed-off-by: Ignas Anikevicius (gns_ank) <anikevicius@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
This just makes the code for ignoring screens on Xinerama apply to RANDR screens
as well. The code now also applies to protocol screens, but there is only ever a
single one of those, so nothing should change here.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The port to glib failed to actually watch the file descriptor for events and
thus awesome silently ignored all dbus messages. My bad.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit ports awesome from libev to the glib main loop. This means that
awesome has fewer dependencies, because we were already depending on glib before
and now no longer need glib.
However, the main reason for this change is that, thanks to lgi, we have glib
bindings for lua. This means that lua code can add all kinds of event sources to
the main loop (timeouts, fd watchers, SIGCHLD watchers, ....). Yay
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since we are no longer using module(), luadoc no longer understands our modules.
With this commit we use LDoc instead which seems more modern.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This replaces lots of function foo.bar(this, ...) with function foo:bar(...).
There should be no other changes in this commit.
The point is to make it easier for api documentation tools to figure out that
these are methods on objects.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The notification spec allow sending icons as data with a dbus message. The
rowstride for this can be set which means there can be bytes after each row of
icon data which must be ignored.
Before this commit, naughty wasn't properly ignoring these garbage bytes which
resulted in weird notifications.
Thanks to dadrc for reporting that gmusicbrowser's notifications didn't work.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The code assumed that a window gets resized when it enters/leaves the fullscreen
mode. This was needed because the code for resizing a window hides and shows the
titlebars.
However, it is possible for a window to enter/leave fullscreen mode without
getting resized, because it already has the correct geometry. In this case,
titlebars were not handled correctly.
This commit fixes that by forcing a resize to the current geometry when the
fullscreen flag is toggled.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Commit 03e0ee53d2 removed window shapes, because at the time I was too
lazy to port them from the old image system to oocairo.
This commit re-adds them, but for now only as a way to set the shape.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Fullscreen windows only worked on a screen which had x and y coordinates 0.
Otherwise, the window inside the frame window was completely misplaced.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Drawables could never be garbage-collected, because of the "wallpaper_changed"
signal. The callback function for this signal kept a strong reference to the
drawable.
Fix this by putting all drawable's draw() methods into a weakly keyed tabled so
that the strong reference to them disappears.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Fullscreen clients shouldn't be decorated, thus hide titlebars on those.
This commits assumes that clients get resized when they enter or leave the
fullscreen state. I don't think that this assumption is necessarily true, but
let's just wait for bug reports. :-)
Signed-off-by: Uli Schlachter <psychon@znc.in>
Previously, the area of the window that the client could draw to got smaller
when titlebars are added. This causes all sorts of odd-looking effects, so
instead this should enlarge the window suitably.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Size hints should be applied to the "real" client geometry. That means the area
taken by titlebars should be ignored.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The code was sending out ConfigureNotify events which contained the size of the
frame window. Thus, the client assumed that it is was larger than it actually
was.
Fix this by subtracting the size of the titlebars from the geometry for the
event.
Signed-off-by: Uli Schlachter <psychon@znc.in>
We only need to update a drawin's drawing related resources when its size
changes. Thus, when a drawin is just moved, drawin_update_drawing() is not
called. However, this function was used for telling the drawin's drawable about
its geometry. This means that the drawable had an outdated idea about what its
geometry was.
Fix this by making sure to always call drawable_set_geometry().
Thanks to Javafant for reporting this bug on IRC.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The old PNGs that were generated caused a warning from libpng when they were
read:
incorrect gamma=(0/100000)
Ignoring incorrect gAMA value when sRGB is also present
This changes the look of the resulting icons by making them darker. However,
right now I just want to get rid of that stupid warning. Feel free to suggest
better options.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since commit 531f8b415c, we are using Xlib for our X11 connection. However,
we still use XCB for event processing. This means we actually have to tell Xlib
to leave all events alone.
This might fix FS#1047. Perhaps.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commits adds the necessary lua code so that we finally can have titlebars.
As the baseline for the needed functionality, the titlebar code in awesome 3.4
and a quick poll on the mailing list were used.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signals are emitted on individual objects and on the class for a while now. This
can be used to simplify this function a lot.
Signed-off-by: Uli Schlachter <psychon@znc.in>