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Lego Stax 7c775e967c Fix 'no such file' errors for icons (#1655)
Fixes https://github.com/awesomeWM/awesome/issues/1650.

Signed-off-by: Lego Stax legostax@gmail.com
2017-03-15 17:29:53 +01:00
build-utils Add a utility checking uses of require()s 2017-02-08 08:35:43 +01:00
common Print full RandR version in --version output 2017-01-23 17:17:46 +01:00
docs Fix docs/07-my-first-awesome.md 2017-03-08 16:41:09 +01:00
icons icons: remove invaders 2009-09-08 13:29:25 +02:00
lib Fix 'no such file' errors for icons (#1655) 2017-03-15 17:29:53 +01:00
manpages Add missing $ for XDG_CONFIG_DIRS in manpages (#1311) 2016-12-27 16:29:45 +01:00
objects pull #1648: add icon_sizes property signal emission 2017-03-14 19:38:25 +01:00
spec Merge pull request #1629 from psychon/geometry_spec 2017-03-12 15:45:00 -04:00
tests gears: Move awful.util.table to gears.table (#1641) 2017-03-08 15:18:33 -05:00
themes feat(naughty: core): add shape configuration; expose options to beautiful 2017-02-12 22:37:31 +01:00
utils awesome-client: let env find bash (#1544) 2017-02-08 22:33:21 +01:00
.editorconfig Add an EditorConfig file 2015-12-12 17:48:42 +01:00
.gitignore gitignore: remove awesome-client 2009-04-11 16:10:42 +02:00
.luacheckrc Fix Luacheck 0.19.0 release Travis breaks 2017-03-03 16:41:12 -06:00
.luacov luacov: include everything 2017-01-08 20:34:13 +01:00
.travis.yml gears: Move awful.util.table to gears.table (#1641) 2017-03-08 15:18:33 -05:00
CMakeLists.txt Add a utility checking uses of require()s 2017-02-08 08:35:43 +01:00
ISSUE_TEMPLATE.md Add an ISSUE_TEMPLATE.md file (#997) 2016-07-09 19:18:02 +02:00
LICENSE chance license to GPLv2 2007-09-12 14:29:51 +02:00
Makefile Makefile: add "tags" to .PHONY targets 2015-07-11 22:50:11 +02:00
Packaging.cmake Fix "make package" with RPMs (#1370) 2017-01-08 23:44:07 +01:00
README.md Add README.md symlink 2015-02-28 23:14:13 +01:00
awesome-version-internal.h Add a vim modeline to all C source 2015-12-12 17:42:16 +01:00
awesome.c Merge pull request #1475 from psychon/input-shape-support 2017-02-03 12:25:56 -05:00
awesome.desktop Remove deprecated Encoding key from awesome.desktop (#1394) 2017-01-13 22:21:50 +01:00
awesome.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
awesomeConfig.cmake doc: Add the default theme to the sample files 2017-02-25 16:42:55 -05:00
awesomerc.lua gears: Move awful.util.table to gears.table (#1641) 2017-03-08 15:18:33 -05:00
banning.c doc: fix warnings from doxygen 2015-02-14 20:17:13 +01:00
banning.h Clean up header includes 2014-03-30 20:07:48 +02:00
color.c Clean up header includes 2014-03-30 20:07:48 +02:00
color.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
config.h Merge branch 'find-fallback-config' of https://github.com/psychon/awesome 2017-01-27 17:39:30 +01:00
dbus.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
dbus.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
draw.c awesome.load_image(): Return errors instead of "throwing" them 2016-01-15 18:38:51 +01:00
draw.h C code: save all instead of just one client icons 2017-03-07 22:45:49 +01:00
event.c Reply on configurerequest even if geometry is the same (#1388) 2017-01-12 11:19:01 +01:00
event.h Delay client frame window destruction (#1148) 2016-10-07 00:46:57 +02:00
ewmh.c C code: save all instead of just one client icons 2017-03-07 22:45:49 +01:00
ewmh.h C code: save all instead of just one client icons 2017-03-07 22:45:49 +01:00
globalconf.h xwindow: Add support for input shape from SHAPE 1.1 2017-01-26 10:45:24 +01:00
keygrabber.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
keygrabber.h Clean up header includes 2014-03-30 20:07:48 +02:00
luaa.c doc: fix signals (#1455) 2017-01-28 15:03:56 +01:00
luaa.h Refactor config fallback 2017-01-25 14:10:19 +01:00
mouse.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
mouse.h Revert "Support more than 5 mouse buttons" (FS#1082) 2013-03-29 16:07:13 +01:00
mousegrabber.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
mousegrabber.h Revert "Support more than 5 mouse buttons" (FS#1082) 2013-03-29 16:07:13 +01:00
property.c C code: save all instead of just one client icons 2017-03-07 22:45:49 +01:00
property.h Clean up header includes 2014-03-30 20:07:48 +02:00
root.c Sync instead of flush after setting a wallpaper (#1278) 2016-12-19 00:20:07 +01:00
selection.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
selection.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
spawn.c Fix build on FreeBSD (#1381) 2017-01-13 22:23:49 +01:00
spawn.h Clean up header includes 2014-03-30 20:07:48 +02:00
stack.c doc: fix warnings from doxygen 2015-02-14 20:17:13 +01:00
stack.h Clean up header includes 2014-03-30 20:07:48 +02:00
strut.c geometry: Use the relevant rounding functions instead of integers 2016-04-18 04:20:22 -04:00
strut.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
systray.c Partly fix removal of systray from a wibox 2017-03-11 18:14:38 +01:00
systray.h Remove unused argument to systray_request_handle() 2016-05-29 14:33:23 +02:00
xkb.c Add fallbacks for when XKB is unavailable 2016-11-04 17:26:28 +01:00
xkb.h Add a vim modeline to all C source 2015-12-12 17:42:16 +01:00
xrdb.c Remove obsolete include and Xlib comment. 2017-01-05 23:17:11 +01:00
xrdb.h Add a vim modeline to all C source 2015-12-12 17:42:16 +01:00
xwindow.c xwindow: Add support for input shape from SHAPE 1.1 2017-01-26 10:45:24 +01:00
xwindow.h Set WM_CLASS and WM_NAME on all our windows (#551) 2015-11-19 22:23:25 +01:00

