Commit Graph

162 Commits

Author SHA1 Message Date
Uli Schlachter df173f7ddd Make client.focus = nil work (Closes #164)
Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-03-14 09:06:12 +01:00
Uli Schlachter 20ca989333 Ignore more events while minimizing a client
When minimizing a client, we temporarily ignore events for the client window (so
that we don't get the UnmapNotify event that we are causing for the unmap) and
for the root window (I don't actually know why, no "harmful" events should be
caused...).

However, we weren't ignoring events on the frame window itself. This commit
fixes that oversight.

The problem here is that the pointer could be inside the window that is being
minimized. When we then unmap said window, the pointer will now be inside of the
frame window and the X11 server will thus generate an EnterNotify. When we
handle this event later on, we emit mouse::enter on the client and e.g. the
default config then focuses this client, which undoes the minimization.

This fixes a regression introduced in commit 3aeac3870c and fixes #92.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-02-25 21:52:03 +01:00
Daniel Hahler 8531fef0d3 Merge pull request #119 from psychon/apply_size_hints
Add c:apply_size_hints() to client objects
2015-02-15 01:47:25 +01:00
Daniel Hahler f2aa8d39ed Merge branch 'ewmh_urgent_v1'
- Fix / revert changing of file modes for: lib/awful/tag.lua.in,
   lib/awful/widget/taglist.lua.in, objects/client.c and property.h.
 - Fix typo / punctuation in doc.
 - Use `capi.client.connect_signal` instead of `add_signal`
   (Ref: https://github.com/Elv13/awesome-1/commit/b292b09#commitcomment-9750466).

Pull request: https://github.com/awesomeWM/awesome/pull/33
2015-02-14 23:36:26 +01:00
Daniel Hahler 6183d8587a Merge pull request #118 from blueyed/fix-proper-activate-via-rules
Properly fix activating an "invisible" client via rules
2015-02-14 20:55:04 +01:00
Daniel Hahler e510799a7c Add support for setting client.name
Fixes: https://awesome.naquadah.org/bugs/index.php?do=details&task_id=921
2015-02-14 16:07:09 +01:00
Uli Schlachter 5d7d3fa6ce Add c:apply_size_hints() to client objects
This function gets a width and height of a client, applies the client's size
hints to these numbers and returns the result.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-02-14 15:12:46 +01:00
Daniel Hahler 2174b80c3f client_focus_update: allow "invisible" clients
This removes the check for `client_maybevisible`, which now allows for
`client.focus = c` from Lua for clients that do not are assigned to a
tag yet.
2015-02-14 14:39:26 +01:00
Emmanuel Lepage Vallee d688ebe6cd Add new request::urgent signal
This fix two things:

(1) Clients asking to be urgent while focussed, this have been reported
a few time for urxvt and I usually link a patch that fix this. This may
not be considered a bug by some, but I think it is.

(2) Add the ability to stop noisy clients from setting the urgent state
themselves.
2015-02-10 19:27:46 +00:00
Daniel Hahler dea5a23eac Remove urgent state for already focused client
- Remove urgent state in `client_focus_update` always.
- Make `client_focus_update` indicate if focus changed and use this from
`client_focus` to update `globalconf.focus.need_update`.

Fixes: https://awesome.naquadah.org/bugs/index.php?do=details&task_id=1310
2015-01-10 20:57:49 +01:00
Uli Schlachter 3aeac3870c Unmap minimized clients
Because ICCCM pretty much mandates that minimized (aka "iconic") clients are
unmapped. In detail: To go back to normal state, the client should map its
window and for this to work, the window needs to be unmapped.

