awesome/objects
Daniel Hahler fd6ffb1458 Make client.focusable writable from Lua
It uses an extra boolean to track if `c.focusable` has been set.

It's possible to unset the overriding by setting it to `nil`, i.e.
`client.focus.focusable = nil`.

Fixes https://github.com/awesomeWM/awesome/issues/237.
Closes https://github.com/awesomeWM/awesome/pull/239.
2015-05-25 15:35:49 +02:00
..
button.c Clean up header includes 2014-03-30 20:07:48 +02:00
button.h Clean up header includes 2014-03-30 20:07:48 +02:00
client.c Make client.focusable writable from Lua 2015-05-25 15:35:49 +02:00
client.h Make client.focusable writable from Lua 2015-05-25 15:35:49 +02:00
drawable.c drawable/drawin: Pass both lua_State and stack index around 2014-12-06 10:46:45 +01:00
drawable.h drawable/drawin: Pass both lua_State and stack index around 2014-12-06 10:46:45 +01:00
drawin.c drawin: Use the correct lua_State for the stack index 2014-12-06 10:55:21 +01:00
drawin.h Clean up header includes 2014-03-30 20:07:48 +02:00
key.c Clean up header includes 2014-03-30 20:07:48 +02:00
key.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
screen.c Send old_screen with "property::screen" client signal 2015-02-15 13:26:46 +01:00
screen.h Clean up header includes 2014-03-30 20:07:48 +02:00
tag.c Hide globalconf.L 2014-12-06 11:56:58 +01:00
tag.h tag_client: Add explicit lua_State argument 2014-12-06 11:14:59 +01:00
window.c Fix some more dubious uses of globalconf.L 2014-12-06 11:07:20 +01:00
window.h Clean up header includes 2014-03-30 20:07:48 +02:00