Commit Graph

7826 Commits

Author SHA1 Message Date
Uli Schlachter ab135fa7c9 wibox.drawable: Don't redraw invalid drawables
Twice now we had problems with the garbage collector which caused signals
established via weak_connect_signal() not to be disconnected when we wanted them
to be disconnected. The effect was that we tried to redraw a drawable after it
was garbage collected which caused errors.

Instead of playing whack-a-mole with all the various ways that might make us
redraw a drawable after GC, let's just fix all of these issues by explicitly
checking for this case and turning it into a no-op.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter 489aa4dc24 Improve behaviour of GC'd objects
Before this commit: When we are GC'ing an object, we clear its metatable, since
otherwise crashes could occur in various places. This means that if someone
tries to use such an object, they get an unhelpful error message like "attempt
to index userdata object" and they don't understand what the problem is. Also,
this means that foo.valid does not actually work after GC.

This commit changes this behaviour. Instead of setting an empty metatable, we
now create a metatable with an __index and __newindex method. These metamethods
produce better error messages that they sat the underlying object was already
garbage collected. Better yet, the __index metamethod makes foo.valid be false
instead of causing an error, so that the existing machinery for detecting
invalid objects continues to work.

This commit also adds a functional test that verifies this behaviour.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter f6761e662c wibox.drawable: React to screen changes
The previous commit made wibox.drawable turn a "normal redraw" into a complete
repaint when it was moved to another screen. However, nothing happened until
that normal redraw.

This commit triggers a normal redraw when we are (possibly) moved to another
screen. More precise, this means that whenever a screen appears, disappears or
changes its geometry and when the drawable is moved, we trigger a normal redraw.
This redraw will likely do nothing, because no relayout is pending and no part
of the surface needs a redraw, so it is cheap.

However, if the drawable really ends up on another screen, then the code from
the previous commits makes us do a full relayout and redraw.

This commit likely fixes the current instability of test-screen-changes.lua. See
https://github.com/awesomeWM/awesome/issues/982#issuecomment-231712056.

As explained there, the test fails because the fake screen that it created is
still referenced, so cannot be garbage collected, but the test doesn't succeed
unless the screen is garbage collected. So something is still referencing the
screen that was removed. This something can be a client's titlebar, because the
underlying drawable still has a context member referring to the old screen.

This commit should fix that problem, because we now trigger a redraw which will
compute a new context and thus the reference to the old screen is released.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter 752d49ed47 wibox.drawable: Force full repaint when the context changes
The previous commit made the hierarchy do a re-layout when the context changes.
However, widgets could change their appearance depending on the context without
changing their layout. Thus, the previous commit is not enough.

This commit also makes the drawable redraw everything when the context changes.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter e0a3ecba01 wibox.hierarchy: Update when the context changes
When the context for widget changes (e.g. we are on a new different screen or
have a different DPI value), widgets might change their appearance even though
they didn't emit widget::layout_changed. Thus, update the hierarchy in these
cases.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter 8d2dde3a34 wibox: Remove some dead code
widget_at() no longer exists since 0aa4304bda (and the surrounding commits
stopped us using this function).

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter 803264a488 Fix magnifier layout when focus is on another screen
The magnifier layout wants to ignore floating clients. Before 82342f0 this was
done by calling awful.client.floating.get(focus). If "focus" was nil, this might
have checked the floating status of a wrong client (if some other client was
focused, and the code in magnifier set focus=nil before). This issue can easily
be missed and might exist since forever. After 82342f, floating status is
checked via "focus.floating" and this now causes an "attempt to index nil value"
error instead. Much easier to notice.

Fix this by adding the missing nil check and while touching the code, merge this
with the previous "if" and correct another error (the wrong thing happened if we
had #cls=0).

Fixes: https://github.com/awesomeWM/awesome/issues/1103
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter 750a1df1c7 Re-set wallpaper on screen's property::geometry
Imagine that you have two screens of different resolution and you change their
position (xrandr --output first --left-of second). Of course, the wallpaper has
to be updated afterwards.

This commit makes the default config do that.

Fixes: https://github.com/awesomeWM/awesome/issues/1102
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Emmanuel Lepage Vallee c7f5a9acd3 tests: Fix awful.screen tests
To ensure that some features such as SNID rules work, we need
to ensure that the screen isn't set by other code paths. Only
a single algorithm can be executed for the screen. As soon
as many algorithms are executed on events such as "manage", it
will most likely regress again.

