This commit makes these methods invoke the method on a widget in a protected
context. Thanks to this, e.g. the wibox and other widgets are protected from
errors in a child widget.
Additionally, fit_widget() now assumes 0 if a widget's :fit() method didn't
provide a number.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This library is a wrapper around pcall() / xpcall() that prints an error message
via gears.debug.print_error() in case of errors.
Signed-off-by: Uli Schlachter <psychon@znc.in>
I just spent too much time tracking down a bug that happened while drawing a
widget. This is the reason why we should apply sanity checks while widgets are
constructed, so that we get a useful backtrace.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes the code use the existing functions for setting widgets. That way,
all the sanity checks that the existing functions have are applied for this code
as well.
I just spent half an hour tracking down a bug where a boolean ended up as a
"widget" in a fixed layout. The symptom was that while drawing the widget, an
error happened. Via this change, the error would instead be flagged while
constructing the widget.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Because all our Lua code can now work with screen objects, most of the uses of
s.index that the previous patches added for reaching this goal can be removed
again.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit makes the code in awful.client work with screen objects where
possible (which is not possible in awful.client.movetoscreen() because it uses
screen_idx + 1).
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commits makes a random selection of modules in awful support screen objects
and accept them as parameters everywhere where a screen index is accepted.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit documents that a textbox already accepts a screen object where a
screen index is expected. Also, this changes the widget API in that a widget's
context.screen is now a screen object instead of a screen index.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit makes awful.ewmh re-apply the maximized geometry to any maximized
clients when the workarea of a screen changes. This happens e.g. when a wibox
that is docked to the edge of the screen is hidden.
Fixes: https://github.com/awesomeWM/awesome/issues/705
Signed-off-by: Uli Schlachter <psychon@znc.in>
This avoids having to mock half the C API just because all of awful is loaded
needlessly in this unit test and is generally a good idea.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since commit b2aaefd095, we correctly handle window gravities when
the border width of a client changes. Since most windows out there have a
NorthWest gravity, this means that most windows do not have this problem.
However, e.g. mplayer uses gravity "Static" and this causes this issue (any
gravity other than NorthWest will do).
This affects the fullscreen handling in awful.ewmh. The code has to set the
border width before it changes a client's geometry so that the move when the
border width changes doesn't matter.
No new integration test for this since I didn't find anything usable with a
non-NorthWest gravity. A test would be easy to write, just test if `c.fullscreen
= true ; c.fullscreen = false` restores the previous window geometry.
Fixes: https://github.com/awesomeWM/awesome/issues/697
Signed-off-by: Uli Schlachter <psychon@znc.in>
awful.layout.suit.corner does awful.tag.getmfpol(t), but doesn't actually have a
variable t in scope. I just copied the needed stuff from the tile layout.
Signed-off-by: Uli Schlachter <psychon@znc.in>
No idea what the correct value for this argument is supposed to be, but since
there is no variable "m" in scope, this always uses nil as the value.
Signed-off-by: Uli Schlachter <psychon@znc.in>
There is no "s" variable. This code wants "screen" instead. The effect of this
typo was that with multiple taglists, only the one that was created last got
updated.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This module is partly broken since 2009 (the way to use it that is mentioned in
the docs doesn't actually work) because the mousefinder object doesn't have a
find()-method (the line doing "self.find = find" should do "self.finder =
finder.find"). Since no one really noticed, this module is apparently not used
much.
When someone wants to still use this, they are free to copy this to their own
config. It's not much code, but it's enough code that I am annoyed that we ship
something broken to users. Everyone who copies it to their own config will make
sure it works the way they want.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This layout allow each widgets to take 'r' percent of the total
space, where 'r' is configurable.
It re-implement the 'wfact' system used by `awful.layout.suit.tile`
This layout display the widgets on top of each other. It can also optionally
display only the first one.
The most common use case is to create a composited widget. Other use case
include the creation of a "paged" stack to only display the most
relevant widget without adding extra complexity to the parent layout.
This new syntax is inspired by the Awesome widget 3.2-3.4 API. It
allow cleaner widgets declaration. The produced code is usually much
shorted and easier to read than wibox.widget imperative syntax.
There is already a hack into `awful.widget.common`. This system aim
to make the hack obselete while preserving the useful part.
I think this is also necessary to properly support SVG (with DPI
and resize).
Finally, Qt handle this using the QBrush concept, where you can have
programmatic patterns. Cairo doesn't have this concept, so there is no
"clean" way to have programmatic brushes.
It's unused since commit 0aa4304bda. Before this was a stable sorting
algorithm since table.sort is allowed to be unstable. Apparently we don't need a
stable sorting algorithm anymore.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Any awful.titlebar.widget.button widget (e.g. floatingbutton or closebutton)
decides on the currently visible symbol based on several factors. One of them is
"is the client currently focused?" and thus the button has to be updated when
the client is focused/unfocused.
The way the code did this was to use client.connect_signal("focus", f) and
client.connect_signal("unfocus", f). However, these signals are never
disconnected and kept alive forever. The callback function had a strong
reference to the client (as an upvalue) and thus this also prevented the client
from being garbage collected.
Fix this by using c:connect_signal("focus/unfocis", f) instead. These kind of
signals are only kept alive by the client object and don't prevent it from being
garbage collected.
This fixes the new test that the previous commit added.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Until now, this layout was "append only". There was no official
APIs to remove, replace, insert and swap widgets. This is fine
for the usual wibox + sensors widget used by the majority of
users, but lack flexibility necessary to use the layout system
to place dynamic elements such as clients.
The methods introduced by this commit are also recursive. This
allow widgets to be decorated, wrapped and splitted without
having to add boilerplate code everywhere.
This remove duplicated code and will allow more "collection"
style layouts to be implemented without logic duplication.
This commit also do some small cleanup to remove duplicated
code now present in `awful.util`.
Fixes https://github.com/awesomeWM/awesome/issues/617
Go around a limitation of the lua language spec. The return value
of this method guaranteed `ipairs()` correctness.
Please note that both the official Lua and Luajit implementation
provide a sparse table compatible `ipairs()` and __len implementation
by default.
It is an internal API and is used by `gears.shape`, `gears.pattern`
and `gears.composition` only.
This commit also add `:rotate_at` and `:copy` methods.
It is necessary to have it beforehand when creating layout objects
for unselected layouts.
In the current layout system, there is no layout object, but to allow
tabs and dynamic tagging features like ion3, layouts cannot be stateless.
Before, it was the caller job to make sure the client wasn't floating.
This limitation is unecessary. awful.client.idx now return nil instead
of an error. awful.rules setting the master width factor are now
foolproof.
This code is imported from Elv13 config and make it very easy
to create shaped objects.
If accepted upstream, other shapes, such as arrow and powerline
will also be added. This commit introsuce the 2 most common
shapes, rounded rectangle and rounded bar.
This allow the most basic kind of stateful layouts to be created.
It is now possible to have layout instances instead of global
stateless layout arrange functions.
This allow layout "arrange" to be called less often and react on
the cause of the change itself rather than it's consequences
(usually, the "focus" signal).
Previously, the layout were re-arranged everytime the focus changed.
Now, with "raised" and "lowered", it require less "arrange".
"swapped" allow smarted layouts. Currently, swapped cause a full
re-arrange. It re-read the "index" list from scratch and create
a "new" layout. With "swapped", incremental layout changes are
possible.
Fixes https://github.com/awesomeWM/awesome/issues/616
gears.surface now returns a fallback image surface that is good enough for what
this code tries to do here.
Signed-off-by: Uli Schlachter <psychon@znc.in>
A nil-value is no longer simply passed through, so this has to do some "special
things" to work properly.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Before this, calling one of the loading functions with a nil argument always
made it return the default 0x0 surface. With this change, the passed-in default
value is now properly applied.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of throwing a Lua error, the code now just prints an error message to
stderr on invalid markup. For callers which want to handle this case specially,
we add :set_markup_silently() which returns error messages.
