Next commit will need this function and I wanted to make it clearer that no
changes where done to this function.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This fixes a bug where pango was called with already-freed arguments because
wipe() didn't zero out those variables and a later init() failed.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Previously, an invalid markup caused an empty popup. Since the C core now throws
a lua error on invalid markup, we have a way to notice that something is wrong.
This patch first tries to set the notification's text the same way we did
previously. If that fails, everything is escaped and the result is used as the
text for the notification.
Thanks to farhaven/Gregor Best for the initial version of this and for the
string.gsub() call I stole from him. :)
Signed-off-by: Uli Schlachter <psychon@znc.in>
luaA_loadrc() now returns a failure when executing the config file causes an
error.
Previously it returned a success which meant the next config file wasn't tried.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When an application loses its connection to the X11 server, all the windows in
its save-set are saved by reparenting them back to their closest ancestor. Also,
to they are unconditionally mapped. This second property is exactly what we
need: All windows should be in mapped state, else the next window manager which
starts up won't be managing them.
This should fix all bugs where clients where lost due to a restart, yay! :)
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since the last commit, systray windows will automatically be reparented by the
X11 server. This means we no longer have to do this ourselves.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When an X11 client disconnects from the X server, all of its windows are
destroyed. This also means that all the sub-windows of those windows are
destroyed which is not necessary what one wants to happen.
To work around this, X11 has a "save-set". All the windows that are in the
save-set are reparented to their closest ancestor when they would normally be
destroyed. This is just what this code needs. :)
(The windows in the save-set are also mapped when they are saved, dunno if this
hurts here or not)
Signed-off-by: Uli Schlachter <psychon@znc.in>
The tasklist shouldn't care about the tag history or new tags showing up and it
also shouldn't care about tags disappearing on other screens (on the current
screen the tasklist needs to update because the tag might have been selected).
On the other hand, the tasklist really should care about tags being selected and
unselected. This worked before because this causes changes to the focus history.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When one sets a client to fullscreen, this is what currently happens:
- lua code: c.fullscreen = true
- The C code emits request::fullscreen without having touched the client's
fullscreen property yet (c.fullscreen is still false)
- awful.ewmh changes the client's geometry to fullscreen via c:geometry()
- This causes property::geometry to be emitted
- awful.layout reacts on this and causes the screen to be re-arranged, undoing
the fullscreen geometry set in awful.ewmh
- The C code for c.fullscreen = true continues and actually changes the client's
fullscreen flag
The result of this is that we get a client which thinks it is fullscreen'd
without actually being that.
Fix this by first changing the client's fullscreen property and then emitting
request::fullscreen. Same thing for maximized_{vertical,horizontal}.
Thanks to Jim Pryor for reporting this bug and helping reproducing it.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This function calls xcb_change_property() with format==32 which means that it is
called with a 32-bit integer. However, on 64-bit machines, sizeof(long) == 64
which means that this code did the wrong thing.
This wasn't noticed before because it only causes a real difference on
big-endian machines.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes sure that an invalid value for this property doesn't cause the client
to have no tag at all. This should be especially useful when one uses dynamic
tags and restarts awesome which causes less tags to exist than before.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>
EWMH says that "Window Managers MUST keep this property updated on all windows",
but doesn't say anything about clients which got no desktop at all. Removing the
property seems to be the best we could do.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>
"a .. b or c" is equivalent to "(a .. b) or c", but we want "a .. (b or c)".
This bug caused an "attempted to concatenate a nil value" error message.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>
tag.add(name, props):
make tags and pass a table of properties to apply to it
tag.new:
modified to use add() instead of calling capi.tag
Signed-off-by: Perry Hargrave <perry.hargrave@gmail.com>
Signed-off-by: Julien Danjou <julien@danjou.info>
tag.getidx(t):
Return the index of 't' in the screen[]:tags() table. Return 'nil'
if 't' is not found.
Signed-off-by: Perry Hargrave <perry.hargrave@gmail.com>
Signed-off-by: Julien Danjou <julien@danjou.info>
tag.move(i, t):
move tag 't', or tag.selected(), to index 'i' in the current
screen's tags table.
Signed-off-by: Perry Hargrave <perry.hargrave@gmail.com>
Signed-off-by: Julien Danjou <julien@danjou.info>