Thanks to Oleg Shparber for reporting some issue he had with a self-written Qt
program and for providing a simple and short test case.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-01-10 00:04:11 +01:00
Uli Schlachter 30b313f77a Implement icon_pixmap and icon_mask from WM_HINTS (FS#1297)
Fun fact: ICCCM specifies that icon_pixmap must have depth 1. Xterm uses a
pixmap with depth 24. Yay... As such, I don't have any test for the depth == 1
case and will just assume that it does the right thing. If it doesn't, I bet no
one will notice anyway.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-07 14:16:17 +01:00
Uli Schlachter 8eed5e7bcf client: Include c.name in the result of tostring(c)
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-06 18:16:05 +01:00
Uli Schlachter e5120e1bec Hide globalconf.L
Everything that needs the lua_State should create a local variable like this:

  lua_State *L = globalconf_get_lua_State();

This ensures that the compiler warns if there are two variables with name "L" in
scope. The idea here is that it should become harder to accidentally use the
global lua state instead of the state of the current state.

While writing this commit, I found another place that gets its wrong: Reading
client.focus from a coroutine was broken, since it was returning the result on
the main thread instead of the current one.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-06 11:56:58 +01:00
Uli Schlachter da15317ac2 tag_client: Add explicit lua_State argument
tag_client() said that it refers to the tag ontop of the lua stack. However, it
implicitly used globalconf.L as its stack. So if you tagged a client with a tag
from a coroutine, thinks would Go Wrong (tm). Fix this by adding an explicit
lua_State* argument.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-06 11:14:59 +01:00
Uli Schlachter d668268591 Fix some more dubious uses of globalconf.L
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-06 11:07:20 +01:00
Uli Schlachter f957764e52 drawable/drawin: Pass both lua_State and stack index around
A stack index without the corresponding lua_State pointer is useless, because it
could reference another coroutine than the main thread and thus just assuming
globalconf.L is wrong. Fix this by also passing around the corresponding
lua_State pointer.

This improves the result for the following test:

  coroutine.resume(coroutine.create(function()
      drawin({}).visible = true
  end))

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-06 10:46:45 +01:00
Uli Schlachter daeb9aee19 Add signals for titlebar resizes (FS#1233)
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-10-18 21:41:38 +02:00
Uli Schlachter d2b1e92f9e Clean up header includes
Every .c file has to include the corresponding .h file first to make sure the
headers are self-contained. Additionally, this moves some unneeded includes
around.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-30 20:07:48 +02:00
Uli Schlachter fed199eee5 Also allow screen objects were screen indices are expected
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-30 17:55:42 +02:00
Uli Schlachter 271f084735 screen: Turn into proper lua object
This makes the screen objects use our existing infrastructure for implementing
classes and objects with lua instead of hand-rolling an own version.

This results in some small API change: Screen objects no longer have an
add_signal() function and instead this function exists on the parent screen
class.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-30 16:37:19 +02:00
Uli Schlachter d8b73de739 screen.[ch]: Move into objects/
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-30 15:12:47 +02:00
Uli Schlachter 03fec2b0f5 Don't set a background-pixel for our client frame windows
Previously we would get a short black flicker when a client closes. This
happened because first the client's window would get hidden and only a short
moment later would awesome react to this and close its own window. In the mean
time, the X server filled the frame window with its background-pixel which was
black.

Just removing the background-pixel means we get the default value which is None.
This means that the content will be left untouched and the client's window will
be visible for a moment longer.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-30 14:58:03 +02:00
Uli Schlachter 163fc18ab8 Ignore enter/leave events when unmanaging a window (FS#1239)
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-28 13:15:24 +01:00
Uli Schlachter 7c3702e60a Fixup indentation
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-17 16:34:35 +01:00
Uli Schlachter 86f3b7f11f Drawable: Ignore exposes when we have nothing to draw
The X11 server tells us about things that need to be redrawn via expose events.
When we get such an expose event before lua drew the drawable, we just fill the
exposed area with old data (which is black for newly-created drawables).

