Commit Graph

289 Commits

Author SHA1 Message Date
Daniel Hahler 5431b18f33 Rename client_maybevisible to client_on_selected_tags
This makes it more clear what it is about, and also fixes its
documentation.
2015-09-25 00:43:52 +02:00
Daniel Hahler 62622f7935 Do not unset max/fullscreen when setting the other
From http://standards.freedesktop.org/wm-spec/latest/ar01s05.html:

> _NET_WM_STATE_FULLSCREEN indicates that the window should fill the
> entire screen and have no window decorations. Additionally the Window
> Manager is responsible for restoring the original geometry after a
> switch from fullscreen back to normal window. For example, a
> presentation program would use this hint.

awesome prefers fullscreen internally already.  With this patch, the
previous maximized state will be restored after leaving fullscreen mode.

Fixes https://github.com/awesomeWM/awesome/issues/245.
Closes https://github.com/awesomeWM/awesome/pull/418.
2015-09-02 22:10:56 +02:00
Uli Schlachter 9408b61a97 drawin: lazily configure drawin windows
Ref: https://github.com/awesomeWM/awesome/issues/411.
Source: https://github.com/awesomeWM/awesome/pull/174#commitcomment-12708326.
(With some minor changes)
2015-08-23 15:25:23 +02:00
Daniel Hahler 178f479d15 drawin.c: check for integer for x, y, width, height
This adds luaA_getopt_integer, luaA_optinteger and luaA_checkinteger.

Lua 5.2 does not have support for this, but it would be available in Lua
5.3.

Closes https://github.com/awesomeWM/awesome/pull/320.
2015-08-12 14:07:22 +02:00
Daniel Hahler baeb8fd2b5 client_resize_do: remove honor_hints argument
This was only used by client_resize before, which now handles this
itself.

Ref: https://github.com/awesomeWM/awesome/pull/383#commitcomment-12483405.
2015-08-04 20:50:49 +02:00
Daniel Hahler 56d9e3b9de client_resize: apply size hints before calling client_resize_do
This will skip calling `client_resize_do` in case of honored size hints.

This could be also done in `client_resize_do`, but it appears to be
meant to force the resize.

Closes https://github.com/awesomeWM/awesome/pull/383.
2015-08-04 20:50:41 +02:00
Daniel Hahler 1118ec4439 Do not call `xcb_ungrab_key` twice (before `xwindow_grabkeys`)
It gets called in `xwindow_grabkeys` always:

    xwindow_grabkeys(xcb_window_t win, key_array_t *keys)
    {
        /* Ungrab everything first */
        xcb_ungrab_key(globalconf.connection, XCB_GRAB_ANY, win, XCB_BUTTON_MASK_ANY);

Closes https://github.com/awesomeWM/awesome/pull/366.
2015-08-01 14:16:06 +02:00
Daniel Hahler d5e365804c screen_client_moveto: only emit property::screen if it changed
While debugging #331, I have noticed that the call to `client_resize`
might have changed the screen (and emitted the signal) already, via
a call to `screen_client_moveto` with `doresize=False`.

Closes https://github.com/awesomeWM/awesome/pull/332.
2015-07-26 00:49:35 +02:00
Daniel Hahler 6d323e7c04 doc: distinguish between client.object and client.class
Instead of `client.client`, the client object is now referred to as
`client.object` and the client class as `client.class`.

This moves the documentation of `client.focus` to the class.

Closes https://github.com/awesomeWM/awesome/pull/349.
2015-07-26 00:45:38 +02:00
Daniel Hahler 0c55b2edec client.get: add `stacked` argument
Fixes https://github.com/awesomeWM/awesome/issues/178.
2015-07-25 18:55:36 +02:00
Daniel Hahler 9dad4f59a4 doc: remove references to Zaphod mode
This has been removed a long time ago (in 32d9a5b).
2015-07-24 15:22:03 +02:00
Daniel Hahler d5cf6e0272 Add client.first_tag, as a shortcut for `c:tags()[1]`
This is meant to be a faster alternative in case only the first tag is
relevant/used.