Fixes: https://github.com/awesomeWM/awesome/issues/546
Signed-off-by: Uli Schlachter <psychon@znc.in>
Oh hey, Pango exports an API that allows to query for named colors based on the
famous rgb.txt! Let's use that!
Signed-off-by: Uli Schlachter <psychon@znc.in>
This adds support to gears.color.parse_color to parse things like "#fff" (one
character per color component, without alpha) and "#ffff0000ffff0000" (four
characters per component, with alpha).
This makes sense on its own, but should also help with
https://github.com/awesomeWM/awesome/issues/585.
Signed-off-by: Uli Schlachter <psychon@znc.in>
*WARNING* This introduce a minor API break as awful.tag.setscreen
arguments are now swapped for consistency
This allow to introduce logic for each properties and improve
awful.tag.add and execute logic when setting properties.
The code here doesn't always work, so it's best to just don't mess with
awesome.version, but return it directly.
Fixes: https://github.com/awesomeWM/awesome/issues/569
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since some commits, surface.load_uncached() handles errors itself and thus we
don't have to print an error message here any more.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Previously, a Lua error was thrown when loading a file failed. Most callers are
not prepared for this and the result is less than optimal.
This commit makes the functions print the errors and return nil instead. For
callers that want to handle errors themselves, "_silent" variants of the
functions are introduced which just return errors to the caller.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Having many arguments can easily get confusing and hard to understand. This
commit uses a table instead so that we have names that identify what each
callback does.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This adds functions for getting directories according to the XDG base dir
specification. This might be useful in general.
This also adds a function for getting the cache dir, because I like an explicit
function call more than something which "switches" based on a string argument.
Better error messages if you mis-type something. :-)
Finally, this adds a function for getting the directory containing the rc.lua
file. Sadly, awful.util.getdir("config") did not actually do that. See #218.
Fixes: https://github.com/awesomeWM/awesome/issues/218
Signed-off-by: Uli Schlachter <psychon@znc.in>
Without this fix `wibox.widget.textbox` ignores current theme font
setting and resets it to the initial one.
It becomes handy when the initial theme is tweaked during runtime, ie.
in `rc.lua`. Other AwesomeWM components like `awful` (taglist,
tasklist, menu) are aware and do respect the actual theme settings.
Closes https://github.com/awesomeWM/awesome/pull/89.
Lua will remove objects as values from a weak table before these objects are
finalized, but as values only in the next garbage collection cycle after the
object was finalized. Up to now, gears.object uses a table with weak keys so
that :disconnect_signal() works. This means that a signal can still call methods
which were already considered garbage by the garbage collector and thus can use
userdata from the C side which was already finalized. Crashes and other bugs
result.
This commit changes the code so that the function is also a value in the weak
table. Thus, the GC will remove the entry before the object is finalized.
Special magic is needed for Lua 5.1, because there only userdata has the
behavior that we want while we have a function. We do some magic with function
environments to make this work...
Closes https://github.com/awesomeWM/awesome/pull/567.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This adds new functions to all widgets that allow to force a specific
width/height. These values override the result from :fit().
Signed-off-by: Uli Schlachter <psychon@znc.in>
When emitting layout_changed, the widget is relayouted. If this doesn't actually
change anything, nothing will be redrawn. Thus, this also emits redraw_needed to
force redraws.
This fixes a race condition with some weird tray icons. A new tray icon is
created and the systray is updated. Then this new icon is destroyed immediately
again and at the same time another icon is created. Then, the systray isn't
updated since the number of icons (=the layout) did not actually change.
However, it needs to be updated and so we ended up with broken/missing icons.
Fixes: https://github.com/awesomeWM/awesome/issues/487
Signed-off-by: Uli Schlachter <psychon@znc.in>
This adds support for the callback that was added in the previous commit to this
function. We can just pass on the function that the caller gives us.
Fixes: https://github.com/awesomeWM/awesome/issues/185
Signed-off-by: Uli Schlachter <psychon@znc.in>
This allows scrolling a widget if there is too few space available. There are
several different modes available for how the scrolling "looks like".
Signed-off-by: Uli Schlachter <psychon@znc.in>
This is a weak table whose entries might be removed by the garbage collector.
I'm not sure if this will every cause problems, but it's better to be prepared
for tables having "nil holes" (which would mean ipairs ignores some entries).
Signed-off-by: Uli Schlachter <psychon@znc.in>
The code already tried to handle this correctly, but at some point it used the
wrong variable as the screen number...
Signed-off-by: Uli Schlachter <psychon@znc.in>
Example:
awful.prompt.run({ prompt = "Run: ", hooks = {
{{ },"Return",function(command)
local result = awful.util.spawn(command)
mypromptbox[mouse.screen].widget:set_text(type(result) == "string" and result or "")
return true
end},
{{"Mod1" },"Return",function(command)
local result = awful.util.spawn(command,{sticky=true})
mypromptbox[mouse.screen].widget:set_text(type(result) == "string" and result or "")
return true
end},
{{"Shift" },"Return",function(command)
local result = awful.util.spawn(command,{ontop=true,floating=true})
mypromptbox[mouse.screen].widget:set_text(type(result) == "string" and result or "")
return true
end}
}
},...)
Usually users want a wallpaper on all their screens. With the current code, this
resulted in a loop of upload-wallpaper, {download-wallpaper, add-new-part,
upload-wallpaper}*.
Fix this by being more intelligent: Instead of setting the wallpaper
immediately, this now uses gears.timer.delayed_call() to set the wallpaper. All
following modifications which come in before the delayed call runs will still be
part of the current update. This should mean that during startup, there is just
a single upload of a wallpaper.
(The above is what happens if there is no wallpaper yet. If there is already
one, we use :create_similar() and thus should only upload the part of the
wallpaper that changed, but this doesn't really make a difference.)
As a side-effect, the new code no longer draws to the old wallpaper to modify
it, but always creates a copy of it. This means that:
Fixes https://github.com/awesomeWM/awesome/issues/288.
Closes https://github.com/awesomeWM/awesome/pull/530.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Thanks to the way that X11 works, geometries consider the size of the client
without the border width, but the position of the top-left corner of the border.
This commit adds a new function get_area() which returns the area that is
actually covered by a client. Then, all the code is changed to use this new
function (even the part of the code which did get this border thing correct).
Closes https://github.com/awesomeWM/awesome/pull/541.
Signed-off-by: Uli Schlachter <psychon@znc.in>
None of this code wants to resize clients. Thus, it makes sense to only set the
position of a client and ignore its size.
Also, this sneaks in a fix for no_offscreen which is documented to return the
client's new position, but didn't actually do so.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes the timer emit signals for when it is started and stopped. This does
not add a signal for :again(), because that function just calls the other two
functions and thus already emits start and stop.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This changes the code in naughty so that it first decides on a width for the
notification and then uses the new function :get_height_for_width() to find a
suitable height.
This makes a difference in the following example where before this change the
text is cut off and afterwards it is shown completely:
naughty.notify({
text = string.rep("abcdefghijklmnopqrstuvwxyz\n", 4),
width = 75
})
Signed-off-by: Uli Schlachter <psychon@znc.in>
This adds :get_preferred_size() and :get_preferred_size_at_dpi() which return
the size (=width, height) that the textbox would need if unlimited space is
available.
This also adds :get_height_for_width() and :get_height_for_width_at_dpi() which
return the height that the textbox would need if the given width is available.
Signed-off-by: Uli Schlachter <psychon@znc.in>
We recently changed the C function screen_getbycoord() and this commit makes
awful.screen.getbycoord() use the same algorithm.
Signed-off-by: Uli Schlachter <psychon@znc.in>
My recent refactoring accidentally made the taglist only connect to the signal
for the first screen on which a taglist is created. This commit fixes the code
so that it connects for all screens.
Fixes https://github.com/awesomeWM/awesome/issues/500
Signed-off-by: Uli Schlachter <psychon@znc.in>
The mouse position is saved and restored when focusing another screen
If the target screen has no saved mouse position, the relative position
of the current screen is used
Signed-off-by: lesell_b <lesell_b@epitech.eu>
* This commit add a new module to avoid a (4 level) loop dependency
* It is now possible to call awful.spawn() with a table of properties
* awful.rules is used to execute the rules.