Fix this by tracking if we have any usable data in a drawable's double buffering
pixmap. This flag is unset whenever we throw away the old content (e.g. due to a
resize) and is set when lua gave us some new content to display.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-17 16:27:10 +01:00
Uli Schlachter 873358a0b8 EWMH: Handle _NET_WM_DESKTOP in lua
We now handle all "important" EWMH messages in lua and lua can decide to do
different things than the current obvious one.

Consistency!

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-17 16:15:20 +01:00
Uli Schlachter fed803a6bc client manage signal: Remove startup argument
We now have awesome.startup which does the same thing in better.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-16 20:15:02 +01:00
Uli Schlachter 794318c1a0 drawable: Add pixmap member
Previously, ownership of the pixmaps that we are using for double buffering was
a little weird. The pixmap belonged to the drawin/titlebar, but the
corresponding cairo surface was owned by the drawable. Clean this up by moving
the pixmap to the drawable.

This cleans up lots of ugly code and also fixes a crash: When a drawable was
garbage collected before its drawin, drawin_wipe() would crash accessing the
drawable. This was needed to make it forget about the cairo surface we gave to
it for the pixmap that is being destroyed.

By moving the pixmap to the drawable, this whole issues goes away.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-16 17:08:36 +01:00
Uli Schlachter 1da87eca3c Fix cairo surface memory leak
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-16 16:06:18 +01:00
Uli Schlachter 6b8bd49c0b Redraw titlebars more intelligently
Whenever a titlebar of a client needed to be refreshed, all (possibly) four
titlebars would get completely refreshed. So if someone actually added more than
one titlebar to a client, awesome would copy each titlebar's content to the
window four times. Fix this by introducing more fine-grined functions for
uploads.

This also makes awesome only update the affected area when it gets an expose
event for a titlebar instead of all four titlebars completely.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-16 15:29:11 +01:00
Emmanuel Lepage Vallee d6e06450d3 Add end to end support for spawning tracking using startup notifications
This allow to spawn something, then apply some properties or rules when
the client show up ("manage").

This commit add:
 * "startup_id" property for all clients object (immutable, can be nil)
 * Second return value to awful.util.spawn() with the startup_id
 * Update the documentation

Example:

  local wait_for_it = {}

  local pid,snid = awful.util.spawn("urxvtc")
  wait_for_it[snid] = {ontop=true,sticky=false,
     tag = awful.tag.gettags(mouse.screen)[1] }

  client.connect_signal("manage", function (c, startup)
     if c.startup_id and wait_for_it[c.startup_id] then
        for k,v in pairs(wait_for_it[c.startup_id]) do
           c[k] = v
        end
        if wait_for_it[c.startup_id].tag then
           c:tags({wait_for_it[c.startup_id].tag})
        end
     end
  end)

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-15 23:14:02 +01:00
Uli Schlachter ef27189ffe Client: Add (and use) visualtype member to client_t objects
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-15 11:56:57 +01:00
Daniel Hahler a15e53deec Minor doc fixes 2014-03-15 08:52:14 +01:00
Daniel Hahler ac45dc9f59 Add client.maximized (a shortcut for ~_horizontal and ~_vertical)
This also adds the signals `property::maximized`.

Signed-off-by: Daniel Hahler <git@thequod.de>
2014-03-15 08:49:43 +01:00
Daniel Hahler c855b1babb Do not raise clients in client_manage
Instead, use stack_client_push and emit the `request::activate` signal
from awful.rules.apply, if the client gets focus.

Signed-off-by: Daniel Hahler <git@thequod.de>
2014-03-12 16:01:01 +01:00
Uli Schlachter 1b21dce46c Revert "client: Add c.blob property"
This reverts commit a54636751b.

We now have the new xproperty API which does the same thing in a much nicer way.
Thanks to Elv13 for the idea!

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-07 16:21:11 +01:00
Uli Schlachter 910cbe401d client: Emit property::screen after geometry
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-06 18:08:21 +01:00
Uli Schlachter 04dee81d13 client: Add request::activate signal (FS#848)
When we receive a _NET_ACTIVE_WINDOW request on the root window, we used to just
focus and raise the window. This didn't do much for clients which are on
non-selected tags.