Closes https://github.com/awesomeWM/awesome/pull/294.
2015-07-14 01:20:39 +02:00
Daniel Hahler 94814c7512 screen_client_moveto: add comment/whitespace for 'emit signal' 2015-07-12 17:42:53 +02:00
Daniel Hahler 63b19efef8 doc: signals: minor improvements, mainly for "tagged" 2015-07-07 17:19:41 +02:00
Julian Wollrath 26f15a13f3 Document C API directly in the C source code
v2: Add available signals to the docs.

Signed-off-by: Julian Wollrath <jwollrath@web.de>
2015-06-19 23:13:31 +02:00
Uli Schlachter d2f583d839 Screen __index: Don't turn argument into a string
Calling lua_tostring() on a number/integer, turns that stack slot into a string.
This patch changes the code to only call lua_tostring() if the function argument
really is a string.

This partly also caused https://github.com/awesomeWM/awesome/issues/238.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-06-13 11:18:47 +02:00
Uli Schlachter 9555c2d4a6 Emit property::focusable where needed
Before this, doing c.focusable = nil didn't emit this signal.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-06-12 11:00:19 +02:00
Daniel Hahler 84d764f3ba Merge pull request #227 from petoju/master
Support for XKB - changing keyboard layouts

Closes https://github.com/awesomeWM/awesome/pull/227
2015-06-10 17:52:24 +02:00
Peter Junos e2562227ab Less reloading of keymap, fixes from psychon comments
Response to psychon comments in PR#227 -
https://github.com/awesomeWM/awesome/pull/227

With this commit, we don't reload keymap, when we are not
notified about its change.
2015-05-28 23:20:17 +02:00
Peter Junos 19137a55c3 Support for XKB - changing keyboard layouts
This commit adds support for writing in prompt (<Super>+R by default)
while different keymap is selected

Signed-off-by: Peter Júnoš <petoju@gmail.com>
2015-05-28 23:20:17 +02:00
Emmanuel Lepage Vallee e8fb93d2b6 lua: Use pushinteger for int type
Attempt to fix #238
2015-05-26 01:09:12 -04:00
Daniel Hahler fd6ffb1458 Make client.focusable writable from Lua
It uses an extra boolean to track if `c.focusable` has been set.

It's possible to unset the overriding by setting it to `nil`, i.e.
`client.focus.focusable = nil`.

Fixes https://github.com/awesomeWM/awesome/issues/237.
Closes https://github.com/awesomeWM/awesome/pull/239.
2015-05-25 15:35:49 +02:00
Uli Schlachter df173f7ddd Make client.focus = nil work (Closes #164)
Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-03-14 09:06:12 +01:00
Uli Schlachter 20ca989333 Ignore more events while minimizing a client
When minimizing a client, we temporarily ignore events for the client window (so
that we don't get the UnmapNotify event that we are causing for the unmap) and
for the root window (I don't actually know why, no "harmful" events should be
caused...).

However, we weren't ignoring events on the frame window itself. This commit
fixes that oversight.

The problem here is that the pointer could be inside the window that is being
minimized. When we then unmap said window, the pointer will now be inside of the
frame window and the X11 server will thus generate an EnterNotify. When we
handle this event later on, we emit mouse::enter on the client and e.g. the
default config then focuses this client, which undoes the minimization.

