2016-06-26 13:13:22 +02:00
|
|
|
|
|
|
|
--[[
|
|
|
|
|
|
|
|
Licensed under GNU General Public License v2
|
|
|
|
* (c) 2016, Luke Bonham
|
|
|
|
|
|
|
|
--]]
|
|
|
|
|
|
|
|
local awful = require("awful")
|
|
|
|
local capi = { client = client,
|
|
|
|
mouse = mouse,
|
|
|
|
screen = screen,
|
|
|
|
timer = timer }
|
|
|
|
local string = string
|
|
|
|
|
|
|
|
local pairs = pairs
|
|
|
|
local setmetatable = setmetatable
|
|
|
|
local tostring = tostring
|
|
|
|
|
|
|
|
-- Quake-like Dropdown application spawn
|
|
|
|
-- Original version: https://awesomewm.org/wiki/Drop-down_terminal#Another_solution
|
|
|
|
local quake = {}
|
|
|
|
|
|
|
|
-- If you have a rule like "awful.client.setslave" for your terminals,
|
|
|
|
-- ensure you use an exception for QuakeDD. Otherwise, you may
|
|
|
|
-- run into problems with focus.
|
|
|
|
|
|
|
|
function quake:display()
|
|
|
|
-- First, we locate the client
|
|
|
|
local client = nil
|
|
|
|
local i = 0
|
|
|
|
for c in awful.client.iterate(function (c)
|
|
|
|
-- c.name may be changed!
|
2016-08-10 20:23:45 +02:00
|
|
|
return c.instance == self.name
|
2016-06-26 13:13:22 +02:00
|
|
|
end, nil, self.screen)
|
|
|
|
do
|
|
|
|
i = i + 1
|
|
|
|
if i == 1 then
|
|
|
|
client = c
|
|
|
|
else
|
|
|
|
-- Additional matching clients, let's remove the sticky bit
|
|
|
|
-- which may persist between awesome restarts. We don't close
|
|
|
|
-- them as they may be valuable. They will just turn into
|
|
|
|
-- normal clients.
|
|
|
|
c.sticky = false
|
|
|
|
c.ontop = false
|
|
|
|
c.above = false
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
if not client and not self.visible then return end
|
|
|
|
|
|
|
|
if not client then
|
2016-08-03 17:38:51 +02:00
|
|
|
-- The client does not exist, we spawn it
|
2016-08-11 13:43:35 +02:00
|
|
|
awful.util.spawn(string.format("%s %s %s", self.app,
|
|
|
|
string.format(self.argname, self.name), self.extra),
|
|
|
|
false, self.screen)
|
2016-08-04 12:34:22 +02:00
|
|
|
self.notexist = true
|
2016-08-03 17:38:51 +02:00
|
|
|
return
|
2016-06-26 13:13:22 +02:00
|
|
|
end
|
|
|
|
|
|
|
|
-- Resize
|
|
|
|
awful.client.floating.set(client, true)
|
2016-08-11 08:53:02 +02:00
|
|
|
client.border_width = self.border
|
2016-06-26 13:13:22 +02:00
|
|
|
client.size_hints_honor = false
|
2016-08-03 17:38:51 +02:00
|
|
|
if self.notexist then
|
|
|
|
client:geometry(self.geometry)
|
|
|
|
self.notexist = false
|
|
|
|
end
|
2016-06-26 13:13:22 +02:00
|
|
|
|
|
|
|
-- Not sticky and on top
|
|
|
|
client.ontop = true
|
|
|
|
client.above = true
|
|
|
|
client.skip_taskbar = true
|
|
|
|
client.sticky = false
|
|
|
|
|
|
|
|
-- Toggle display
|
|
|
|
if self.visible then
|
|
|
|
client.hidden = false
|
|
|
|
client:raise()
|
|
|
|
self.last_tag = tostring(awful.tag.selected(self.screen))
|
|
|
|
client:tags({awful.tag.selected(self.screen)})
|
|
|
|
capi.client.focus = client
|
|
|
|
else
|
|
|
|
client.hidden = true
|
|
|
|
local ctags = client:tags()
|
|
|
|
for i, t in pairs(ctags) do
|
|
|
|
ctags[i] = nil
|
|
|
|
end
|
|
|
|
client:tags(ctags)
|
|
|
|
end
|
|
|