* Everything is public to allow alternative workflow modules such as
Tyrannical to use their own callback implementation.
If someone modifies a cairo surface and then sets the resulting object as the
image of an imagebox, the imagebox needs to redraw. Thus, since surfaces are
modifiable, we cannot assume that nothing changed when the same image is set
multiple times on an imagebox.
However, the dimensions of a surface cannot be changed and thus this does not
need to emit widget::layout_changed.
Signed-off-by: Uli Schlachter <psychon@znc.in>
I have no idea why this needs collectgarbage() to be called twice.
On the other hand, I can explain the change in tooltip.lua. Lua 5.2 introduced
"ephermeron tables". This means that in the following sitation, lua 5.2 can
collect the entry from the table, while 5.1 keeps the entry alive, because the
table has a strong reference to the value and that in turn has a strong
reference to the key:
t = setmetatable({}, { __mode = "k"})
do
local k = {}
t[k] = function() print(k) end
end
collectgarbage("collect")
print(next(t, nil))
To handle this incompatibility, this commit just removes the whole indirection
through the module-level variable "data".
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit does two things: It gets rid of the reference to the layoutbox that
the default config created and it changes the widget dependency cache to not
keep widgets alive unnecessarily.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Again, instead of directly connecting to various signals for updating a
tasklist, this commit changes the code so that there is just a single, global
connections and based on this a weak table with all tasklist instances is used
do the updates.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Similar to what the previous commit does for layoutboxes, this changes the code
for the taglist so that there is only a single, global connection to the various
signals and these update all taglists via weak tables.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of connecting to the needed tag-update-signal again for every layoutbox,
this now just creates a single connection and updates all layoutboxes from here.
A new weak table is used to find the layoutboxes from these callbacks.
Additionally, layoutboxes are now per-screen unique. So even if you try to
create three layoutboxes for screen 1, the code will now always return the same
instance.
This kind-of fixes the leak test for layoutboxes. The problem is that the
default config also creates a layoutbox and adds it to a wibox. Since this is
now the same layoutbox, the test still fails. Just removing the layoutbox-part
from the default config makes this problem go away.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This fixes the textclock-specific part of the test that the previous commit
added.
To fix this, gears.timer.weak_start_new() is used. This function creates a timer
that is automatically stopped when its callback function is garbage collected.
The callback function is saved as a member of the texbox widget that is the
"widget behind the textclock". Thus, the timer can only be stopped after the
widget is garbage-collected, but the timer does not keep the widget alive.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The way of icon path lookup for `menubar` is enhanced so that it is
based on a theme-oriented way as described in the specification:
Icon Theme Specification, Ver. 0.12
http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
To accomplish this:
* Add the two new files `icon_theme.lua` and `index_theme.lua`.
The former implements an icon lookup algorithm suggested in the URL
above. The latter implements a helper object to parse the cache file
`index.theme` of which data is used by the former.
* Modify `menu_gen.lua` to use the new algorithm.
- The implementation of `lookup_category_icons` is changed
accordingly.
- The values of the field `all_categories.icon_name` are changed file
names to icon names, i.e., file extensions which are used to
indicate image file formats are removed.
* Add the new file `icon_theme_spec.lua` for a unit test for checking
if `icon_theme.lua` together with `index_theme.lua` works as
expected.
When a client is not visible, this would adjust its stacking order
still.
This also addresses https://github.com/awesomeWM/awesome/issues/472,
because it raises unminimized clients after they got focused.
This function updates a hierarchy if the layout of some widgets changed. It does
nothing on the parts that did not change. This should be more efficient than
recomputing the whole hierarchy whenever something changes.
Once again, this has some positive results on the "benchmark test":
Before:
create wibox: 0.083016 sec/iter ( 13 iters, 1.161 sec for benchmark)
update textclock: 0.00391091 sec/iter (271 iters, 3.219 sec for benchmark)
relayout textclock: 0.00273234 sec/iter (397 iters, 1.087 sec for benchmark)
redraw textclock: 0.0010191 sec/iter (989 iters, 1.745 sec for benchmark)
After:
create wibox: 0.083146 sec/iter ( 13 iters, 1.163 sec for benchmark)
update textclock: 0.00170519 sec/iter (647 iters, 2.201 sec for benchmark)
relayout textclock: 0.000581637 sec/iter (1880 iters, 1.094 sec for benchmark)
redraw textclock: 0.0010167 sec/iter (997 iters, 1.773 sec for benchmark)
So again no difference for creating wiboxes (100.16% compared to before). This
time we also have no real difference for creating wiboxes (99.76%). Update (44%)
and relayout (21%) are improved a lot.
Closes https://github.com/awesomeWM/awesome/pull/463.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes the textbox' :draw() and :fit() callbacks use the DPI that is
specified in the given drawing context. With this, the textbox now scales
correctly if different screens have different DPI values.
Idea originally from Daniel.
Closes https://github.com/awesomeWM/awesome/pull/457.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This has some positive results on the "benchmark test". Each single number is
the best one out of three runs.
Before:
create wibox: 0.0826502 sec/iter ( 13 iters, 1.157 sec for benchmark)
update textclock: 0.0186952 sec/iter ( 57 iters, 2.473 sec for benchmark)
relayout textclock: 0.0158112 sec/iter ( 64 iters, 1.028 sec for benchmark)
redraw textclock: 0.0015197 sec/iter (662 iters, 1.861 sec for benchmark)
After:
create wibox: 0.0825672 sec/iter ( 13 iters, 1.154 sec for benchmark)
update textclock: 0.00378412 sec/iter (277 iters, 4.216 sec for benchmark)
relayout textclock: 0.00259056 sec/iter (420 iters, 1.09 sec for benchmark)
redraw textclock: 0.00105128 sec/iter (958 iters, 1.79 sec for benchmark)
We see no significant change in the creation of wiboxes (99.9% compared to
before). Update (20% of the previous run time), relayout (16%) and redraw (69%)
are all sped up by this change.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of going through LGI to call cairo, this now implements the various
matrix operations directly in Lua. The plan is to avoid the overhead that we hit
due to LGI.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Before this, dependencies between widgets where implicitly discovered by
recursive calls to base.fit_widget() and base.layout_widget(). However, it is
too easy to get this wrong (just call one of these functions from outside of a
widget's :fit() / :layout() function) and the resulting mess would be hard to
debug.
Thus, this commit changes the API so that callers have to identify themselves
and we can explicitly record the dependency between the widgets involved.
This also fixes a bug where no dependencies were tracked for widgets after
:set_visible(false). Whoops...
Sorry for breaking the API for adding this.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This is used by `tooltip.place` then to tie the tooltip to the screen of
the mouse. Without this, a tooltip from the tasklist might get moved to
the screen above the tasklist, if it gets considered to be on that
screen given its coordinates.
Closes https://github.com/awesomeWM/awesome/pull/437.
When a complete repaint is scheduled, also do a relayout, because this is also
the case that we go through when the underlying cairo surface is resized. For
example, resizing a client with a titlebar would trigger this.
Also, going through this code path is necessary since this is the only place
where the dirty area is updated so that it includes "everything". Before this
change, nothing was actually redrawn, because the dirty area was empty.
Fixes: https://github.com/awesomeWM/awesome/issues/449
Signed-off-by: Uli Schlachter <psychon@znc.in>
Extend the range of the 'group_names' patterns which is currently
restricted to typical ones like
pc+us+ru:2+de:3+ba:4+inet
to more general ones such as
macintosh_vndr/apple(alukbd)+macintosh_vndr/jp(usmac)+macintosh_vndr/jp(mac):2
so that the keyboardlayout widget can handles all possible patterns
returned by awesome.xkb_get_layout_group().