This fixes a regression introduced in commit 3aeac3870c and fixes #92.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-02-25 21:52:03 +01:00
Daniel Hahler d1984a7a1f Merge pull request #95 from blueyed/signal-client-property-screen-old
Send old_screen with "property::screen" client signal
2015-02-20 23:25:38 +01:00
Daniel Hahler 5140ef1764 Send old_screen with "property::screen" client signal
This should improve layout re-arranging with 2+ screens.
2015-02-15 13:26:46 +01:00
Daniel Hahler 8531fef0d3 Merge pull request #119 from psychon/apply_size_hints
Add c:apply_size_hints() to client objects
2015-02-15 01:47:25 +01:00
Daniel Hahler f2aa8d39ed Merge branch 'ewmh_urgent_v1'
- Fix / revert changing of file modes for: lib/awful/tag.lua.in,
   lib/awful/widget/taglist.lua.in, objects/client.c and property.h.
 - Fix typo / punctuation in doc.
 - Use `capi.client.connect_signal` instead of `add_signal`
   (Ref: https://github.com/Elv13/awesome-1/commit/b292b09#commitcomment-9750466).

Pull request: https://github.com/awesomeWM/awesome/pull/33
2015-02-14 23:36:26 +01:00
Daniel Hahler 6183d8587a Merge pull request #118 from blueyed/fix-proper-activate-via-rules
Properly fix activating an "invisible" client via rules
2015-02-14 20:55:04 +01:00
Daniel Hahler e510799a7c Add support for setting client.name
Fixes: https://awesome.naquadah.org/bugs/index.php?do=details&task_id=921
2015-02-14 16:07:09 +01:00
Uli Schlachter 5d7d3fa6ce Add c:apply_size_hints() to client objects
This function gets a width and height of a client, applies the client's size
hints to these numbers and returns the result.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-02-14 15:12:46 +01:00
Daniel Hahler 2174b80c3f client_focus_update: allow "invisible" clients
This removes the check for `client_maybevisible`, which now allows for
`client.focus = c` from Lua for clients that do not are assigned to a
tag yet.
2015-02-14 14:39:26 +01:00
Emmanuel Lepage Vallee d688ebe6cd Add new request::urgent signal
This fix two things:

(1) Clients asking to be urgent while focussed, this have been reported
a few time for urxvt and I usually link a patch that fix this. This may
not be considered a bug by some, but I think it is.

(2) Add the ability to stop noisy clients from setting the urgent state
themselves.
2015-02-10 19:27:46 +00:00
Daniel Hahler dea5a23eac Remove urgent state for already focused client
- Remove urgent state in `client_focus_update` always.
- Make `client_focus_update` indicate if focus changed and use this from
`client_focus` to update `globalconf.focus.need_update`.

Fixes: https://awesome.naquadah.org/bugs/index.php?do=details&task_id=1310
2015-01-10 20:57:49 +01:00
Uli Schlachter 3aeac3870c Unmap minimized clients
Because ICCCM pretty much mandates that minimized (aka "iconic") clients are
unmapped. In detail: To go back to normal state, the client should map its
window and for this to work, the window needs to be unmapped.

Thanks to Oleg Shparber for reporting some issue he had with a self-written Qt
program and for providing a simple and short test case.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-01-10 00:04:11 +01:00
Uli Schlachter 30b313f77a Implement icon_pixmap and icon_mask from WM_HINTS (FS#1297)
Fun fact: ICCCM specifies that icon_pixmap must have depth 1. Xterm uses a
pixmap with depth 24. Yay... As such, I don't have any test for the depth == 1
case and will just assume that it does the right thing. If it doesn't, I bet no
one will notice anyway.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-07 14:16:17 +01:00
Uli Schlachter 8eed5e7bcf client: Include c.name in the result of tostring(c)
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-06 18:16:05 +01:00
Uli Schlachter 94e61ec94b timer: Move from C to lua as gears.timer
No API-change (besides the obvious no-longer-a-global-object) intended.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-06 16:44:04 +01:00
Uli Schlachter e5120e1bec Hide globalconf.L
Everything that needs the lua_State should create a local variable like this:

  lua_State *L = globalconf_get_lua_State();

This ensures that the compiler warns if there are two variables with name "L" in
scope. The idea here is that it should become harder to accidentally use the
global lua state instead of the state of the current state.