Thus, this commit makes awesome emit request::activate on the client instead.
This is used in awful.ewmh to implement the old behavior again, but with
additionally marking the client as urgent if it isn't visible.

People who don't like this behavior can use client.disconnect_signal to disable
this behavior again. To make this really possible, awful.ewmh becomes a
"non-nil" module.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-06 17:47:55 +01:00
Uli Schlachter a54636751b client: Add c.blob property
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-02-23 12:26:13 +01:00
Uli Schlachter 56c5797905 Finish C-side support for window shapes (FS#1051)
A drawin's and a client's bounding and clip shape can now be queried and is
returned as a cairo surface.  Also, a client window's shape (e.g. xeyes setting
its own shape) can be queried via c.shape_client_bounding and
c.shape_client_clip.  All of these properties now emit signals when changed.

(This also silently fixes a bug in luaA_drawin_set_shape_bounding() which forgot
to include the drawin's border in its size calculation)

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-01-03 17:01:43 +01:00
Uli Schlachter db167ebe80 Revert "client: Don't move clients around across restarts (FS#1159)"
This reverts commit c3bca6ac34.

This caused problems where clients would always spawn on the top-left screen and
couldn't be moved around. This was because lua placed them on the other screen,
but when the titlebar got added, their top-left corner was moved over again.
2013-10-06 10:22:49 +02:00
Uli Schlachter c3bca6ac34 client: Don't move clients around across restarts (FS#1159)
This kind of forces every client to have a window gravity of "static".

This fixes most of the problem of clients moving around across restarts due to
the titlebar. What is left is that they move due to the border width which
should be handled in another patch. Also, another patch should make this honor
the client's actual window gravity.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-10-04 16:12:06 +02:00
Uli Schlachter bcea1aab66 Stop linking against xcb-image
Since the previous commit we don't use this library any more.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-09-16 12:12:16 +02:00
Uli Schlachter 813fb94ce8 client.content: Return a cairo xcb surface
We no longer have to turn the client's content into an image buffer "by hand".
Instead, we can just use cairo for the job.

Even more exciting, we don't need to turn this into an image buffer at all. We
can just directly return a cairo xcb surface for the client window. Depending on
how lua will use this surface, this could make it possible to avoid having to
create the image buffer at all!

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-09-16 12:09:40 +02:00
Uli Schlachter 11bef0795a client.content: Use correct client size (FS#1150)
The size saved in c->geometry also includes the titlebars. Thus, for getting the
window content, we have to subtract this from the size.

Before this, the call to xcb_image_get() was failing with a BadMatch error,
because we were asking for an area that is outside of the actual client's
window's geometry.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-09-16 12:06:10 +02:00
Uli Schlachter a0e45e878e client: Ignore "fake" string property changes
I noticed high CPU usage while using asunder. The reason was that asunder
re-sets its window name every 0.1 seconds (and awesome's drawing code is way too
slow).

A semi-fix for this is to ignore string property changes if the old and new
value for the property are equal.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-08-01 11:48:03 +02:00
Uli Schlachter bc1507f96d Send correct size to fullscreen clients (FS#1093)
Titlebars are not visible for fullscreen clients, so it doesn't make sense to
substract the area used for the titlebar in ConfigureNotify events.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-03-13 21:20:13 +01:00
Uli Schlachter d0ab8dc0c1 Fix ignoring size hints
The function c:geometry() should only honor size hints if this was enabled for
this client. Whoops.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-03-12 11:33:05 +01:00
Uli Schlachter 23b30be106 Move size hints handling back into C (FS#1117)
Having this in lua means that size hints are only applied after the client got
resized. The bad side effect of this is some flickering if awesome is being
slow. And apparently, it is slow for way too many people...

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-03-10 12:13:32 +01:00