This commit make sure of that by disabling the default normal source
of c.screen. After that, any other c.screen changes can be
considered bugs.
2016-09-24 00:19:10 -04:00
Daniel Hahler 204e2ffada Merge pull request #1099 from Elv13/fix_1091
Closes https://github.com/awesomeWM/awesome/pull/1099.
Fixes https://github.com/awesomeWM/awesome/issues/1091.
2016-09-21 22:16:21 +02:00
Emmanuel Lepage Vallee 1c177cabce awesomerc: Explicitly select a default screen
A client is supposed to go to a screen when:

 * It has been started using `awful.spawn` with explicit instructions [1]
 * An `awful.rules` rule **or any of its callbacks** set the screen [2]
 * When something handle `request::screen` and/or `request::tag` in some
   custom ways. [3]
 * Some clients can request a screen and mean it (like MythTV/Kodi/XBMC and
   some multi-window DAW) [4]

A client is supposed to go to the focused screen when none of the above are
true [5].

Other constraints:

 * The screen need to be set only once, anything will will emit
   `property::screen` many time and cause side effects.
 * There has to be a single entry point to the algorithm, no multiple
   "manage" handler.
 * Awesome internals must use the `request::` signal API and not force
   their decision outside of request handlers.
 * Restarting Awesome must not change the client screen

Commit 2178744 fix use case number [1] and [2]. It actually fix [4] too, but
it is an accident and I am not sure we care about [4] anyway. Use case [1]
and [2], however, are very important.

Fix #1091
2016-09-21 22:15:09 +02:00
Daniel Hahler b4d6bfa4db Travis: fix codecov (#1105)
tests/run.sh: no slash with --search lib

Fixes https://github.com/awesomeWM/awesome/issues/1049.
2016-09-20 19:53:10 +02:00
Crazy Lemon ffa7519730 Has the example test runner unset env variables that would interfere (#1106)
with using LUA_PATH for the `package.path` default valua for the shim tests
2016-09-20 19:36:23 +02:00
Uli Schlachter 75ed165ae6 Test & fix a bug with dbus.disconnect_signal (#1096)
The code was written so that it assumes that disconnecting the last signal also
removed the corresponding entry in the signal array. This lead e.g. to an
index-out-of-bounds access in some cases.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-18 12:50:40 +02:00
Daniel Hahler 3e562dfa53 Merge pull request #1097 from psychon/lazy_client_geometry_update
Lazy client geometry update
2016-09-18 12:49:52 +02:00
Emmanuel Lepage Vallee e8649d0a29 screen: Add a function to get the client preferred screen 2016-09-15 16:50:10 -04:00
Emmanuel Lepage Vallée 1be0964d8a Merge pull request #1085 from Elv13/remove_dead_code
ewmh: Remove dead code
2016-09-15 16:45:56 -04:00
Emmanuel Lepage Vallee 0fbb02f95c ewmh: Remove dead code
The geometry storage has been moved into awful.placement. This
code was never executed as data[] was never populated.

There is some behavior that is indeed lost, but it is unlikely
someone will ever notice (it has been broken for 6 months).
The previous code attempted to handle scrren changes while
maximized. The new code organization shift this responsability
to awful.placement. However, it doesn't yet fully implement the
previous logic.
2016-09-15 16:22:46 -04:00
Emmanuel Lepage Vallée f02b73b0ee Merge pull request #1066 from Akulen/fix_gap_ignore
awful.tag: Add `gap_single_client` property and user changeable defau…
2016-09-15 16:01:19 -04:00
Emmanuel Lepage Vallée e67fe5e29e Merge pull request #1095 from hishamhm/minimize-compat-3.5
Compatibility tweak for minimize and 3.5 themes
2016-09-15 15:49:26 -04:00
Uli Schlachter baaff93a73 Only configure client geometries once per main loop iteration
This should "protect" the user from some stupidities that Lua code might be
doing that e.g. makes a client jump to another position and then immediately
back to where it was before. Only the last change in a single main loop
iteration will actually have any effect.

