awesome/statusbar.c

175 lines
7.5 KiB
C

/*
* draw.c - draw functions
*
* Copyright © 2007 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include <stdio.h>
#include "layout.h"
#include "statusbar.h"
#include "draw.h"
#include "screen.h"
#include "util.h"
#include "layouts/tile.h"
extern Client *clients, *sel; /* global client list */
/** Check if at least a client is tagged with tag number t and is on screen
* screen
* \param t tag number
* \param screen screen number
* \return True or False
*/
static Bool
isoccupied(unsigned int t, int screen)
{
Client *c;
for(c = clients; c; c = c->next)
if(c->tags[t] && c->screen == screen)
return True;
return False;
}
void
drawstatusbar(Display *disp, DC *drawcontext, awesome_config * awesomeconf)
{
int z, i, x = 0, y = 0, w;
ScreenInfo *si = get_screen_info(disp, awesomeconf->screen, NULL);
for(i = 0; i < awesomeconf->ntags; i++)
{
w = textwidth(disp, drawcontext->font, awesomeconf->tags[i].name, a_strlen(awesomeconf->tags[i].name)) + drawcontext->font->height;
if(awesomeconf->tags[i].selected)
{
drawtext(disp, awesomeconf->phys_screen, x, y, w, awesomeconf->statusbar.height, drawcontext->gc, awesomeconf->statusbar.drawable, drawcontext->font, awesomeconf->tags[i].name, drawcontext->sel, drawcontext->text_selected);
if(isoccupied(i, awesomeconf->screen))
drawsquare(disp, x, y, (drawcontext->font->height + 2) / 4, drawcontext->gc, awesomeconf->statusbar.drawable, sel && sel->tags[i], drawcontext->sel[ColFG]);
}
else
{
drawtext(disp, awesomeconf->phys_screen, x, y, w, awesomeconf->statusbar.height, drawcontext->gc, awesomeconf->statusbar.drawable, drawcontext->font, awesomeconf->tags[i].name, drawcontext->norm, drawcontext->text_normal);
if(isoccupied(i, awesomeconf->screen))
drawsquare(disp, x, y, (drawcontext->font->height + 2) / 4, drawcontext->gc, awesomeconf->statusbar.drawable, sel && sel->tags[i], drawcontext->norm[ColFG]);
}
x += w;
}
w = awesomeconf->statusbar.width;
drawtext(disp, awesomeconf->phys_screen, x, y, w, awesomeconf->statusbar.height, drawcontext->gc, awesomeconf->statusbar.drawable, drawcontext->font, awesomeconf->current_layout->symbol, drawcontext->norm, drawcontext->text_normal);
z = x + w;
w = textwidth(disp, drawcontext->font, awesomeconf->statustext, a_strlen(awesomeconf->statustext)) + drawcontext->font->height;
x = si[awesomeconf->screen].width - w;
if(x < z)
{
x = z;
w = si[awesomeconf->screen].width - z;
}
drawtext(disp, awesomeconf->phys_screen, x, y, w, awesomeconf->statusbar.height, drawcontext->gc, awesomeconf->statusbar.drawable, drawcontext->font, awesomeconf->statustext, drawcontext->norm, drawcontext->text_normal);
if((w = x - z) > awesomeconf->statusbar.height)
{
x = z;
if(sel)
{
drawtext(disp, awesomeconf->phys_screen, x, y, w, awesomeconf->statusbar.height, drawcontext->gc, awesomeconf->statusbar.drawable, drawcontext->font, sel->name, drawcontext->sel, drawcontext->text_selected);
if(sel->isfloating)
drawsquare(disp, x, y, (drawcontext->font->height + 2) / 4, drawcontext->gc, awesomeconf->statusbar.drawable, sel->ismax, drawcontext->sel[ColFG]);
}
else if(IS_ARRANGE(layout_tile) || IS_ARRANGE(layout_tileleft))
{
char buf[256];
snprintf(buf, sizeof(buf), "nmaster: %d ncol: %d mwfact: %.2lf", awesomeconf->nmaster, awesomeconf->ncol, awesomeconf->mwfact);
drawtext(disp, awesomeconf->phys_screen, x, y, w, awesomeconf->statusbar.height, drawcontext->gc, awesomeconf->statusbar.drawable, drawcontext->font, buf, drawcontext->norm, drawcontext->text_normal);
}
else
drawtext(disp, awesomeconf->phys_screen, x, y, w, awesomeconf->statusbar.height, drawcontext->gc, awesomeconf->statusbar.drawable, drawcontext->font, NULL, drawcontext->norm, drawcontext->text_normal);
}
XCopyArea(disp, awesomeconf->statusbar.drawable, awesomeconf->statusbar.window, drawcontext->gc, 0, 0, si[awesomeconf->screen].width, awesomeconf->statusbar.height, 0, 0);
XSync(disp, False);
}
void
initstatusbar(Display *disp, int screen, DC *drawcontext, Statusbar *statusbar)
{
XSetWindowAttributes wa;
int phys_screen;
ScreenInfo *si;
phys_screen = get_phys_screen(disp, screen);
statusbar->screen = screen;
si = get_screen_info(disp, screen, NULL);
wa.event_mask = SubstructureRedirectMask | SubstructureNotifyMask
| EnterWindowMask | LeaveWindowMask | StructureNotifyMask;
wa.cursor = drawcontext->cursor[CurNormal];
wa.override_redirect = 1;
wa.background_pixmap = ParentRelative;
wa.event_mask = ButtonPressMask | ExposureMask;
statusbar->window = XCreateWindow(disp, RootWindow(disp, phys_screen), 0, 0, si[screen].width,
statusbar->height, 0, DefaultDepth(disp, phys_screen), CopyFromParent,
DefaultVisual(disp, phys_screen), CWOverrideRedirect | CWBackPixmap | CWEventMask, &wa);
XDefineCursor(disp, statusbar->window, drawcontext->cursor[CurNormal]);
updatebarpos(disp, *statusbar);
XMapRaised(disp, statusbar->window);
statusbar->drawable = XCreatePixmap(disp,
RootWindow(disp, phys_screen),
si[screen].width,
statusbar->height,
DefaultDepth(disp, phys_screen));
}
void
updatebarpos(Display *disp, Statusbar statusbar)
{
XEvent ev;
ScreenInfo *si = get_screen_info(disp, statusbar.screen, NULL);
switch (statusbar.position)
{
default:
XMoveWindow(disp, statusbar.window, si[statusbar.screen].x_org, si[statusbar.screen].y_org);
break;
case BarBot:
XMoveWindow(disp, statusbar.window, si[statusbar.screen].x_org, si[statusbar.screen].height - statusbar.height);
break;
case BarOff:
XMoveWindow(disp, statusbar.window, si[statusbar.screen].x_org, si[statusbar.screen].y_org - statusbar.height);
break;
}
XFree(si);
XSync(disp, False);
while(XCheckMaskEvent(disp, EnterWindowMask, &ev));
}
void
uicb_togglebar(Display *disp,
DC *drawcontext,
awesome_config *awesomeconf,
const char *arg __attribute__ ((unused)))
{
if(awesomeconf->statusbar.position == BarOff)
awesomeconf->statusbar.position = (awesomeconf->statusbar_default_position == BarOff) ? BarTop : awesomeconf->statusbar_default_position;
else
awesomeconf->statusbar.position = BarOff;
updatebarpos(disp, awesomeconf->statusbar);
arrange(disp, drawcontext, awesomeconf);
}