I do not know how a GDataInputStream / GBufferedInputStream decides
about the size of its internal buffer when reading input by line, but in
issue #2288, an example where the output of date (about 30 bytes) was
read ten times per second caused ten megabytes of memory usage for this
internal buffer. Try to save some memory by explicitly shrinking the
buffer size when we are done reading from the stream.
Reference: https://github.com/awesomeWM/awesome/issues/2288
Signed-off-by: Uli Schlachter <psychon@znc.in>
This allows to e.g. easily run awesome from source (for an hour) via
TEST_TIMEOUT=42d tests/run.sh /dev/null.
Signed-off-by: Uli Schlachter <psychon@znc.in>
* Default config: Unify mouse dragging behavior
When moving or resizing a client by dragging its titlebar with mouse,
the client is automatically focused and raised. However, this behavior
is not replicated by tne other dragging method, i.e. grabbing it with
mouse while pressing the modkey. Sometimes, this causes a client to
disappear below another one while moving.
This commit unifies handling of dragging clients with mouse, by ensuring
that the client is focused and raised, whichever dragging method is
used. The fix applies both to moving and resizing clients.
Signed-off-by: Piotr Śliwka <contact@psliwka.info>
* Default config: Fix clientbuttons style
This commit unifies code style of click handling functions defined in
`clientbuttons` table, to match the style introduced in a228696.
Signed-off-by: Piotr Śliwka <contact@psliwka.info>
Instead of printing the list of commits for which tests failed, this
printed all commits.
Testing done on this change: None. Testing the infrastructure for Travis
is a bit hard and quite meta. (Tests for the tests?)
Signed-off-by: Uli Schlachter <psychon@znc.in>
* Make fake screens permanent
Before this, screen_scan() made sure that awesome's information about
available screens conforms to what the X11 server reports. Since fake
screens are, well, fake, this meant that they were deleted.
This commit marks fake screen and handles them specially in
screen_scan() so that they are not deleted.
Note that I did not test this commit at all since I still haven't
figured out how to test RandR stuff without actually messing with
hardware.
Thanks to @madduck for bringing this up and making me fix this long
standing "huh? is that really supposed to work like that?".
Signed-off-by: Uli Schlachter <psychon@znc.in>
In #2112 the way of loading category icons was changed to use
utils.lookup_icon. However this function does not look in the
categories paths where the categories icons are located, and
so the category icons are no longer being displayed.