This accidentally called the draw callbacks with a nil argument instead of the
context. This was introduced in some badly done rebase, sorry! :-(
Signed-off-by: Uli Schlachter <psychon@znc.in>
The default config has this:
awful.key({ modkey, }, "o", awful.client.movetoscreen ),
This moves the client to the next screen and focuses that screen.
But it does not ensure that the client is raised above any existing
windows, e.g. when moving a floating client.
This patch emits the `request::activate` signal if the client is
currently focused, but only if the screen property actually has changed.
Closes https://github.com/awesomeWM/awesome/pull/98.
The parent was needed for :get_matrix_to_device() which recursively walked
parents and multiplied together their transformation matrices. This is now
replaced by calculating all these matrices while constructing the hierarchy.
Signed-off-by: Uli Schlachter <psychon@znc.in>
There once was a function :get_root() on hierarchies, but that wasn't needed any
more and thus was removed. This commit also removes the internal code that was
used to record the root element of the hierarchy.
Signed-off-by: Uli Schlachter <psychon@znc.in>
These caches, well, cache the result of the :layout and :fit callbacks on
widgets.
Clearing caches is done by recording dependencies between a widget. When a call
to base.fit_widget() or base.layout_widget() recursively causes another call to
such a function, this means that the earlier widget depends on the later widget.
This dependency is recorded and when the later widget emits
widget::layout_changed, the caches of all the widgets involved are cleared.
Signed-off-by: Uli Schlachter <psychon@znc.in>
A widget hierarchy describes the position of widgets. The hierarchy is a
recursive tree of widget hierarchy instances. This functionality depends on a
:layout function that is not yet implemented on widgets, but will be added
later.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This factors out `matches` and uses it in `matches_list` (renamed
from `does_match`) to short-circuit the successful case - where not all
rules have to get checked.
Closes https://github.com/awesomeWM/awesome/pull/431.
This new function spawns a program, similarly to awful.spawn, but captures its
output. On each line of output on stdout / stderr, a Lua function is called with
this line. There are different callbacks for stdout and stderr. When both stdout
and stderr are closed, another callback function is called. The intention for
this last callback is "the program is done", because most programs should only
close their output when they exit.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This allows the "label" callback to adjust the textbox itself.
`tasklist_label` is changed to make use of it and supports new style
arguments: `font_focus`, `font_urgent` and `font_minimized`.
Closes https://github.com/awesomeWM/awesome/pull/313.
After this change, fit_widget() enforces that a widget cannot ask for more space
than was offered to it. This also fixes a rounding issue in the flex layout
where its fit function would return too small numbers.
Thanks to this, lots of "XXX" comments in spec/ disappear.
Signed-off-by: Uli Schlachter <psychon@znc.in>
In expand nodes "none" and "outside", the variable size_remains describes how
much space is available for the first/third widget. Everything else is used by
the second widget. Thus, fitting the second widget to anything involving
size_remains is wrong. Instead, this commit uses the correct value.
This also fixes a messed up argument order for horizontal align layouts.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The tooltip might be partly outside of the screen, and especially the
workarea, e.g. for tooltips on the tasklist.
Calling `awful.placement.no_offscreen` makes sure that it is fully
inside, and will even restrict it to the workarea, not only to the screen.
Closes https://github.com/awesomeWM/awesome/pull/409.
This table contains the drawable, wibox and titlebar that we are drawing on, but
also includes the screen and the DPI of that screen. This allows widgets to
depend on the DPI in their rendering.
Signed-off-by: Uli Schlachter <psychon@znc.in>
With the second argument being 2, the traceback will not include the error
handling function, but instead end at the actual place of the error.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Having two modules named "base" is confusing and "wibox.layout" doesn't contain
much useful stuff. This is a first step for removing wibox.layout by moving a
function which should only ever be used internally in awesome.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This adds gears.timer.start(timeout, callback) that creates a timer object and
connects a callback to it, all in one go.
Additionally, this adds gears.timer.weak_start(timeout, callback). The weak
version still allows the callback function to be garbage collected and will then
stop the timer.
This was tested with the following code:
require("gears.timer").start(0.3, function()
print("ping")
if collectgarbage("step", 500) then
print("collection done")
error("err")
end
return true end)
require("gears.timer").weak_start(0.1, function()
io.stdout:write(".")
return true
end)
After a full collection cycle, both timers are stopped. The first one is stopped
because of the error() that it generated. The second one is stopped because the
callback function was garbage collected.
Ref: https://github.com/awesomeWM/awesome/issues/216
Signed-off-by: Uli Schlachter <psychon@znc.in>
I'm working on something that adds :layout functions to widgets. This clashes
with the keyboardlayout widget's use of an entry with this name. This change
adds an underscore as a prefix to the private data members of the
keyboardlayout.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Given an outcome of e.g. 1.01 its more sane to use 1 than 2, especially
for `border_width`.
This uses the method from `wibox.layout.flex`.
Closes https://github.com/awesomeWM/awesome/pull/389.
Because of `placement.under_mouse` (and without
`placement.no_offscreen` fixing it), this will cause the tooltip to hide
immediately again.
There is no need for hooking into this signal, but this adds a click
handler to close the tooltip when clicking into it.
This splits the logic for `delay_show` out of `show`/`hide`, and handles
an already stopped timer. The timer gets also stopped after the tooltip
has been displayed.
Ref: https://github.com/awesomeWM/awesome/issues/371.
Use `beautiful.xresources.apply_dpi` for `common.list_update`'s textbox
margins, and add a left margin for the imagebox, too.
The latter is useful/nicer with the default behavior of an inverted
style for the focused tasklist entry.
18f6ab1 changed the behavior when resizing floating clients using the
mouse (via modkey + RMB).
Previously, you could initiate the mousegrabber using e.g. "modkey +
RMB", release the key and button, and resize the window using the left
mouse button.
This restores this behavior by canceling the mousegrabbers only if the
cursor was moved, without _any_ mouse button being pressed.
Fixes https://github.com/awesomeWM/awesome/issues/309.
Closes https://github.com/awesomeWM/awesome/pull/310.
Instead of `client.client`, the client object is now referred to as
`client.object` and the client class as `client.class`.
This moves the documentation of `client.focus` to the class.
Closes https://github.com/awesomeWM/awesome/pull/349.
This adds a `stacked` boolean argument to `awful.client.visible`, and
(relevant) callers of it.
This can be used with e.g. `awful.client.swap.bydirection` to swap clients
based on their stacking order.
Fixes https://github.com/awesomeWM/awesome/issues/178.
This adds an optional screen argument to get_dpi/apply_dpi and set_dpi
to store DPI values per screen.
This can be used in your config to manage different DPI values for an
internal and external display:
beautiful.xresources.set_dpi(125, 1)
beautiful.xresources.set_dpi(94, 2)
This is meant to be the foundation for more evolved DPI handling in
awesome.
Closes https://github.com/awesomeWM/awesome/pull/336.
This skips permanent notifications (with timeout=0) in `get_offset` when
there is not enough room for a new notification. It will still fallback
to removing the first/oldest one.
Closes https://github.com/awesomeWM/awesome/pull/306.
This is meant to get a new font (copy) with adjusted attributes, e.g.
font_focus = beautiful.get_font_copy(theme.font, "bold")
Closes https://github.com/awesomeWM/awesome/pull/308.
When windows are set as "above", they will basically behave as "ontop"
(under normal circumstances) and therefore an indicator is useful to get
displayed in that case, too.
Closes https://github.com/awesomeWM/awesome/pull/325.
color_strip_alpha was used to insert colors into Pango markup, but it
did not correctly check for valid Pango colors. ensure_pango_color
checks if the color is valid in Pango, and returns a placeholder if it
is not.
In ed09d8e this was changed accidentally, while only `request::focus`
should have been changed:
- c:emit_signal('request::activate',"rules")
+ c:emit_signal('request::activate', "rules", false)
Currently `taglist_update` gets triggered often, because it listens to
a lot of signals.
This patch makes it only call the last one through `timer.delayed_call`.
Currently `tasklist_update` gets triggered often, because it listens to
a lot of signals.
This patch makes it only call the last one through `timer.delayed_call`.