|
|
|
|
|
return client
|
|
|
|
end
|
|
|
|
|
|
|
|
function quake:new(config)
|
|
|
|
local conf = config or {}
|
|
|
|
|
2016-08-10 20:23:45 +02:00
|
|
|
conf.app = conf.app or "xterm" -- application to spawn
|
|
|
|
conf.name = conf.name or "QuakeDD" -- window name
|
|
|
|
conf.argname = conf.argname or "-name %s" -- how to specify window name
|
|
|
|
conf.extra = conf.extra or "" -- extra arguments
|
|
|
|
conf.visible = conf.visible or false -- initially not visible
|
|
|
|
conf.screen = conf.screen or capi.mouse.screen
|
2016-08-11 08:53:02 +02:00
|
|
|
conf.border = conf.border or 1
|
2016-06-26 13:13:22 +02:00
|
|
|
|
|
|
|
-- If width or height <= 1 this is a proportion of the workspace
|
|
|
|
wibox_height = conf.wibox_height or 18 -- statusbar weight
|
2016-08-10 20:23:45 +02:00
|
|
|
height = conf.height or 0.25 -- height
|
|
|
|
width = conf.width or 1 -- width
|
|
|
|
vert = conf.vert or "top" -- top, bottom or center
|
2016-06-26 13:13:22 +02:00
|
|
|
horiz = conf.horiz or "center" -- left, right or center
|
|
|
|
|
|
|
|
-- Compute size
|
|
|
|
local geom = capi.screen[conf.screen].workarea
|
|
|
|
if width <= 1 then width = geom.width * width end
|
|
|
|
if height <= 1 then height = geom.height * height end
|
|
|
|
local x, y
|
|
|
|
if horiz == "left" then x = geom.x
|
|
|
|
elseif horiz == "right" then x = geom.width + geom.x - width
|
|
|
|
else x = geom.x + (geom.width - width)/2 end
|
|
|
|
if vert == "top" then y = geom.y
|
|
|
|
elseif vert == "bottom" then y = geom.height + geom.y - height
|
|
|
|
else y = geom.y + (geom.height - height)/2 end
|
|
|
|
conf.geometry = { x = x, y = y + wibox_height, width = width, height = height }
|
|
|
|
|
|
|
|
local console = setmetatable(conf, { __index = quake })
|
|
|
|
capi.client.connect_signal("manage", function(c)
|
|
|
|
if c.instance == console.name and c.screen == console.screen then
|
|
|
|
console:display()
|
2016-08-10 20:23:45 +02:00
|
|
|
end
|
2016-06-26 13:13:22 +02:00
|
|
|
end)
|
|
|
|
capi.client.connect_signal("unmanage", function(c)
|
|
|
|
if c.instance == console.name and c.screen == console.screen then
|
|
|
|
console.visible = false
|
2016-08-10 20:23:45 +02:00
|
|
|
end
|
|
|
|
end)
|
2016-06-26 13:13:22 +02:00
|
|
|
|
|
|
|
-- "Reattach" currently running quake application. This is in case awesome is restarted.
|
|
|
|
local reattach = capi.timer { timeout = 0 }
|
|
|
|
reattach:connect_signal("timeout", function()
|
|
|
|
reattach:stop()
|
2016-08-10 20:23:45 +02:00
|
|
|
console:display()
|
2016-06-26 13:13:22 +02:00
|
|
|
end)
|
|
|
|
reattach:start()
|
|
|
|
|
|
|
|
return console
|
|
|
|
end
|
|
|
|
|
|
|
|
function quake:toggle()
|
|
|
|
current_tag = awful.tag.selected(self.screen)
|
|
|
|
if self.last_tag ~= tostring(current_tag) and self.visible then
|
|
|
|
awful.client.movetotag(current_tag, self:display())
|
|
|
|
else
|
|
|
|
self.visible = not self.visible
|
|
|
|
self:display()
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
setmetatable(quake, { __call = function(_, ...) return quake:new(...) end })
|
|
|
|
|
|
|
|
return quake
|