This allows, for example, to imeplement the tag `master_fill_policy`
and simplify the client layouts by not having to hardcode empty
columns and rows in each layouts.
Without this, users would modify the beautiful table directly instead of
the theme. This made a difference for code using beautiful.get() to get
the theme.
Reference: https://github.com/awesomeWM/awesome/pull/1854
Signed-off-by: Uli Schlachter <psychon@znc.in>
When awful.tag.new() got a list of layouts shorter than the list of
names, it would previously create tags with nil as their layout. This
commit changes this so that the first layout is repeated if necessary.
Related-to: https://github.com/awesomeWM/awesome/issues/1853
Signed-off-by: Uli Schlachter <psychon@znc.in>
If an error occurs while a layout is being applied, arrange_lock could
get stuck at true, meaning that no more re-arranges will happen, thus
breaking the whole layout machinery.
Such errors could happen because the layout itself produces an error,
but also because a width is too large and c:geometry() throws an error.
Thus, this commit moves all of the actual "apply a layout"-code into a
protected context.
Fixes: https://github.com/awesomeWM/awesome/issues/1853
Signed-off-by: Uli Schlachter <psychon@znc.in>
Using `beautiful.get()` has the drawback of not supporting theme
variables set from `rc.lua`. It is also used less often than
direct theme access, making it a bit inconsistent with how other
modules behave.
The return value for this function is used as an index in a table and
Lua does not like nil as an index.
The function that actually looks for icons, find_icon_theme() already
falls back to "hicolor" if it does not find anything via the current
theme, so fix this issue by just falling back to "hicolor" here as well.
Fixes: https://github.com/awesomeWM/awesome/issues/1819
Signed-off-by: Uli Schlachter <psychon@znc.in>
Previously, the lgi check used the normal Lua interpreter to check if
lgi is installed. However, nothing ensures/requires that awesome is
built against the same Lua version as the Lua interpreter. This means
that if lgi is only available for some Lua version, then the check could
succeed even though awesome would later fail to start. Also, the check
might have failed even though awesome would not have any problems
finding lgi.
This commit replaces lgi-check.sh by a small C program which does the
same thing. This ensures that the same Lua version is used as awesome
will be using.
There are some places that still use the Lua interpreter: Example tests
(run through the Lua interpreter directly) and unit tests (run through
busted). For unit tests, this should not make much of a difference and
example tests might later get similar treatment.
Signed-off-by: Uli Schlachter <psychon@znc.in>
LGI's async support was trying to yield inside a protected call. Lua 5.1
cannot do that. Work around this by reverting to the behaviour before
commit 50cfa6c: Only call the callback in a protected context.
Fixes: https://github.com/awesomeWM/awesome/issues/1837
Signed-off-by: Uli Schlachter <psychon@znc.in>
Just re-arranging on every focus change would cause useless/needless
re-arranges (which have no effect except to waste CPU time). Thus, this
adds a special (undocumented) flag on layouts that makes sure that a
rearrange occurs when the focus changes.
Fixes: https://github.com/awesomeWM/awesome/issues/1799
Signed-off-by: Uli Schlachter <psychon@znc.in>
This marks the functions gears.surface.widget_to_svg() and
gears.surface.widget_to_surface() as deprecated in awesome 5. This means
that by the time that awesome 6 becomes a thing, we can finally remove
these...
Signed-off-by: Uli Schlachter <psychon@znc.in>
These are supposed to eventually replace the already-existing functions
in gears.surface which have a similar signature
Signed-off-by: Uli Schlachter <psychon@znc.in>
This implementes the FIXME added a few commits ago. A new
request::geometry handler turns client requests into normal
lua `c.maximized = true` property changes.
A relatively common problem with awesome is with mixing sticky clients
and the focus history. Once a sticky client ever had the focus, it will
always get the focus after a tag switch. This is because the focus
history is global and the sticky client is always the most recently
focused and currently visible client in the list.
Work around this by discriminating sticky clients: First try to find a
client to focus, but ignore sticky clients. When this does not find
anything, try again, but this time also consider sticky clients.
(Basically the same issue exists with clients that are on multiple tags,
but I guess that one can be ignored.)
Fixes: https://github.com/awesomeWM/awesome/issues/733
Signed-off-by: Uli Schlachter <psychon@znc.in>
Once upon a time, 4b9584fdb1 already fixed this problem: We have to
set the border width to zero before applying the new geometry to the
client, because changing the border width makes the client move
according to its gravity.
Then came e54387904b and made this code use awful.placement instead
of just fullscreening the client itself (without explaining why in the
commit message!). After this commit, the border width was just ignored
and left as-is. This was then fixed in 0bf8bb6a64 (no idea which
callback the commit message refers to, the old code was basically just
c.border_width=0, c:geometry(screen_geo)). However, now the border width
was again changed after the geometry and the bug that was fixed by
4b9584fdb1 was back.
This commit fixes this regression again by making sure that the border
width is set to zero before the geometry is set. This becomes slightly
more complicated, because now it is also awful.placement's job to
restore the old border width.
This is why this commit adds a new option to awful.placement so that it
sets the border width to zero after creating its memento of the old
border width.
