awesome/objects
Uli Schlachter 265060f1f7 Fix a bug when switching fullscreen mode
The code assumed that a window gets resized when it enters/leaves the fullscreen
mode. This was needed because the code for resizing a window hides and shows the
titlebars.

However, it is possible for a window to enter/leave fullscreen mode without
getting resized, because it already has the correct geometry. In this case,
titlebars were not handled correctly.

This commit fixes that by forcing a resize to the current geometry when the
fullscreen flag is toggled.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-11-09 18:50:38 +01:00
..
button.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
button.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
client.c Fix a bug when switching fullscreen mode 2012-11-09 18:50:38 +01:00
client.h Send correct geometry in ConfigureNotifies 2012-10-29 10:20:03 +01:00
drawable.c drawable: Add property::surface 2012-10-20 22:51:52 +02:00
drawable.h drawable: Add property::surface 2012-10-20 22:51:52 +02:00
drawin.c drawin: Correctly set window shape 2012-11-06 20:43:05 +01:00
drawin.h Introduce drawables 2012-10-14 17:30:54 +02:00
key.c lua_objlen wrapped in luaA_rawlen 2012-06-12 11:02:57 +02:00
key.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
tag.c Tags: Remove screen property 2012-10-23 10:05:34 +02:00
tag.h Tags: Remove screen property 2012-10-23 10:05:34 +02:00
timer.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
timer.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
window.c luaA_window_get_opacity: Always return a number 2012-10-19 13:10:13 +02:00
window.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00