In #152 I've changed the autofocus handler to emit the request::activate
signal, instead of setting client.focus only.
This is wrong IMHO, and can be annoying:
If you have two floating clients above a tiled / maximized one, and
close one of the floating ones, with the tiled one being the one
selected by autofocus, it will be raised above the other floating
client.
This is changed now to use the new `request::focus` signal instead.
This basically reverts 20cdb5d (#152), but allows for customizing this
behavior, by overriding the default `request::focus` handler
(`ewmh.focus`).
It would be nice if there was a helper to check if a window's content
isn't visible at all (i.e. covered by other windows), and that could be
used then by the (new) default handler for request::focus - raising the
client only, if it's completely covered by another window.
Fixes https://github.com/awesomeWM/awesome/issues/217
This still does `client.focus = c` by default, but allows to customize
it.
This was initially suggested in #194, but by using `request::activate`
instead, which would not be the same. Therefore a new signal is being
used instead.
Helped-by: Samir Benmendil <samir.benmendil@gmail.com>
This way "that other widget" doesn't prevent the current widget from being
garbage collected.
Please note that this in all of these cases the widget under consideration does
have a strong reference to the callback function. This means that the callback
cannot be garbage collected until "this widget" itself is collected. Thanks to
this, this change is safe.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Connecting to a signal weakly has the same effect as connecting to it strongly,
but it allows the garbage collector to disconnect the signal in case nothing
else references this function.
Signed-off-by: Uli Schlachter <psychon@znc.in>
In commit 3cbdc2a79f, the argument order for awful.layout.inc was changed
from (layouts, i, s) to (i, s, layouts), so that layouts can become an optional
parameter. However, this change (obviously) breaks user configs.
To hide this breakage, we assume the old argument order if the number i is a
table. This cannot break anything, since the operator "+" will error out on
tables anyway. :-)
Signed-off-by: Uli Schlachter <psychon@znc.in>
I doubt that this makes much of a difference since lgi surely caches things, but
this still seems nicer to me.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since commit 52ec0ebd93, layouts should return the geometries to their caller
instead of setting them directly. The caller will also fix up the geometries for
border width.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This adds an optional `filter` arg to awful.client.focus.history.get,
and uses `awful.client.focus.filter` from the autofocus module.
This improves the behaviour when manually setting clients as
non-focusable (#237), and is considered to be the desired behaviour in
general.
Closes https://github.com/awesomeWM/awesome/pull/242.
Sometimes is a good idea to check if notifications are suspended,
for example, for changing the icon. This function just returns the value
of suspended.
Closes https://github.com/awesomeWM/awesome/pull/222.
Define @classmod wibox.widget.keyboardlayout, otherwise ldoc fails to
find the base class:
> module(...) name deduction failed: base .../src/build/docs/capi/ .../src/build/lib/awful/widget/keyboardlayout.lua
Fixes https://github.com/awesomeWM/awesome/pull/149#issuecomment-94014438
Widget shows current keyboard layout short name (usually two letters,
for example 'us', 'de'). Indicator will be hidden if only one layout
configured. Layout can be switched either by clicking on widget or by
function keyboardlayout.next_layout()
When moving a fullscreen/maximized client to a smaller screen or with
different Y offset etc, its offset was not handled properly.
This moves it first into the new area, and then makes sure that its not
off-screen. The latter should not happen, because the width/height is
adjusted before.
Enables users to replace text and reset expiration timeouts of existing
notifications, which is necessary for OSD creation by means of naughty.
Signed-off-by: taptap <alexey.e.egorov@gmail.com>
This moves all of the documentation into a separate folder, which keeps
everything in one place and avoids unnecessary clutter.
This will pay off when proper guides are written for various aspects of
using awesome or contributing to it.
This also updates the building system, so that the docs are properly
generated with new directories.
Signed-off-by: Ignas Anikevicius (gns_ank) <anikevicius@gmail.com>
Reorganise the config table, so that we have a single table and the
fields are nested.
Signed-off-by: Ignas Anikevicius (gns_ank) <anikevicius@gmail.com>
This is basically an initial stab for some modules and some
experimenting with the `@classmod` directive.
For most of the docs only basic transforming was done.
At the moment the tooltip module looks the best.
Signed-off-by: Ignas Anikevicius (gns_ank) <anikevicius@gmail.com>
This converts the old documentation style into the new one to use
markdown instead of HTML in bigger doc blocks. Also, we can use block
comments, which means that writting documentation (and indenting code
blocks) easier.
Signed-off-by: Ignas Anikevicius (gns_ank) <anikevicius@gmail.com>
After a client gets unmanaged, the newly focused client might not be
visible / raised above other windows.
Using the `request::activate` signal makes the autofocus handler more
flexible, and will raise the focused client by default.
This avoids awful.autofocus to kick in, focusing some other client in
between (where a focused signal would get emitted for, although the
intermediate client was never meant to have focus).
This is the traceback:
stack traceback:
/home/user/.config/awesome/cyclefocus/init.lua:199: in function 'add'
/home/user/.config/awesome/cyclefocus/init.lua:309: in function </home/user/.config/awesome/cyclefocus/init.lua:304>
[C]: ?
/usr/local/share/awesome/lib/awful/autofocus.lua:22: in function 'check_focus'
/usr/local/share/awesome/lib/awful/autofocus.lua:31: in function </usr/local/share/awesome/lib/awful/autofocus.lua:28>
[C]: ?
/usr/local/share/awesome/lib/awful/tag.lua:517: in function 'viewonly'
/usr/local/share/awesome/lib/awful/client.lua:69: in function 'jumpto'
/home/user/.config/awesome/rc.lua:1188: in function 'client_run_or_raise'
/home/user/.config/awesome/rc.lua:1217: in function 'run_or_raise'
/home/user/.config/awesome/rc.lua:1243: in function 'press'
/usr/local/share/awesome/lib/awful/key.lua:42: in function </usr/local/share/awesome/lib/awful/key.lua:42>
Ref: https://github.com/awesomeWM/awesome/pull/19
This supersedes https://github.com/awesomeWM/awesome/pull/107.
If a client's width/height is larger than the screen's geometry, align
it at the screen's x/y offset.
Test case with gvim, from a maximized terminal on a floating tag:
% gvim -u NONE -N --cmd "set lines=$((LINES + 5))"
Without this patch the top of the window is off-screen, but the bottom
should be. Fixing it using a number of lines that fit the screen should
display the window completely.
The 'request::activate' signal should be sent and handled immediately,
and not delayed. It was too much of a hack to work around the client
not being visible.
Instead, the "is visible" constraint on `capi.client.focus` will be
removed.
This reverts commit 6963ede3dc.
This gets rid of awful.util.unittest and instead creates an automatic test for
it under spec/awful/util_spec.lua. In the process, it also fixes the test to
actually test the right thing and I took the liberty to add some more tests.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This fix two things:
(1) Clients asking to be urgent while focussed, this have been reported
a few time for urxvt and I usually link a patch that fix this. This may
not be considered a bug by some, but I think it is.
(2) Add the ability to stop noisy clients from setting the urgent state
themselves.
This made it easier to figure out where a file causing an error was
coming from, but I could imagine that this could become too noisy, and
that there is/should probably be a more streamlined way to enable more
verbose logging / error output.
When loading persistent properties for a client, the loop value wasn't used,
but the original/requested property. This would only get triggered when
using more than one persistent client property (the default is one,
"floating").
That commit made awful.tag use timer.delayed_call() to call withcurrent() during
the manage signal. The idea was "if nothing else assigns any tags until the end,
apply some default ones".
However, the C core refuses to set the input focus to an unviewable client and
thus this means that setting the input focus during manage failed. So, instead
of using the delayed_call(), just call withcurrent() directly, like we did
before.
However, some part of that commit is still left: Awful.rules no longer
disconnects the withcurrent() callback from the "manage" signal. This was
originally added in commit 5e7ddd1efa, because it clients flickered otherwise if
they were moved to some unselected tag during "manage". This happened because
the C code unbanned the client when it got assigned the input focus and only
later did some other code move it to some unselected tag.