Fixes: https://github.com/awesomeWM/awesome/issues/1607
Signed-off-by: Uli Schlachter <psychon@znc.in>
Change indexing so that a keyboard map with a single group still gets
displayed in awful's keyboardlayout widget.
Signed-off-by: Quentin Minster <quentin@minster.io>
There are some cases where a client's floating state "silently" changes.
For example, a fullscreen client will be considered floating. However,
even though c.floating changes its value in this case, we did not emit
the property::floating signal.
Fix this by explicitly tracking the "implicitly floating" state. When
some property that influences this "implicitly floating" state changes,
we update it and if a client which was not explicitly assigned a
floating state observes a change in this value, property::floating is
emitted.
This was tested by running a terminal and two xeyes in a tag with a
tiling layout where awful.ewmh was patched so that clients do not change
their geometry when fullscreening or maximizing. It was observable that
after this patch e.g. the titlebar and the tasklist update to show the
floating state of the client which became implicitly floating due to
being maximized.
Fixes: https://github.com/awesomeWM/awesome/issues/1662
Signed-off-by: Uli Schlachter <psychon@znc.in>
The previous commit made this code handle invalid directories correctly.
However, it was still possible that we come across invalid file names
for which :get_path() returns nil and then we assumed this was a file
name.
Fix this by silently ignoring such files.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Before this commit, the code always used GFile instances, then used
get_path() for a recursive call and turned the path into a GFile
instance again. This is not only inefficient, but also causes issues
with directories with invalid utf8, because the get_path function
returns nil in this case.
Fix this by keeping things as a GFile all the time.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Regression in v4.1. It causes the `rc.lua` (and the fallback) to
exit when the wallpaper is missing or something went wrong.
In <= 4.0, the wallpaper wasn't loaded, but Awesome didn't "crash".
There should be no asserts in the code called during the first
event loop iteration.
Adds a third parameter "timezone" to the textclock widget that is
optional. Defaults to local timezone if nil.
Signed-off-by: Matt Harrison <matt@harrison.us.com>
Possible use-case could be a do-not-disturb mode where notifications
should be suspended, but some notifications triggered directly by
a user interaction (e.g. change of keyboard layout, etc.) should
still be shown.
Fixes: https://github.com/awesomeWM/awesome/issues/1728
The longer name is a bit more self-explanatory. The plural is meant to
indicate that this recursively creates missing parent directories and
does not just try to create the single given target directory.
Since filesystem.mkdir() is part of the v4.1 release, a deprecation stub
is needed.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes get_cache_dir() try to ensure the cache directory that it
returns exists.
Should-fix: https://github.com/awesomeWM/awesome/issues/1663
Signed-off-by: Uli Schlachter <psychon@znc.in>
The changes should not actually make a difference. If creating the
directory fails, the error will now be different, but that should be
about it.
Signed-off-by: Uli Schlachter <psychon@znc.in>
I didn't actually test this, but at least this now looks like valid Lua
code to me, so this is definitely an improvement.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Most of the entries that are marked as "TODO: Get rid of these" were
handled. wibox.layout.align:get_children() never worked (it always
called a non-existent function), so we can easily fix this entry without
introducing a regression.
I opened https://github.com/awesomeWM/awesome/issues/1672 to track the
underlying problem behind the broken :get_children() function (which is
missing test coverage).
Signed-off-by: Uli Schlachter <psychon@znc.in>
The freedesktop specifications let desktop files be stored in
different directories indicated by the environment variables
XDG_DATA_HOME and XDG_DATA_DIRS.
Only use the default value for these variables if the variables are
not defined.
This is important for systmes like NixOS which does not follow the LFS
and installs files differently.
Swap the parameters the next time the API break / deprecation season is open.
This is indeed confusing, as reported on IRC. The screen is *not* optional,
`awful.tag.find_by_name(name)` wont work
Previously, when gears.geometry.rectangle.get_intersection() was called
with two non-intersecting rectangles, it would return a negative
width/height.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit changes the systray widget, wibox.drawable and the C code to
fix the following bug: When the systray widget is removed from a
drawable without being moved somewhere else, the systray stayed visible.
This was because the systray is not drawn by awesome, but only placed.
When the widget is no longer "drawn", it stays wherever it was placed
last.
This change works by detecting the situation when the systray is
removed. Then, the C code is specifically told to remove the systray
window from the drawable.
Note that this is only a partial fix. This change works correctly when
the widget is removed completely, because it is no longer placed by its
parent widget. However, for example, when you do
wibox.widget.systray().visible = false, the effect is just that the
systray widget gets size 0x0. This is not really visible, but as far as
this change is concerned, the widget is still part of the drawable.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This adds new code so that we can count how often a specific widget is
visible inside of all widget hierarchies.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This was broken in 9cb60b8 in PR #1597 (from myself).
focus() is not defined on the screen instance as method
but on the screen module as function.