Original idea by Daniel here: https://github.com/awesomeWM/awesome/pull/174

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-15 18:48:56 +02:00
Uli Schlachter dd1d81a3ac client.c: Use AREA_EQUAL()
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-15 18:36:34 +02:00
Uli Schlachter 8283a12ec9 Only export a single refresh function for clients
We still need client_focus_refresh() as a separate entry point, because it is
used by event.c.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-15 18:31:29 +02:00
Uli Schlachter bc6d06a305 Remove an unnecessary variable
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-15 18:29:56 +02:00
Uli Schlachter 4d9bbf0ba6 Remove an obsolete argument to client_resize_do()
Thanks to Java being broken, the function always sends a notice anyway.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-15 18:28:46 +02:00
Hisham bcab5c71a7 Compatibility tweak for minimize and 3.5 themes
Awesome 3.5.9 accepts `_active`/`_inactive` names for `beautiful`
minimize keys (such as "titlebar_minimize_button_focus_inactive").
Some themes rely on those, meaning that when they loaded under
the current Git, the minimize button went missing. This adds a
fallback, to improve compatibility with the existing themes.
2016-09-15 11:21:49 -03:00
Akulen 5844bd0ade awful.tag: moved defaults to a local variable 2016-09-14 23:22:11 +02:00
Emmanuel Lepage Vallée 25f2b03490 Merge pull request #1078 from hoelzro/master
Return success/failure for dbus.connect_signal
2016-09-12 22:42:52 -04:00
Uli Schlachter 0363b3a72b Add a list of build dependencies to the readme (#1087)
Fixes: https://github.com/awesomeWM/awesome/issues/426
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-12 23:46:47 +02:00
Akulen 8ee3611848 awful.tag: Add `gap_single_client` property and user changeable defaults. 2016-09-11 13:34:17 +02:00
Emmanuel Lepage Vallée 39aace50e9 Merge pull request #1084 from Elv13/use_screen_props
Use screen props
2016-09-11 04:40:35 -04:00
Emmanuel Lepage Vallée 67e82047b0 Merge pull request #1081 from Elv13/fix_screen_memory_leak
screen: Fix a memory leak.
2016-09-11 04:39:26 -04:00
Emmanuel Lepage Vallée cf1556bfdd Merge pull request #1082 from Elv13/fix_1018
resize: Use the right mouse cursor
2016-09-11 04:38:09 -04:00
Emmanuel Lepage Vallee 0394b768a0 wallpaper: Do not use the deprecated geometry access 2016-09-11 02:10:02 -04:00
Emmanuel Lepage Vallee 50da373903 tile: Do not use the deprecated geometry access 2016-09-11 02:10:02 -04:00
Emmanuel Lepage Vallee ecdcd01dba magnifier: Do not use the deprecated geometry access 2016-09-11 02:10:02 -04:00
Emmanuel Lepage Vallee 1ede1acc9d hotkey_popup: Do not use the deprecated geometry access 2016-09-11 02:10:02 -04:00
Emmanuel Lepage Vallee 98b561e806 mouse/drag_to_tag: Do not use the deprecated geometry access 2016-09-11 02:09:56 -04:00
Emmanuel Lepage Vallee e89a72acd5 mouse/snap: Do not use the deprecated geometry access 2016-09-11 02:09:49 -04:00
Emmanuel Lepage Vallee 8c2d85523f screen: Do not use the deprecated geometry access 2016-09-11 02:09:44 -04:00
Emmanuel Lepage Vallee f1e61092cd ewmh: Do not use the deprecated geometry access 2016-09-11 02:09:36 -04:00
Emmanuel Lepage Vallee 4d0c426040 menubar: Do not use the deprecated geometry access 2016-09-11 01:55:33 -04:00
Emmanuel Lepage Vallée e86ddaab56 Merge pull request #1083 from Elv13/menubar-priority-category-fix
Menubar priority category fix
2016-09-11 00:47:45 -04:00
modk 12ea5e2318 menubar: Refactoring and cleanup 2016-09-11 00:32:57 -04:00
modk 1a40333b9e menubar: Fix entry use count for categories
Fix #999
2016-09-11 00:32:47 -04:00
Emmanuel Lepage Vallee 9b96b4b448 resize: Use the right mouse cursor
Fix #1018
2016-09-10 23:56:10 -04:00
Emmanuel Lepage Vallee e66120913f screen: Fix a memory leak.
Found while investigating #1079
2016-09-10 23:54:45 -04:00
Rob Hoelz df5caa06eb Return success/failure for dbus.connect_signal
dbus.connect_signal may only have a single function bound to
a given name, but the caller has no way of knowing if their
function was bound or not.

This change has dbus.connect_signal adopt the standard Lua error
convention of returning a truthy value upon success, or nil and an error
message upon failure.
2016-09-09 07:43:56 -05:00
Emmanuel Lepage Vallée 587cc530c7 Merge pull request #1067 from BlueUsername/tiling-to-floating-window-fix
Fix a bug moving between a tiled and a floating screen.
2016-09-07 16:20:20 -04:00
Emmanuel Lepage Vallée 7a4bdca9c2 Merge pull request #1056 from Elv13/better_tag_index
Test multiple screens on the CI + fixes
2016-09-07 01:23:58 -04:00