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Uli Schlachter 265060f1f7 Fix a bug when switching fullscreen mode
The code assumed that a window gets resized when it enters/leaves the fullscreen
mode. This was needed because the code for resizing a window hides and shows the
titlebars.

However, it is possible for a window to enter/leave fullscreen mode without
getting resized, because it already has the correct geometry. In this case,
titlebars were not handled correctly.

This commit fixes that by forcing a resize to the current geometry when the
fullscreen flag is toggled.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-11-09 18:50:38 +01:00
build-tests use CMake check_function_exists() for execinfo 2010-10-11 22:52:20 +02:00
build-utils Stop using gperf 2010-09-02 19:24:39 +02:00
common Added initial support for Xlib cursor themes 2012-10-07 12:39:56 +02:00
icons icons: remove invaders 2009-09-08 13:29:25 +02:00
lib awful.tooltip: Update geometry in set_text (FS#956) 2012-11-04 21:53:38 +01:00
luadoc client: Re-add shape support 2012-11-06 20:51:54 +01:00
manpages Remove all traces of awsetbg and wallpaper setters 2012-07-29 15:38:31 +02:00
objects Fix a bug when switching fullscreen mode 2012-11-09 18:50:38 +01:00
themes Re-add wallpapers to the themes 2012-07-29 16:47:04 +02:00
utils Remove all traces of awsetbg and wallpaper setters 2012-07-29 15:38:31 +02:00
.gitignore gitignore: remove awesome-client 2009-04-11 16:10:42 +02:00
AUTHORS update Arnaud commit years 2009-08-24 11:13:59 +02:00
BUGS BUG's page 2008-04-18 19:33:58 +02:00
CMakeLists.txt Add "-colorspace rgb" to our ImageMagick calls 2012-10-24 18:09:55 +02:00
LICENSE chance license to GPLv2 2007-09-12 14:29:51 +02:00
Makefile build: allow to specify cmake args 2009-05-08 19:54:38 +02:00
PATCHES PATCHES: add more rules 2009-09-02 10:36:13 +02:00
README Grammar/spelling corrections in comments and docs. 2009-08-31 10:39:36 +02:00
STYLE STYLE: add prefix rule 2009-08-21 15:30:48 +02:00
awesome-version-internal.h.in cmake: consolidate version strings 2008-06-22 22:13:06 +02:00
awesome.c Drawin: Re-add shape support 2012-11-05 18:11:16 +01:00
awesome.desktop Add NoDisplay to .desktop file (FS#1031) 2012-08-22 11:38:23 +02:00
awesome.doxygen.in awesome.doxygen: doxygen configuration fixes. 2009-09-04 18:18:03 +02:00
awesome.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
awesomeConfig.cmake Drawin: Re-add shape support 2012-11-05 18:11:16 +01:00
awesomerc.lua.in rc.lua: Resize clients via the titlebar 2012-10-29 09:46:56 +01:00
banning.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
banning.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
color.c C color code: Ignore alpha component (FS#966) 2012-04-07 22:03:38 +02:00
color.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
config.h.in test for __builtin_clz() and fallback to an inline implementation. 2010-10-11 20:42:03 +02:00
dbus.c lua_objlen wrapped in luaA_rawlen 2012-06-12 11:02:57 +02:00
dbus.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
draw.c Use gdk-pixbuf instead of Imlib2 (FS#1028) 2012-10-16 20:02:56 +02:00
draw.h draw.h: Include lua.h 2012-10-14 17:03:00 +02:00
event.c Send correct geometry in ConfigureNotifies 2012-10-29 10:20:03 +01:00
event.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
ewmh.c Tags: Remove screen property 2012-10-23 10:05:34 +02:00
ewmh.h Don't pass cairo surfaces around on the lua stack 2012-05-28 09:29:47 +02:00
globalconf.h Tags: Remove screen property 2012-10-23 10:05:34 +02:00
keygrabber.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
keygrabber.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
keyresolv.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
keyresolv.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
luaa.c Introduce drawables 2012-10-14 17:30:54 +02:00
luaa.h Wrapped luaL_register 2012-06-12 13:32:40 +02:00
mouse.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
mouse.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
mousegrabber.c Added initial support for Xlib cursor themes 2012-10-07 12:39:56 +02:00
mousegrabber.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
property.c Don't pass cairo surfaces around on the lua stack 2012-05-28 09:29:47 +02:00
property.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
root.c Tags: Remove screen property 2012-10-23 10:05:34 +02:00
screen.c Tags: Remove screen property 2012-10-23 10:05:34 +02:00
screen.h Tags: Remove screen property 2012-10-23 10:05:34 +02:00
selection.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
selection.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
spawn.c Minor readability fixes, STREQ()-like macros added 2011-11-18 17:56:21 +01:00
spawn.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
stack.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
stack.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
strut.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
strut.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
systray.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
systray.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
xwindow.c Drawin: Re-add shape support 2012-11-05 18:11:16 +01:00
xwindow.h Drawin: Re-add shape support 2012-11-05 18:11:16 +01:00

README

awesome
=======
awesome is a highly configurable, next generation framework window manager for X.

Building and installation
-------------------------
After extracting the dist tarball, run:

  make

This will create a build directory, run cmake in it and build awesome.

After building is finished, you can install:

  make install # you might need root permissions

Running awesome
---------------
You can directly select awesome from your display manager. If not, you can
add the following line to your .xinitrc to start awesome using startx
or to .xsession to start awesome using your display manager:

    exec awesome

In order to connect awesome to a specific display, make sure that
the DISPLAY environment variable is set correctly, e.g.:

    DISPLAY=foo.bar:1 exec awesome

(This will start awesome on display :1 of the host foo.bar.)

Configuration
-------------
The configuration of awesome is done by creating a $XDG_CONFIG_HOME/awesome/rc.lua file.
An example configuration named "awesomerc.lua.in" is provided in the source.

Troubleshooting
---------------
In most systems any message printed by awesome (including warnings and errors)
are written to $HOME/.xsession-errors.

If awesome does not start or the configuration file is not producing the desired
results the user should examine this file to gain insight into the problem.