However, this flickering will no longer occur, because commit 3dbf89c990 added
lazy focus setting. Thanks to this, setting the focus no longer unbans a client
as a side-effect. Thus, if you focus a client and then remove it from all
selected tags, nothing will be visible on-screen.
To make a long story short: This commit reverts the part of commit 90fde1393f
which caused side effects. The part that wasn't necessary any more is left in.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This way this function runs after everything else did its job. The client will
only get assigned a tag after everything else had a chance to do so.
Thanks to this, awful.rules no longer has to disconnect the call to withcurrent.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Let's just quote a mail I received from Rastislav Barlik:
I tried to make use of awful.mouse.finder but I found out that it's not working
as supporting functions rounded_corners were removed with commit
03e0ee53d2.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Apparently I still had an old naughty.lua laying around in build/lib and thus
this new code wasn't actually tested. It's a miracle that it works so well
besides this.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The new notification action code tried to emit dbus signals even if awesome was
build without notification support. Fix this by adding the necessary "if".
(This also removes an unused return value which wasn't marked as "local" and
thus triggered my "complain if something messes with the global env"-script)
Signed-off-by: Uli Schlachter <psychon@znc.in>
The whole point of this pcall() is that we do not have unprotected Lua errors,
because those kill awesome. So instead of assert()ing, let's just print a
message.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The desktop notification specification says that a notification can have
different actions. These actions allow the user to interact with the client
application and should be displayed by the notification server.
* Add function to emit a DBus signal
* Notifications : emit NotificationClosed signal when closing notification
* Notifications: use constant for notification closed reasons
* notifications: Implement notifications actions
This is just a basic implementation to display the actions send with the
notifications. The actions should be displayed differently
* Notifications: add support for default action
* Move the "index" setting burden to individual functions
instead of gettags().
* Add some properties earlier so the signal hooks will be called
with valid data.
This patch allows 2 things to be done:
* Write unit test to validate layouts using fake clients and tags
* Query the current layout geometry from another tag
The advantages of the former are clear and simple. Those of the later include:
* Creating a screenshot of another layout
* Display the layout wireframe in the tag list (like KDE2-3, Gnome2)
* Having and 'ALT-tab' like visual popup for tags
The old code transformed the top-left and bottom-right corner of the rectangle
to device space and calculated a rectangle based on these two points. However,
if you rotate a rectangle by 45°, these two points will be directly above each
other and thus the old code would calculate a width of 0.
Fix this by transforming all four corners of the rectangle into device space and
calculating a rectangle based on this.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This uses busted (http://olivinelabs.com/busted/) to implement unit testing.
This is wired up to "make check" and/or "make test".
This commit also adds tests for the more complicated parts of the gears and
wibox.layout libraries.
Signed-off-by: Uli Schlachter <psychon@znc.in>
maximized() used to align the image with (0,0) so that it is shifted to the right or bottom. Most wallpapers are designed from the center, so this behavior is not desired usually. With this commit the wallpaper is centered when no offset is set. To get the old behavior use {x=0, y=0} for the offset parameter.
This function was accidentally setting the global variable "icontypes". Fix this
by adding the needed "local" and also localize some more variables for
consistency.
Signed-off-by: Uli Schlachter <psychon@znc.in>
`client.property.persist` can be used to make properties persistent
across restarts. This works by backing them up via X properties (using
the `awful.client.property.` prefix).
`client.property.persist(c, "floating", "boolean")` is used to make the
floating property persistent by default.
Based on a patch from Uli, source: https://gist.github.com/psychon/10320743
doc, only set current prop in 'persist'
Fix xprop/prop mixup in 'persist'
Only call set for non-nil values
This new awful module reacts to shapes that a client sets on itself and sets the
shape of awesome's frame window to match. This way, xeyes really gets
transparent parts again.
Signed-off-by: Uli Schlachter <psychon@znc.in>
From the Desktop Notification Specification:
'The "app_icon" parameter and "image-path" hint should be either an URI (file://
is the only URI schema supported right now) or [...]'
https://developer.gnome.org/notification-spec/#icons-and-images-formats
Signed-off-by: Uli Schlachter <psychon@znc.in>
Setting a tag's screen to what it already is shouldn't have any bad effects.
However, this code messed up the tag order and selection status.
Fix this by returning early if the tag already has the right screen.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since commit 9c69e857ed, awful.tag.setscreen() unsets a tag's index to make
sure things end up in a sane order on the new screen. Thus, the call to
setscreen() removed the "index" property that tag.move just set.
Fix this by setting the index after the screen.
Signed-off-by: Uli Schlachter <psychon@znc.in>
It doesn't make sense for surface.load_uncached() to load a file without
inserting into the cache. The next "cached" load will have to load it again.
So move cache insertion into surface.load_uncached() and the only thing that
surface.load() does differently is checking if we have a suitable cache entry
before calling load_uncached().
So load_uncached() does the cache insertion and load() reads from the cache.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When an imagebox was drawn with width or height zero, it tried to calculate the
needed scale factor for making the image fit. Sadly, this would be a division by
zero aka infinite in this case.
Fix this by just not drawing anything if there is no space available.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since commit 5b4666432f, we use set_text() instead of set_markup()
on the tooltip's textbox. This means it is no longer possible to use pango
markup in the tooltip which was not intended.
Fix this (properly) by introducing a :set_markup() function on tooltips (and use
it in the timer function to restore the old behavior).
Signed-off-by: Uli Schlachter <psychon@znc.in>
This inlines the set_defaults() function into its only caller and makes us less
stupid with the font property.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes the screen objects use our existing infrastructure for implementing
classes and objects with lua instead of hand-rolling an own version.
This results in some small API change: Screen objects no longer have an
add_signal() function and instead this function exists on the parent screen
class.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes gears.color() cache patterns in a weak table and returns that cached
pattern when we get called with the same argument again.
To benchmark this change, the following code was used:
local time = require("socket").gettime
function benchmark(func)
local begin = time()
local iter = 0
while time() - begin < 1 do
func()
iter = iter + 1
end
return iter
end
for _, arg in pairs({
"#00aa00",
"solid:#00aa00",
"radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff",
"linear:1,2:3,4:0,#000000:1,#ffffff",
"png:/home/psychon/Wallpaper/Bars.png",
{ type = "solid", color = "#00aa00" },
{ type = "radial", from = { 50, 50, 10 }, to = { 55, 55, 30 }, stops = { { 0, "#ff0000" }, { 0.5, "#00ff00" }, { 1, "#0000ff" } } },
{ type = "linear", from = { 1, 2 }, to = { 3, 4 }, stops = { { 0, "#000000" }, { 1, "#ffffff" } } },
{ type = "png", file = "/home/psychon/Wallpaper/Bars.png" },
}) do
collectgarbage("collect")
print(benchmark(function() gears.color.create_pattern(arg) end), arg)
end
Before this change (larger numbers are better, this measures how many times we
can create the given pattern per second):
29525 #00aa00
29344 solid:#00aa00
3446 radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff
4845 linear:1,2:3,4:0,#000000:1,#ffffff
32855 png:/home/psychon/Wallpaper/Bars.png
29883 table: 0x1bb67e0
3868 table: 0x1bb6830
5339 table: 0x1bb6c60
32772 table: 0x1bb6fe0
After this change:
126188 #00aa00
125962 solid:#00aa00
125125 radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff
125213 linear:1,2:3,4:0,#000000:1,#ffffff
113659 png:/home/psychon/Wallpaper/Bars.png
125586 table: 0x1232680
125249 table: 0x12326d0
125468 table: 0x1232b00
113711 table: 0x1232e80
As you see, this makes some cases about 35 times faster (although I have to
admit that something like this can be expected from such a synthetic benchmark).
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of loading files from disk every time we need them, add a cache to
gears.surface as a weak table that maps strings to cairo surfaces.