While writing this commit, I found another place that gets its wrong: Reading
client.focus from a coroutine was broken, since it was returning the result on
the main thread instead of the current one.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-06 11:56:58 +01:00
Uli Schlachter da15317ac2 tag_client: Add explicit lua_State argument
tag_client() said that it refers to the tag ontop of the lua stack. However, it
implicitly used globalconf.L as its stack. So if you tagged a client with a tag
from a coroutine, thinks would Go Wrong (tm). Fix this by adding an explicit
lua_State* argument.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-06 11:14:59 +01:00
Uli Schlachter d668268591 Fix some more dubious uses of globalconf.L
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-06 11:07:20 +01:00
Uli Schlachter 4cfea189f0 drawin: Use the correct lua_State for the stack index
This just pushed the drawin onto the stack L, but then tries to access it via
globalconf.L. This just calls for problems...

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-06 10:55:21 +01:00
Uli Schlachter f957764e52 drawable/drawin: Pass both lua_State and stack index around
A stack index without the corresponding lua_State pointer is useless, because it
could reference another coroutine than the main thread and thus just assuming
globalconf.L is wrong. Fix this by also passing around the corresponding
lua_State pointer.

This improves the result for the following test:

  coroutine.resume(coroutine.create(function()
      drawin({}).visible = true
  end))

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-06 10:46:45 +01:00
Uli Schlachter daeb9aee19 Add signals for titlebar resizes (FS#1233)
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-10-18 21:41:38 +02:00
Uli Schlachter d76e20bbce drawin_update_drawing: Remove optimization for invisible drawins
This fixes the following code:

   local d = drawin({})
   d.visible = true

The drawin now has a cairo surface assigned

   d.visible = false
   d.width = 1234
   d.visible = true

The width change while the drawin was not visible would not get propagated to
the drawable because of the code that this patch removes. The expectation was
that drawin_map() would update the drawable later.

However, because the drawin was already visible, its drawable also already has
a surface assigned. Thus, drawin_map() wouldn't update the drawable either.

Fix this by just removing this optimizations.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-10-11 13:27:29 +02:00
Uli Schlachter 70fef83e50 drawin: Don't special-case moves
The code in drawin_moveresize() tries to be clever and only updates the drawing
state of the drawable when it is resized, not when it is moved around. This used
to be necessary because once upon a time, drawin_update_drawing() threw away all
of the drawing state and thus forcing a repaint. These days it just calls
drawable_set_geometry() as well and that function special-cases moves.

So this old code in drawin_moveresize() is no longer necessary and actually
caused problems.

These problems occurred because drawin_update_drawing() is being clever and
doesn't do anything for .visible = false drawins, because their drawing state
will be updated once they become visible. However, not skipping
drawable_set_geometry() means that this broke, because drawin_map() thought that
the drawing state was up to date while in reality it wasn't.

References: http://article.gmane.org/gmane.comp.window-managers.awesome/10852
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-10-11 13:12:57 +02:00
Uli Schlachter 14c4dcc969 screen: Fix output deletion
The screen_output_t* that is passed to screen_output_wipe() points into the
middle of the output array table and is a pointer that we never allocated.
Instead, what we want to free here is the name of the output.

Thanks to luzie for reporting this.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-31 13:17:34 +02:00
Uli Schlachter d2b1e92f9e Clean up header includes
Every .c file has to include the corresponding .h file first to make sure the
headers are self-contained. Additionally, this moves some unneeded includes
around.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-30 20:07:48 +02:00
Uli Schlachter 76bbf61201 drawin: Remove dead code
The only caller for drawin_unref_simplified() is in ARRAY_FUNCS() and here it is
only used in the implementation of drawin_array_wipe(). However, this function
is unused and thus we don't need drawin_unref_simplified() either.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-30 18:08:21 +02:00
Uli Schlachter fed199eee5 Also allow screen objects were screen indices are expected
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-30 17:55:42 +02:00