awesome/objects
Uli Schlachter 271f084735 screen: Turn into proper lua object
This makes the screen objects use our existing infrastructure for implementing
classes and objects with lua instead of hand-rolling an own version.

This results in some small API change: Screen objects no longer have an
add_signal() function and instead this function exists on the parent screen
class.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-30 16:37:19 +02:00
..
button.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
button.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
client.c screen: Turn into proper lua object 2014-03-30 16:37:19 +02:00
client.h client manage signal: Remove startup argument 2014-03-16 20:15:02 +01:00
drawable.c Drawable: Ignore exposes when we have nothing to draw 2014-03-17 16:27:10 +01:00
drawable.h Drawable: Ignore exposes when we have nothing to draw 2014-03-17 16:27:10 +01:00
drawin.c screen: Turn into proper lua object 2014-03-30 16:37:19 +02:00
drawin.h drawable: Add pixmap member 2014-03-16 17:08:36 +01:00
key.c lua_objlen wrapped in luaA_rawlen 2012-06-12 11:02:57 +02:00
key.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
screen.c screen: Turn into proper lua object 2014-03-30 16:37:19 +02:00
screen.h screen: Turn into proper lua object 2014-03-30 16:37:19 +02:00
tag.c Fix handling of _NET_CURRENT_DESKTOP messages (FS#1219,FS#1217) 2014-03-08 15:33:34 +01:00
tag.h Fix handling of _NET_CURRENT_DESKTOP messages (FS#1219,FS#1217) 2014-03-08 15:33:34 +01:00
timer.c Use glib instead of libev 2012-11-21 21:01:12 +01:00
timer.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
window.c screen: Turn into proper lua object 2014-03-30 16:37:19 +02:00
window.h window: Factor out helper functions for xproperties 2014-03-23 18:09:32 +01:00