If this cache should be avoided, there is a new gears.surface.load_uncached()
function which works just like gears.surface.load() worked before.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The bugs this fix are:
* Invalid request using nil as screen
* Stop messing indexes in the old screen
* Prevent c.screen <-> t.screen mismatch
* Prevent no tags being selected in the old screen
When a screen doesn't have any tags selected, then just tag the new client with
all of the screen's tags. That way, we don't lose clients.
Also, if we failed at coming up with tags for a client, don't completely untag
it. This means that it can keep its old tags if it had any.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This reverts commit bbe86e4e25. That commit caused
unintuitive, special behavior. Instead, when someone wants us to set a screen,
we really should do so.
This commit partly reverts commit b4c83d0e70.
Because the C code emits property::screen before manage, this caused
awful.tag.withcurrent() to run on a client before it really was being managed.
This then tagged the client. Because of this tag changes, awful.layout reacted
and ran the layout code. Because c.type wasn't set up at this point yet, the
client wasn't considered to be floating yet. This caused the client's geometry
to change and thus its floating geometry was messed up.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The current premise is that c.screen should be the same as
awful.tag.getscreen(t).
The addition in `ewmh.tag` appears to be the important part here,
changing the order in awful.rules.execute is (maybe) only for
consistency across the codebase.
By default, tag.history.restore switches between the previous history
states, which is not what should get done when deleting a tag.
Without this, deleting multiple tags in a row, will jump back to the
first/fallback tag, instead of the older history entries.
This expands the tilde in the path to beautiful.init and changes the
expansion in theme values to only match '^~/': tilde expansion is only
meant to be expanded at the beginning.
The latter is not really tested.
The current premise is that c.screen should be the same as
awful.tag.getscreen(t).
The addition in `ewmh.tag` appears to be the important part here,
changing the order in awful.rules.execute is (maybe) only for
consistency across the codebase.
Previously, odd things could happen if a widget was getting fitted into a
negative width or, even worse, width being NaN (not a number)!
This can e.g. happen due to a margin layout which doesn't get enough space to
even draw the margin that it is supposed to add.
Fix this by enforcing a minimum value of 0 for the width and height that a
widget gets fitted into.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Given an imagebox i with i.resize_forbidden = false and a valid image set, the
call t:fit(0, 0) would return two times "not a number".
This is because the code first does some calculations to get the input image
into the available space and then tried to do some calculations needed for
scaling images up.
The first calculation already gave us h == 0 == w, the second calculation would
then calculate 0/0. This results in NaNs.
This was only noticed because NaN is not a valid table index in lua.
Fix this by returning 0,0 if we have an image of width or height 0 after the
first calculation. Since 0x0 images are valid in cairo, this also fixes the same
bug with such images.
Signed-off-by: Uli Schlachter <psychon@znc.in>
There is a strong hint that you are doing something wrong: You call
client.emit_signal(some_signal, c). Chances are high that this signal is
supposed to be emitted on the client object 'c' instead of the underlying client
class.
This applies to awful.rules' usage of this signal.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Before commit 1b2826 in lgi, the get_rgba() function on cairo SolidPatterns was
specified like this:
get_rgba = { ret = cairo.Status,
{ ti.double, dir = 'out' },
{ ti.double, dir = 'out' },
{ ti.double, dir = 'out' } },
The above commit fixed this (without saying so) and the code became:
get_rgba = { ret = cairo.Status,
{ ti.double, dir = 'out' },
{ ti.double, dir = 'out' },
{ ti.double, dir = 'out' },
{ ti.double, dir = 'out' } },
The prototype for the corresponding cairo function is:
cairo_public cairo_status_t
cairo_pattern_get_rgba (cairo_pattern_t *pattern,
double *red, double *green,
double *blue, double *alpha);
As you see, this functions gets four double* as arguments and it will save its
result via those pointers. Old versions of lgi call this function with too few
arguments and this will cause a segmentation fault when cairo dereferences an
invalid pointer.
Signed-off-by: Uli Schlachter <psychon@znc.in>
We now handle all "important" EWMH messages in lua and lua can decide to do
different things than the current obvious one.
Consistency!
Signed-off-by: Uli Schlachter <psychon@znc.in>
If a client gets moved to a screen without any selected tags, that client
disappears and it is non-trivial to get it back. Since this is unexpected and
annoying, make movetoscreen do nothing if the target screen has no tags
selected.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This allows to apply properties and callbacks to a client like
awful.rules.apply would do, without the matching part.
This is useful with the new startup notifications, and lets you apply
the same properties and callbacks from e.g. a manage signal handler.
If a drawable has an opaque background, we don't need pseudo transparency and
thus its content don't change when it is moved. However, when we need pseudo
transparency, then we have to redraw the drawable to apply the new background.
Previously we just always did the redraw. This commit adds a helper function
gears.color.create_opaque_pattern() that analyzes a cairo pattern for
transparency. We use this new function to only redraw-on-move when there is
actual pseudo transparency in effect. Otherwise, this redraw can be skipped.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This allow to spawn something, then apply some properties or rules when
the client show up ("manage").
This commit add:
* "startup_id" property for all clients object (immutable, can be nil)
* Second return value to awful.util.spawn() with the startup_id
* Update the documentation
Example:
local wait_for_it = {}
local pid,snid = awful.util.spawn("urxvtc")
wait_for_it[snid] = {ontop=true,sticky=false,
tag = awful.tag.gettags(mouse.screen)[1] }
client.connect_signal("manage", function (c, startup)
if c.startup_id and wait_for_it[c.startup_id] then
for k,v in pairs(wait_for_it[c.startup_id]) do
c[k] = v
end
if wait_for_it[c.startup_id].tag then
c:tags({wait_for_it[c.startup_id].tag})
end
end
end)
Signed-off-by: Uli Schlachter <psychon@znc.in>
This helps in cases where you have accidentally cloned an entry from
`layouts`.
Previously, no current index would be found and the function would
silently fail.
Signed-off-by: Daniel Hahler <git@thequod.de>
This allows for having clones of a table, where its entries are still
references to the original values.
This is useful for copying a "default props" table, where you want to
keep the reference to entries like `awful.layout.suit.tile`.
Signed-off-by: Daniel Hahler <git@thequod.de>
Added set_expand function with options of "none" "outside" or "inside" modes.
The "inside" mode is the default and will result in the original behavior. The
main benefit is being able to actually center a widget in the available space
with options of how to draw the outside widgets (expand to take the space,
or not.) Further functionality can be had by ommiting one of the outside
widgets. Set default layout mode in the constructor.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This changes the align layout fit function so that align:fit will not return
more space than is actually needed by its sub-widgets. Changes to align:draw
were also required so that any widget assigned to the middle slot will expand
to fill the remaining space.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead, use stack_client_push and emit the `request::activate` signal
from awful.rules.apply, if the client gets focus.
Signed-off-by: Daniel Hahler <git@thequod.de>
Pressing CTRL+DELETE removes the visible history entry, if any, then moves to the next history entry (like pressing DOWN would do).
If the last history entry is removed the previous one is shown in the prompt (like pressing UP would do).
CTRL+DELETE works on history entries only: i.e. it has no effect on a command entered but not executed yet.
To implement above behaviour I added saving history table to file on Escape key press.
Signed-off-by: Massimiliano Brocchini <massimiliano.brocchini@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
Restoring a previous history entry changes the tag history (in the
meaning of currently selected tags), and therefore should also emit the
tag::history::update signal.
A use case might be to automatically hide tags with no clients on them.
Signed-off-by: Daniel Hahler <git@thequod.de>
Instead of having the C code mess with which tags are selected, we now emit a
signal on the tag that says that something requested it to be selected. Lua can
then handle this by only switching tags on the correct monitor and by updating
the focus history correctly.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commits adds awesome.register_xproperty(). This allows lua code to register
arbitrary X11 properties with awesome which will then watch these properties.
Whenever such a property is changed on a client or drawin, we will emit the
xproperty::name signal.