README.md

Readme

About awesome

awesome is a highly configurable, next generation framework window manager for X.

Building and installation

After extracting the dist tarball, run:

make

This will create a build directory, run cmake in it and build awesome.

After building is finished, you can either install via make install:

make install  # you might need root permissions

or by auto-generating a .deb or .rpm package, for easy removal later on:

make package

sudo dpkg -i awesome-x.y.z.deb
# or
sudo rpm -Uvh awesome-x.y.z.rpm

NOTE: awesome uses cmake to build. In case you want to pass arguments to cmake, please use the CMAKE_ARGS environment variable. For instance:

CMAKE_ARGS="-DCMAKE_INSTALL_PREFIX=/opt/awesome" make

Build dependencies

Awesome has the following dependencies (besides a more-or-less standard POSIX environment):

Additionally, the following optional dependencies exist:

  • DBus for DBus integration and the awesome-client utility
  • asciidoc and xmlto for generating man pages
  • gzip for compressing man pages
  • ldoc for generating the documentation
  • busted for running unit tests
  • luacheck for static code analysis
  • LuaCov for collecting code coverage information
  • libexecinfo on systems where libc does not provide backtrace_symbols() to generate slightly better backtraces on crashes
  • Xephyr or Xvfb for running integration tests

Running awesome

You can directly select awesome from your display manager. If not, you can add the following line to your .xinitrc to start awesome using startx or to .xsession to start awesome using your display manager:

exec awesome

In order to connect awesome to a specific display, make sure that the DISPLAY environment variable is set correctly, e.g.:

DISPLAY=foo.bar:1 exec awesome

(This will start awesome on display :1 of the host foo.bar.)

Configuration

The configuration of awesome is done by creating a $XDG_CONFIG_HOME/awesome/rc.lua file, typically ~/.config/awesome/rc.lua.

An example configuration named awesomerc.lua is provided in the source.

Troubleshooting

On most systems any message printed by awesome (including warnings and errors) is written to ~/.xsession-errors.

If awesome does not start or the configuration file is not producing the desired results the user should examine this file to gain insight into the problem.

Debugging tips

You can call awesome with gdb like this:

DISPLAY=:2 gdb awesome

Then in gdb set any args and run it:

(gdb) set arg --replace
(gdb) run

Inside gdb you can use the following to print the current Lua stack traceback:

(gdb) print luaL_dostring(globalconf.L.real_L_dont_use_directly, "print(debug.traceback())")

Reporting issues

Please report any issues you may find on our bugtracker. You can submit pull requests on the github repository. Please read the contributing guide for any coding, documentation or patch guidelines.

Status

Build Status

Documentation

Online documentation is available at https://awesomewm.org/apidoc/.

License

The project is licensed under GNU General Publice License v2 or later. You can read it online at (v2 or v3).