Signed-off-by: Christoph Mertz <chris@nimel.de>
Fix#1644
* Move table functions out of awful.util into new gears.table
* travis: Use v9999 prefix for full requests
Make sure no newly deprecated functions are used
* Move all `awful.util.table.*` calls to `gears.table.*` calls
Move table test functions from awful/util_spec to new gears/table_spec
Change awful.util.subsets call to gears.math.subsets in awful/key.lua
This adds a new widget that displays the icon of a client. This widget
tries to use the best fitting of the available icons.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The $XDG_DATA_HOME environment variable may not necessarily end in a
slash, so insert it when generating the list of all menu dirs to make
sure the directory can be found.
This extracts the code for finding the next screen
from focus_bydirection to a separate method on
the screen object.
The main reason was to use the finding code without
actually changing the screen focus but this should
incidentally make the code slightly easier to test
as well since both concerns can be tested in
isolation.
Signed-off-by: Christoph Mertz <chris@nimel.de>
Remove dependency to awful and remove get_cell_sizes function
Remove matrix and add superpose property
Update documentation, remove beautiful dep
Add insert, extend and remove columns and rows
Change x and y to horizontal and vertical
This changes a line of code that was added in the previous commit.
Previously, when menubar.cache_entries was set to false,
menubar.refresh() was called twice.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The function seems useless and its documentation is wrong. It does not
return a wibox, but a widget. Also, the widget cannot really be used on
its own since it depends on the size of the wibox.
So menubar.get() and its wrapper through the metatable __call should
just be removed. Until then, the needed initialisation code is moved
around a bit and the function is deprecated.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Every client button type (e.g. minimize, maximize_inactive, maximize_active, close) has the option to show a different icon when the mouse hovers over it or a "button::press" signal is sent.
Signed-off-by: Lego Stax legostax@gmail.com
* wibar: Add beautiful variables
This was done a few weeks ago for the notifications. This was
requested on IRC a while ago to have different font for the wibars.
Now that shapes are supported, it also makes more sense for the
border.
style.disable_task_name and beautiful.tasklist_disable_task_name. Suppresses display of a given client's name, but preserves the setting of tasklist_plain_task_name
Creating a widget already sets a metatable (at least these days).
However, wibox.container.scroll overwrote this metatable with its own
metatable. This commit removes this overwrite.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes things fail loudly which otherwise fail without giving a hint
on what went wrong.
Reference: https://github.com/awesomeWM/awesome/issues/1570
Signed-off-by: Uli Schlachter <psychon@znc.in>
If the caller provides a file name, these function load the image, set
it as the wallpaper and make sure that the memory used for the image
data is freed immediately. However, this was also done when the caller
provided a cairo surface, thus breaking their surface.
Fix the code so that it does not finish surfaces that it did not create
itself.
Fixes: https://github.com/awesomeWM/awesome/issues/1570
Signed-off-by: Uli Schlachter <psychon@znc.in>
Fixes
> W: awful: function margin is deprecated, see wibox.layout.margin has been renamed to wibox.container.margin.
to
> W: wibox.layout.margin has been renamed to wibox.container.margin.
It should be called "align", but the name is already taken
It doesn't use awful.placement because it would break the dependency
graph.
Some cases previously required 2 wibox.layout.align layouts,
one for each axis. This is massively overkill to simply place
a widget at the center of a larger area.
* refactor(awful: hotkeys_popup): expose configuration options for a widget instance and use more object-oriented structure for the widget
closes#1352closes#1497
* doc(awful: hotkeys_popup): add @beautiful docstrings
* fix(awful: hotkeys_popup): add label_bg for misc labels; improve @beautiful docstrings
This was previously done in a callback, but wasn't really
clean and/or bug free. Borders could end up leaking on other
screens as proven by an integration test.
Fix#171
And stop listening to property::geometry, it's no longer needed.
This also remove messing up the border without saving it
somewhere. The concept is sound, but not the implementation.
Before this commit, do this:
c.maximize_hoizontal = true
c.maximize = true
c.maximize = false
assert(c.maximize_hoizontal)
Would not work because the states were not preserved individually.
This commit fixes that. Awesome wont be confused about it's own
state anymore.
This may seem pointless, but when it come to undoing these
maximizations, it was ambiguous.
Before 4.0, maximizing could only be done in 2 operations.
4.0 add an unified way, but kept doing 2 operations. The old
Lua EWMH code to serialize the 2 operations was dropped when
the codepath was simplified and replaced by a generic version
in awful.placement. However this version never implemented
combining multiple mementos into 1.
This commit unify the maximize C code, drop the ugly macro
template and actually fixes a couple more issues that were
caused because request::geometry was sent twice.
There is already a way to prevent them from moving them, but the
next few commits will remove it. There is no reasons to handle
this differently from fullscreen clients.
The functions awful.client.shape.update.bounding and .clip handle both
the client's shape and the shape set by Lua. However,
awful.client.shape.update.all only handles the shape set by Lua and
ignores the client's own shape. This can easily be noticed with xeyes.
When update.all ran last and you move around xeyes, the wallpaper behind
it is moved along, because it is not actually outside of the window.
Fix this by partly reverting 1a5f6b7ad2 and having update.all just
call the other two functions again.
Signed-off-by: Uli Schlachter <psychon@znc.in>