This also adds window:get_xproperty(name) and window:set_xproperty(name, value)
which allows to mess with properties.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Ever since commit 6b2e4352b (from 2010!), awesome.spawn() doesn't have a screen
argument anymore and the extra argument from util.spawn was just ignored. Fix
the code and the luadoc for these functions.
Thanks to blueyed for noticing this.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This reverts commit 20afb26080.
The commit caused endless loops with tracebacks like this (shortened):
lib/awful/ewmh.lua.in:122: in function <lib/awful/ewmh.lua.in:117>
[C]: in function 'geometry'
lib/awful/ewmh.lua.in:122: in function <lib/awful/ewmh.lua.in:117>
[C]: in function 'geometry'
lib/awful/ewmh.lua.in:122: in function <lib/awful/ewmh.lua.in:117>
[C]: in function 'geometry'
When a client's geometry changes (and I consider the border width to be part of
the geometry here) and that client is one of fullscreen or
maximized_{horizontally,vertically}, make sure that the geometry as specified by
the state is still obeyed.
This also (accidentally) fixes things when a client gets moved to another
screen!
Signed-off-by: Uli Schlachter <psychon@znc.in>
Due to a copy&paste error, maximized_vertical and maximized_horizontal were
handled the same. Of course, vertical and horizontal aren't the same direction.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When we receive a _NET_ACTIVE_WINDOW request on the root window, we used to just
focus and raise the window. This didn't do much for clients which are on
non-selected tags.
Thus, this commit makes awesome emit request::activate on the client instead.
This is used in awful.ewmh to implement the old behavior again, but with
additionally marking the client as urgent if it isn't visible.
People who don't like this behavior can use client.disconnect_signal to disable
this behavior again. To make this really possible, awful.ewmh becomes a
"non-nil" module.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes the drawable paint the wallpaper in the background
(i.e. pseudo transparency) only if there is not a composite manager running,
as reported by the value of awesome.composite_manager_running.
In other words: drawables can now make use of true transparency.
Signed-off-by: Björn Åström <bjoast@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
The default value for the second argument to :find() is 1, so nothing is changed
here. The third arguments disables pattern matching and instead gets us literal
interpretation of strings. This means that pattern characters like e.g. [, ] and
. don't get interpreted.
Signed-off-by: Massimiliano Brocchini <massimiliano.brocchini@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
When an area is split in two, for example horizontally, one of the windows
should have height math.floor(previous height / 2) and the other
math.ceil(previous height / 2), to be certain that no gaps are left between the
windows.
For instance, if the first window has height h and the second window has height
math.floor(h / 2), the height of the third window should be math.ceil(h / 2)
instead of the same as for the second window.
So to compute the size of window n + 1 it’s necessary to remember the size of
window n - 1 as well as that of window n.
Signed-off-by: Fabienne Ducroquet <fabiduc@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
This adds a :set_color() method so that the margin layout can color the margins,
drawing a bordered widget.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This gets rid of the unused first argument and adds a new second argument that
can influence individual items.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The documentation says that screen, the last argument to viewmore(), is an
optional argument. However, the implementation only treated it as an optional
argument in one place.
Fix this by always setting the screen variable itself to a screen.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Label of menu entries will be escaped automatically. Doing it manually
in menu:clients() will escape it it twice.
Patch removes the util.escape() call in menu:clients()
Signed-off-by: Enrico Scholz <enrico.scholz@informatik.tu-chemnitz.de>
Signed-off-by: Uli Schlachter <psychon@znc.in>
The activated property was added to tag objects between awesome 3.4 and 3.5.
This is used in the C code to keep tags alive even when nothing else refers to
it and includes a tag e.g. in some root window properties.
Thus, to get rid of a tag and to make the C code drop its reference to it, we
have to set activated to false in this function.
Signed-off-by: Uli Schlachter <psychon@znc.in>
In case loading the theme failed and we don't have fg_normal or bg_normal, add
default values for these properties. All the other colors are only used if they
are defined, but these two always need to be defined.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When awesome restarts because a new screen was added or removed, clients can end
up being on a different screen than before the restart. However, the tags will
be carried across the restart. This means that a client could end up being
tagged with a tag from another screen. This results in weird behavior of tag
switches and confuses users.
To work around this, remove the client from any tags that are on a different
screen during startup. If the client ends up without any tags, it will then be
tagged with the currently selected tags.
Signed-off-by: Uli Schlachter <psychon@znc.in>
I am looking forward to the bug reports requesting awful.client.floating.set(c,
true) to also automatically un-fullscreen the client...
Signed-off-by: Uli Schlachter <psychon@znc.in>
Setting mouse.screen moves the pointer to the top left corner of that screen.
However, the very next line would then move the pointer elsewhere again. Thus,
the first one wasn't needed at all.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The last widget always took up the remaining
space even though fill_space(false)
had been called on the layout.
This got broken in commit 9d333113dd.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit adds and uses wibox.layout.base.fit_widget(). This function is a
wrapper for widget:fit() that caches the result and thus speeds things up.
This is necessary because some layouts call :fit() from their :fit() and :draw()
functions. Nesting such layouts means that at the widget at the tail of the
stack gets its :fit() function called quite often. If this function is not
blazingly fast, this results in noticeable slowness.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Well, whoops. There is no .bg property on wiboxes for quite a while already, it
is now a :set_bg member function.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since only the body text of a notification may contain markup,
by combining the two together and calling set_markup(), the
title would also get interpreted as if it had markup.
This could be seen with:
$ notify-send "Title & text" "<i>body text</i>"
The unescaped & would get interpreted as broken markup and so
naughty would fall back to escaping everything which would make
the "<i>" tags be shown rather than interpreted.
So, the title must always be escaped so that it is not interpreted
as markup.
Signed-off-by: Ross Lagerwall <rosslagerwall@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
The flex:fit() function was calling the fit() function of the widgets it
contained with too large values, trying to hand out more space than it had
available. This resulted in more space being requested than was available and
some weird layout issues resulted.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since commit d8a93dafa3, tags have an "index" property which decides about
the order in which they are displayed in the taglist. If a tag doesn't have this
property set, the next call to awful.tag.gettags() will fix this and "invent" an
index for this new tag.
However, if multiple tags didn't have an "index" property, gettags() would
assign all of them the same index. The following call to table.sort() would then
do random magic to these tags (remember: table.sort() is not a stable sorting
algorithm, so it is allowed to randomly swap around entries which have the same
sorting key).
Fix this by making sure that the new "index" properties are different from each
other.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Thanks to the previous commit, spawn_with_shell() can now easily fix lots of
problems that we previously had with escaping the argument to the shell.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Having this in lua means that size hints are only applied after the client got
resized. The bad side effect of this is some flickering if awesome is being
slow. And apparently, it is slow for way too many people...
Signed-off-by: Uli Schlachter <psychon@znc.in>
Fixes mixed up min/max strategies and other bugs in min and max. Also
removes enforcing the size in draw, adhering more to awesome's layout
concept.
Signed-off-by: Lukáš Hrázký <lukkash@email.cz>
Signed-off-by: Uli Schlachter <psychon@znc.in>
This has to be removed because it breaks the fallback to the default config if
the first config already managed to create a systray widget. This doesn't mean
that it is suddenly possible to have the systray visible in more than one place,
it just means that awesome will no longer complain about this.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Before this, surface.load() would throw a lua error because it couldn't load the
icon which broke naughty's state.
With this commit, this error is caught and an error message is printed on stderr
instead.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Let's consider the following notification:
naughty.notify({ text = "foo", bg = "#88888888", timeout=1 })
naughty.notify({ text = "foo", bg = "#88888888", timeout=2 })
When the first notification disappears, the second one is moved and takes its
place. However, its content was not redrawn. This makes the pseudo-transparency
break and the wallpaper that is shown in the back of the notification doesn't
match the real wallpaper.
Fix this by redrawing drawables when they get moved.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Thanks to the previous commit, a drawable can no longer have a finished cairo
surface. Instead, it will now have a nil surface. This commit handles this new
possibility.
Signed-off-by: Uli Schlachter <psychon@znc.in>